]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/main.c
option -border in minimap
[xonotic/netradiant.git] / tools / quake3 / q3map2 / main.c
index 4b8f5f4e926f5b72ad65640e4dedb6d880703f38..ab89ea9bfbd3169e5dc60063aeb51f07b67e1f86 100644 (file)
@@ -74,7 +74,7 @@ typedef struct minimap_s
        int width;
        int height;
        int samples;
-       float sharpen;
+       float *sample_offsets;
        float sharpen_boxmult;
        float sharpen_centermult;
        float *data1f;
@@ -137,6 +137,7 @@ static float MiniMapSample(float x, float y)
        float t0, t1;
        float samp;
        bspBrush_t *b;
+       bspBrushSide_t *s;
        int cnt;
 
        org[0] = x;
@@ -156,7 +157,7 @@ static float MiniMapSample(float x, float y)
                        b = &bspBrushes[bi];
 
                        // sort out mins/maxs of the brush
-                       bspBrushSide_t *s = &bspBrushSides[b->firstSide];
+                       s = &bspBrushSides[b->firstSide];
                        if(x < -bspPlanes[s[0].planeNum].dist)
                                continue;
                        if(x > +bspPlanes[s[1].planeNum].dist)
@@ -177,13 +178,25 @@ static float MiniMapSample(float x, float y)
        return samp;
 }
 
-static void GenerateMiniMapRunner(int y)
+void RandomVector2f(float v[2])
+{
+       do
+       {
+               v[0] = 2 * Random() - 1;
+               v[1] = 2 * Random() - 1;
+       }
+       while(v[0] * v[0] + v[1] * v[1] > 1);
+}
+
+static void MiniMapRandomlySupersampled(int y)
 {
        int x, i;
        float *p = &minimap.data1f[y * minimap.width];
        float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
        float dx   =                   minimap.size[0]      / (float) minimap.width;
        float dy   =                   minimap.size[1]      / (float) minimap.height;
+       float uv[2];
+       float thisval;
 
        for(x = 0; x < minimap.width; ++x)
        {
@@ -192,9 +205,10 @@ static void GenerateMiniMapRunner(int y)
 
                for(i = 0; i < minimap.samples; ++i)
                {
-                       float thisval = MiniMapSample(
-                               xmin + Random() * dx,
-                               ymin + Random() * dy
+                       RandomVector2f(uv);
+                       thisval = MiniMapSample(
+                               xmin + (uv[0] + 0.5) * dx, /* exaggerated random pattern for better results */
+                               ymin + (uv[1] + 0.5) * dy  /* exaggerated random pattern for better results */
                        );
                        val += thisval;
                }
@@ -203,20 +217,46 @@ static void GenerateMiniMapRunner(int y)
        }
 }
 
-static void GenerateMiniMapRunnerNoSamples(int y)
+static void MiniMapSupersampled(int y)
 {
-       int x;
+       int x, i;
        float *p = &minimap.data1f[y * minimap.width];
        float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
+       float dx   =                   minimap.size[0]      / (float) minimap.width;
+       float dy   =                   minimap.size[1]      / (float) minimap.height;
 
        for(x = 0; x < minimap.width; ++x)
        {
                float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
+               float val = 0;
+
+               for(i = 0; i < minimap.samples; ++i)
+               {
+                       float thisval = MiniMapSample(
+                               xmin + minimap.sample_offsets[2*i+0] * dx,
+                               ymin + minimap.sample_offsets[2*i+1] * dy
+                       );
+                       val += thisval;
+               }
+               val /= minimap.samples * minimap.size[2];
+               *p++ = val;
+       }
+}
+
+static void MiniMapNoSupersampling(int y)
+{
+       int x;
+       float *p = &minimap.data1f[y * minimap.width];
+       float ymin = minimap.mins[1] + minimap.size[1] * ((y + 0.5) / (float) minimap.height);
+
+       for(x = 0; x < minimap.width; ++x)
+       {
+               float xmin = minimap.mins[0] + minimap.size[0] * ((x + 0.5) / (float) minimap.width);
                *p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
        }
 }
 
-static void SharpenMiniMapRunner(int y)
+static void MiniMapSharpen(int y)
 {
        int x;
        qboolean up = (y > 0);
@@ -253,67 +293,364 @@ static void SharpenMiniMapRunner(int y)
        }
 }
 
+void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in, float border)
+{
+       vec3_t mins, maxs, extend;
+       VectorCopy(mins_in, mins);
+       VectorCopy(maxs_in, maxs);
+
+       // line compatible to nexuiz mapinfo
+       Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
+
+       VectorSubtract(maxs, mins, extend);
+
+       if(extend[1] > extend[0])
+       {
+               mins[0] -= (extend[1] - extend[0]) * 0.5;
+               maxs[0] += (extend[1] - extend[0]) * 0.5;
+       }
+       else
+       {
+               mins[1] -= (extend[0] - extend[1]) * 0.5;
+               maxs[1] += (extend[0] - extend[1]) * 0.5;
+       }
+
+       /* border: amount of black area around the image */
+       /* input: border, 1-2*border, border but we need border/(1-2*border) */
+
+       VectorSubtract(maxs, mins, extend);
+       VectorScale(extend, border / (1 - 2 * border), extend);
+
+       VectorSubtract(mins, extend, mins);
+       VectorAdd(maxs, extend, maxs);
+
+       VectorCopy(mins, minimap.mins);
+       VectorSubtract(maxs, mins, minimap.size);
+
+       // line compatible to nexuiz mapinfo
+       Sys_Printf("size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
+}
+
+/*
+MiniMapSetupBrushes()
+determines solid non-sky brushes in the world
+*/
+
+void MiniMapSetupBrushes( void )
+{
+       int                             i, j, b, compileFlags;
+       bspBrush_t              *brush;
+       bspBrushSide_t  *side;
+       bspShader_t             *shader;
+       shaderInfo_t    *si;
+       
+       
+       /* note it */
+       Sys_FPrintf( SYS_VRB, "--- MiniMapSetupBrushes ---\n" );
+       
+       /* allocate */
+       if( opaqueBrushes == NULL )
+               opaqueBrushes = safe_malloc( numBSPBrushes / 8 + 1 );
+       
+       /* clear */
+       memset( opaqueBrushes, 0, numBSPBrushes / 8 + 1 );
+       numOpaqueBrushes = 0;
+       
+       /* walk the list of worldspawn brushes */
+       for( i = 0; i < minimap.model->numBSPBrushes; i++ )
+       {
+               /* get brush */
+               b = minimap.model->firstBSPBrush + i;
+               brush = &bspBrushes[ b ];
+               
+#if 0
+               /* check all sides */
+               compileFlags = 0;
+               for( j = 0; j < brush->numSides; j++ )
+               {
+                       /* do bsp shader calculations */
+                       side = &bspBrushSides[ brush->firstSide + j ];
+                       shader = &bspShaders[ side->shaderNum ];
+                       
+                       /* get shader info */
+                       si = ShaderInfoForShader( shader->shader );
+                       if( si == NULL )
+                               continue;
+                       
+                       /* or together compile flags */
+                       compileFlags |= si->compileFlags;
+               }
+#else
+               shader = &bspShaders[ brush->shaderNum ];
+               si = ShaderInfoForShader( shader->shader );
+               if( si == NULL )
+                       compileFlags = 0;
+               else
+                       compileFlags = si->compileFlags;
+#endif
+               
+               /* determine if this brush is solid */
+               if( (compileFlags & (C_SOLID | C_SKY)) == C_SOLID )
+               {
+                       opaqueBrushes[ b >> 3 ] |= (1 << (b & 7));
+                       numOpaqueBrushes++;
+                       maxOpaqueBrush = i;
+               }
+       }
+       
+       /* emit some statistics */
+       Sys_FPrintf( SYS_VRB, "%9d solid brushes\n", numOpaqueBrushes );
+}
+
+qboolean MiniMapEvaluateSampleOffsets(int *bestj, int *bestk, float *bestval)
+{
+       float val, dx, dy;
+       int j, k;
+
+       *bestj = *bestk = -1;
+       *bestval = 3; /* max possible val is 2 */
+
+       for(j = 0; j < minimap.samples; ++j)
+               for(k = j + 1; k < minimap.samples; ++k)
+               {
+                       dx = minimap.sample_offsets[2*j+0] - minimap.sample_offsets[2*k+0];
+                       dy = minimap.sample_offsets[2*j+1] - minimap.sample_offsets[2*k+1];
+                       if(dx > +0.5) dx -= 1;
+                       if(dx < -0.5) dx += 1;
+                       if(dy > +0.5) dy -= 1;
+                       if(dy < -0.5) dy += 1;
+                       val = dx * dx + dy * dy;
+                       if(val < *bestval)
+                       {
+                               *bestj = j;
+                               *bestk = k;
+                               *bestval = val;
+                       }
+               }
+       
+       return *bestval < 3;
+}
+
+void MiniMapMakeSampleOffsets()
+{
+       int i, j, k, jj, kk;
+       float val, valj, valk, dx, dy, sx, sy, rx, ry;
+
+       Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
+
+       /* start with entirely random samples */
+       for(i = 0; i < minimap.samples; ++i)
+       {
+               minimap.sample_offsets[2*i+0] = Random();
+               minimap.sample_offsets[2*i+1] = Random();
+       }
+
+       for(i = 0; i < 1000; ++i)
+       {
+               if(MiniMapEvaluateSampleOffsets(&j, &k, &val))
+               {
+                       sx = minimap.sample_offsets[2*j+0];
+                       sy = minimap.sample_offsets[2*j+1];
+                       minimap.sample_offsets[2*j+0] = rx = Random();
+                       minimap.sample_offsets[2*j+1] = ry = Random();
+                       if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valj))
+                               valj = -1;
+                       minimap.sample_offsets[2*j+0] = sx;
+                       minimap.sample_offsets[2*j+1] = sy;
+
+                       sx = minimap.sample_offsets[2*k+0];
+                       sy = minimap.sample_offsets[2*k+1];
+                       minimap.sample_offsets[2*k+0] = rx;
+                       minimap.sample_offsets[2*k+1] = ry;
+                       if(!MiniMapEvaluateSampleOffsets(&jj, &kk, &valk))
+                               valk = -1;
+                       minimap.sample_offsets[2*k+0] = sx;
+                       minimap.sample_offsets[2*k+1] = sy;
+
+                       if(valj > valk)
+                       {
+                               if(valj > val)
+                               {
+                                       /* valj is the greatest */
+                                       minimap.sample_offsets[2*j+0] = rx;
+                                       minimap.sample_offsets[2*j+1] = ry;
+                                       i = -1;
+                               }
+                               else
+                               {
+                                       /* valj is the greater and it is useless - forget it */
+                               }
+                       }
+                       else
+                       {
+                               if(valk > val)
+                               {
+                                       /* valk is the greatest */
+                                       minimap.sample_offsets[2*k+0] = rx;
+                                       minimap.sample_offsets[2*k+1] = ry;
+                                       i = -1;
+                               }
+                               else
+                               {
+                                       /* valk is the greater and it is useless - forget it */
+                               }
+                       }
+               }
+               else
+                       break;
+       }
+}
+
 int MiniMapBSPMain( int argc, char **argv )
 {
        char minimapFilename[1024];
+       char basename[1024];
+       char path[1024];
+       char parentpath[1024];
+       float minimapSharpen;
+       float border;
        byte *data3b, *p;
        float *q;
        int x, y;
+       int i;
+       vec3_t mins, maxs;
 
        /* arg checking */
        if( argc < 2 )
        {
-               Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen n] [-samples f] [-o filename.tga] <mapname>\n" );
+               Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
                return 0;
        }
 
+       /* load the BSP first */
        strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
        StripExtension( source );
        DefaultExtension( source, ".bsp" );
+       Sys_Printf( "Loading %s\n", source );
+       BeginMapShaderFile( source );
+       LoadShaderInfo();
+       LoadBSPFile( source );
 
-       strcpy( minimapFilename, ExpandArg( argv[ argc - 1 ] ) );
-       StripExtension( minimapFilename );
-       DefaultExtension( minimapFilename, ".tga" );
-
+       minimap.model = &bspModels[0];
+       VectorCopy(minimap.model->mins, mins);
+       VectorCopy(minimap.model->maxs, maxs);
+       *minimapFilename = 0;
+       minimapSharpen = 1;
        minimap.width = minimap.height = 512;
        minimap.samples = 1;
-       minimap.sharpen = 1;
-       if(minimap.sharpen)
+       minimap.sample_offsets = NULL;
+       border = 1/66.0; /* good default for Nexuiz */
+
+       /* process arguments */
+       for( i = 1; i < (argc - 1); i++ )
+       {
+               if( !strcmp( argv[ i ],  "-size" ) )
+               {
+                       minimap.width = minimap.height = atoi(argv[i + 1]);
+                       i++;
+                       Sys_Printf( "Image size set to %i\n", minimap.width );
+               }
+               else if( !strcmp( argv[ i ],  "-sharpen" ) )
+               {
+                       minimapSharpen = atof(argv[i + 1]);
+                       i++;
+                       Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
+               }
+               else if( !strcmp( argv[ i ],  "-samples" ) )
+               {
+                       minimap.samples = atoi(argv[i + 1]);
+                       i++;
+                       Sys_Printf( "Samples set to %i\n", minimap.samples );
+                       if(minimap.sample_offsets)
+                               free(minimap.sample_offsets);
+                       minimap.sample_offsets = malloc(2 * sizeof(*minimap.sample_offsets) * minimap.samples);
+                       MiniMapMakeSampleOffsets();
+               }
+               else if( !strcmp( argv[ i ],  "-random" ) )
+               {
+                       minimap.samples = atoi(argv[i + 1]);
+                       i++;
+                       Sys_Printf( "Random samples set to %i\n", minimap.samples );
+                       if(minimap.sample_offsets)
+                               free(minimap.sample_offsets);
+                       minimap.sample_offsets = NULL;
+               }
+               else if( !strcmp( argv[ i ],  "-border" ) )
+               {
+                       border = atof(argv[i + 1]);
+                       i++;
+                       Sys_Printf( "Border set to %f\n", border );
+               }
+               else if( !strcmp( argv[ i ],  "-o" ) )
+               {
+                       strcpy(minimapFilename, argv[i + 1]);
+                       i++;
+                       Sys_Printf( "Output file name set to %s\n", minimapFilename );
+               }
+               else if( !strcmp( argv[ i ],  "-minmax" ) && i < (argc - 7) )
+               {
+                       mins[0] = atof(argv[i + 1]);
+                       mins[1] = atof(argv[i + 2]);
+                       mins[2] = atof(argv[i + 3]);
+                       maxs[0] = atof(argv[i + 4]);
+                       maxs[1] = atof(argv[i + 5]);
+                       maxs[2] = atof(argv[i + 6]);
+                       i += 6;
+                       Sys_Printf( "Map mins/maxs overridden\n" );
+               }
+       }
+
+       MiniMapMakeMinsMaxs(mins, maxs, border);
+
+       if(!*minimapFilename)
+       {
+               ExtractFileBase(source, basename);
+               ExtractFilePath(source, path);
+               if(*path)
+                       path[strlen(path)-1] = 0;
+               ExtractFilePath(path, parentpath);
+               sprintf(minimapFilename, "%sgfx", parentpath);
+               Q_mkdir(minimapFilename);
+               sprintf(minimapFilename, "%sgfx/%s_mini.tga", parentpath, basename);
+               Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
+       }
+
+       if(minimapSharpen >= 0)
        {
-               minimap.sharpen_centermult = 8 * minimap.sharpen + 1;
-               minimap.sharpen_boxmult    =    -minimap.sharpen;
+               minimap.sharpen_centermult = 8 * minimapSharpen + 1;
+               minimap.sharpen_boxmult    =    -minimapSharpen;
        }
 
        minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
        data3b = safe_malloc(minimap.width * minimap.height * 3);
-       if(minimap.sharpen >= 0)
+       if(minimapSharpen >= 0)
                minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
 
-       /* load the bsp */
-       Sys_Printf( "Loading %s\n", source );
-       LoadBSPFile( source );
-
-       minimap.model = &bspModels[0];
-       VectorCopy(minimap.model->mins, minimap.mins);
-       VectorSubtract(minimap.model->maxs, minimap.model->mins, minimap.size);
-
-       SetupBrushes();
+       MiniMapSetupBrushes();
 
        if(minimap.samples <= 1)
        {
-               Sys_Printf( "\n--- GenerateMiniMap (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, GenerateMiniMapRunnerNoSamples);
+               Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
+               RunThreadsOnIndividual(minimap.height, qtrue, MiniMapNoSupersampling);
        }
        else
        {
-               Sys_Printf( "\n--- GenerateMiniMap (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, GenerateMiniMapRunner);
+               if(minimap.sample_offsets)
+               {
+                       Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
+                       RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSupersampled);
+               }
+               else
+               {
+                       Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
+                       RunThreadsOnIndividual(minimap.height, qtrue, MiniMapRandomlySupersampled);
+               }
        }
 
        if(minimap.sharpendata1f)
        {
-               Sys_Printf( "\n--- SharpenMiniMap (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual(minimap.height, qtrue, SharpenMiniMapRunner);
+               Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
+               RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSharpen);
                q = minimap.sharpendata1f;
        }
        else
@@ -326,8 +663,8 @@ int MiniMapBSPMain( int argc, char **argv )
        for(y = 0; y < minimap.height; ++y)
                for(x = 0; x < minimap.width; ++x)
                {
-                       float v = *q++;
                        byte b;
+                       float v = *q++;
                        if(v < 0) v = 0;
                        if(v > 255.0/256.0) v = 255.0/256.0;
                        b = v * 256;