/* minimap stuff */
-/* borrowed from light.c */
-void WriteTGA24( char *filename, byte *data, int width, int height, qboolean flip );
typedef struct minimap_s
{
bspModel_t *model;
float *sample_offsets;
float sharpen_boxmult;
float sharpen_centermult;
+ float boost;
float *data1f;
float *sharpendata1f;
vec3_t mins, size;
float t0, t1;
float samp;
bspBrush_t *b;
+ bspBrushSide_t *s;
int cnt;
org[0] = x;
b = &bspBrushes[bi];
// sort out mins/maxs of the brush
- bspBrushSide_t *s = &bspBrushSides[b->firstSide];
+ s = &bspBrushSides[b->firstSide];
if(x < -bspPlanes[s[0].planeNum].dist)
continue;
if(x > +bspPlanes[s[1].planeNum].dist)
float dx = minimap.size[0] / (float) minimap.width;
float dy = minimap.size[1] / (float) minimap.height;
float uv[2];
+ float thisval;
for(x = 0; x < minimap.width; ++x)
{
for(i = 0; i < minimap.samples; ++i)
{
RandomVector2f(uv);
- float thisval = MiniMapSample(
+ thisval = MiniMapSample(
xmin + (uv[0] + 0.5) * dx, /* exaggerated random pattern for better results */
ymin + (uv[1] + 0.5) * dy /* exaggerated random pattern for better results */
);
{
int x;
float *p = &minimap.data1f[y * minimap.width];
- float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
+ float ymin = minimap.mins[1] + minimap.size[1] * ((y + 0.5) / (float) minimap.height);
for(x = 0; x < minimap.width; ++x)
{
- float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
+ float xmin = minimap.mins[0] + minimap.size[0] * ((x + 0.5) / (float) minimap.width);
*p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
}
}
}
}
-void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in)
+static void MiniMapContrastBoost(int y)
+{
+ int x;
+ float *q = &minimap.data1f[y * minimap.width];
+ for(x = 0; x < minimap.width; ++x)
+ {
+ *q = *q * minimap.boost / ((minimap.boost - 1) * *q + 1);
+ ++q;
+ }
+}
+
+void MiniMapMakeMinsMaxs(vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect)
{
vec3_t mins, maxs, extend;
VectorCopy(mins_in, mins);
// line compatible to nexuiz mapinfo
Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
- VectorSubtract(maxs, mins, extend);
-
- if(extend[1] > extend[0])
+ if(keepaspect)
{
- mins[0] -= (extend[1] - extend[0]) * 0.5;
- maxs[0] += (extend[1] - extend[0]) * 0.5;
- }
- else
- {
- mins[1] -= (extend[0] - extend[1]) * 0.5;
- maxs[1] += (extend[0] - extend[1]) * 0.5;
+ VectorSubtract(maxs, mins, extend);
+ if(extend[1] > extend[0])
+ {
+ mins[0] -= (extend[1] - extend[0]) * 0.5;
+ maxs[0] += (extend[1] - extend[0]) * 0.5;
+ }
+ else
+ {
+ mins[1] -= (extend[0] - extend[1]) * 0.5;
+ maxs[1] += (extend[0] - extend[1]) * 0.5;
+ }
}
+ /* border: amount of black area around the image */
+ /* input: border, 1-2*border, border but we need border/(1-2*border) */
+
VectorSubtract(maxs, mins, extend);
- VectorScale(extend, 1.0 / 64.0, extend);
+ VectorScale(extend, border / (1 - 2 * border), extend);
VectorSubtract(mins, extend, mins);
VectorAdd(maxs, extend, maxs);
void MiniMapSetupBrushes( void )
{
- int i, j, b, compileFlags;
+ int i, b, compileFlags;
bspBrush_t *brush;
- bspBrushSide_t *side;
bspShader_t *shader;
shaderInfo_t *si;
void MiniMapMakeSampleOffsets()
{
int i, j, k, jj, kk;
- float val, valj, valk, dx, dy, sx, sy, rx, ry;
+ float val, valj, valk, sx, sy, rx, ry;
Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
minimap.sample_offsets[2*j+0] = rx;
minimap.sample_offsets[2*j+1] = ry;
i = -1;
- Sys_Printf("%f\n", val);
}
else
{
minimap.sample_offsets[2*k+0] = rx;
minimap.sample_offsets[2*k+1] = ry;
i = -1;
- Sys_Printf("%f\n", val);
}
else
{
}
}
+void MergeRelativePath(char *out, const char *absolute, const char *relative)
+{
+ const char *endpos = absolute + strlen(absolute);
+ while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
+ --endpos;
+ while(relative[0] == '.' && relative[1] == '.' && (relative[2] == '/' || relative[2] == '\\'))
+ {
+ relative += 3;
+ while(endpos != absolute)
+ {
+ --endpos;
+ if(*endpos == '/' || *endpos == '\\')
+ break;
+ }
+ while(endpos != absolute && (endpos[-1] == '/' || endpos[-1] == '\\'))
+ --endpos;
+ }
+ memcpy(out, absolute, endpos - absolute);
+ out[endpos - absolute] = '/';
+ strcpy(out + (endpos - absolute + 1), relative);
+}
+
int MiniMapBSPMain( int argc, char **argv )
{
char minimapFilename[1024];
char basename[1024];
char path[1024];
- char parentpath[1024];
+ char relativeMinimapFilename[1024];
float minimapSharpen;
- byte *data3b, *p;
+ float border;
+ byte *data4b, *p;
float *q;
int x, y;
int i;
+ miniMapMode_t mode;
vec3_t mins, maxs;
+ qboolean keepaspect;
/* arg checking */
if( argc < 2 )
minimap.model = &bspModels[0];
VectorCopy(minimap.model->mins, mins);
VectorCopy(minimap.model->maxs, maxs);
+
*minimapFilename = 0;
- minimapSharpen = 1;
- minimap.width = minimap.height = 512;
+ minimapSharpen = game->miniMapSharpen;
+ minimap.width = minimap.height = game->miniMapSize;
+ border = game->miniMapBorder;
+ keepaspect = game->miniMapKeepAspect;
+ mode = game->miniMapMode;
+
minimap.samples = 1;
minimap.sample_offsets = NULL;
+ minimap.boost = 1.0;
/* process arguments */
for( i = 1; i < (argc - 1); i++ )
free(minimap.sample_offsets);
minimap.sample_offsets = NULL;
}
+ else if( !strcmp( argv[ i ], "-border" ) )
+ {
+ border = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Border set to %f\n", border );
+ }
+ else if( !strcmp( argv[ i ], "-keepaspect" ) )
+ {
+ keepaspect = qtrue;
+ Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
+ }
+ else if( !strcmp( argv[ i ], "-nokeepaspect" ) )
+ {
+ keepaspect = qfalse;
+ Sys_Printf( "Not keeping aspect ratio\n", border );
+ }
else if( !strcmp( argv[ i ], "-o" ) )
{
strcpy(minimapFilename, argv[i + 1]);
i += 6;
Sys_Printf( "Map mins/maxs overridden\n" );
}
+ else if( !strcmp( argv[ i ], "-gray" ) )
+ {
+ mode = MINIMAP_MODE_GRAY;
+ Sys_Printf( "Writing as white-on-black image\n" );
+ }
+ else if( !strcmp( argv[ i ], "-black" ) )
+ {
+ mode = MINIMAP_MODE_BLACK;
+ Sys_Printf( "Writing as black alpha image\n" );
+ }
+ else if( !strcmp( argv[ i ], "-white" ) )
+ {
+ mode = MINIMAP_MODE_WHITE;
+ Sys_Printf( "Writing as white alpha image\n" );
+ }
+ else if( !strcmp( argv[ i ], "-boost" ) )
+ {
+ minimap.boost = atof(argv[i + 1]);
+ i++;
+ Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
+ }
}
- MiniMapMakeMinsMaxs(mins, maxs);
+ MiniMapMakeMinsMaxs(mins, maxs, border, keepaspect);
if(!*minimapFilename)
{
ExtractFileBase(source, basename);
ExtractFilePath(source, path);
- if(*path)
- path[strlen(path)-1] = 0;
- ExtractFilePath(path, parentpath);
- sprintf(minimapFilename, "%sgfx", parentpath);
- Q_mkdir(minimapFilename);
- sprintf(minimapFilename, "%sgfx/%s_mini.tga", parentpath, basename);
+ sprintf(relativeMinimapFilename, game->miniMapNameFormat, basename);
+ MergeRelativePath(minimapFilename, path, relativeMinimapFilename);
Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
}
+ ExtractFilePath(minimapFilename, path);
+ Q_mkdir(path);
if(minimapSharpen >= 0)
{
}
minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
- data3b = safe_malloc(minimap.width * minimap.height * 3);
+ data4b = safe_malloc(minimap.width * minimap.height * 4);
if(minimapSharpen >= 0)
minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
}
}
+ if(minimap.boost != 1.0)
+ {
+ Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
+ RunThreadsOnIndividual(minimap.height, qtrue, MiniMapContrastBoost);
+ }
+
if(minimap.sharpendata1f)
{
Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
}
Sys_Printf( "\nConverting...");
- p = data3b;
- for(y = 0; y < minimap.height; ++y)
- for(x = 0; x < minimap.width; ++x)
- {
- byte b;
- float v = *q++;
- if(v < 0) v = 0;
- if(v > 255.0/256.0) v = 255.0/256.0;
- b = v * 256;
- *p++ = b;
- *p++ = b;
- *p++ = b;
- }
- Sys_Printf( " writing to %s...", minimapFilename );
- WriteTGA24(minimapFilename, data3b, minimap.width, minimap.height, qfalse);
+ switch(mode)
+ {
+ case MINIMAP_MODE_GRAY:
+ p = data4b;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ byte b;
+ float v = *q++;
+ if(v < 0) v = 0;
+ if(v > 255.0/256.0) v = 255.0/256.0;
+ b = v * 256;
+ *p++ = b;
+ }
+ Sys_Printf( " writing to %s...", minimapFilename );
+ WriteTGAGray(minimapFilename, data4b, minimap.width, minimap.height);
+ break;
+ case MINIMAP_MODE_BLACK:
+ p = data4b;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ byte b;
+ float v = *q++;
+ if(v < 0) v = 0;
+ if(v > 255.0/256.0) v = 255.0/256.0;
+ b = v * 256;
+ *p++ = 0;
+ *p++ = 0;
+ *p++ = 0;
+ *p++ = b;
+ }
+ Sys_Printf( " writing to %s...", minimapFilename );
+ WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
+ break;
+ case MINIMAP_MODE_WHITE:
+ p = data4b;
+ for(y = 0; y < minimap.height; ++y)
+ for(x = 0; x < minimap.width; ++x)
+ {
+ byte b;
+ float v = *q++;
+ if(v < 0) v = 0;
+ if(v > 255.0/256.0) v = 255.0/256.0;
+ b = v * 256;
+ *p++ = 255;
+ *p++ = 255;
+ *p++ = 255;
+ *p++ = b;
+ }
+ Sys_Printf( " writing to %s...", minimapFilename );
+ WriteTGA(minimapFilename, data4b, minimap.width, minimap.height);
+ break;
+ }
Sys_Printf( " done.\n" );
argv[ i ] = NULL;
}
}
-
+
/* init model library */
PicoInit();
PicoSetMallocFunc( safe_malloc );