]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/lightmaps_ydnar.c
Merge remote-tracking branch 'illwieckz/fastallocate'
[xonotic/netradiant.git] / tools / quake3 / q3map2 / lightmaps_ydnar.c
index 3db1a7f0f0b4da5682e62473e9896fb38bda91ec..19791c4a7118738b539d877e5d2d150c4fc534cd 100644 (file)
@@ -1976,7 +1976,7 @@ static void SetupOutLightmap( rawLightmap_t *lm, outLightmap_t *olm ){
  */
 
 #define LIGHTMAP_RESERVE_COUNT 1
-static void FindOutLightmaps( rawLightmap_t *lm ){
+static void FindOutLightmaps( rawLightmap_t *lm, qboolean fastAllocate ){
        int i, j, k, lightmapNum, xMax, yMax, x = -1, y = -1, sx, sy, ox, oy, offset;
        outLightmap_t       *olm;
        surfaceInfo_t       *info;
@@ -1984,6 +1984,7 @@ static void FindOutLightmaps( rawLightmap_t *lm ){
        vec3_t color, direction;
        byte                *pixel;
        qboolean ok;
+       int xIncrement, yIncrement;
 
 
        /* set default lightmap number (-3 = LIGHTMAP_BY_VERTEX) */
@@ -2094,6 +2095,13 @@ static void FindOutLightmaps( rawLightmap_t *lm ){
                                        continue;
                                }
 
+                               /* if fast allocation, skip lightmap files that are more than 90% complete */
+                               if ( fastAllocate == qtrue ) {
+                                       if (olm->freeLuxels < (olm->customWidth * olm->customHeight) / 10) {
+                                               continue;
+                                       }
+                               }
+
                                /* don't store non-custom raw lightmaps on custom bsp lightmaps */
                                if ( olm->customWidth != lm->customWidth ||
                                         olm->customHeight != lm->customHeight ) {
@@ -2111,10 +2119,20 @@ static void FindOutLightmaps( rawLightmap_t *lm ){
                                        yMax = ( olm->customHeight - lm->h ) + 1;
                                }
 
+                               /* if fast allocation, do not test allocation on every pixels, especially for large lightmaps */
+                               if ( fastAllocate == qtrue ) {
+                                       xIncrement = MAX(1, lm->w / 15);
+                                       yIncrement = MAX(1, lm->h / 15);
+                               }
+                               else {
+                                       xIncrement = 1;
+                                       yIncrement = 1;
+                               }
+
                                /* walk the origin around the lightmap */
-                               for ( y = 0; y < yMax; y++ )
+                               for ( y = 0; y < yMax; y += yIncrement )
                                {
-                                       for ( x = 0; x < xMax; x++ )
+                                       for ( x = 0; x < xMax; x += xIncrement )
                                        {
                                                /* find a fine tract of lauhnd */
                                                ok = TestOutLightmapStamp( lm, lightmapNum, olm, x, y );
@@ -2292,6 +2310,12 @@ static int CompareRawLightmap( const void *a, const void *b ){
        /* get min number of surfaces */
        min = ( alm->numLightSurfaces < blm->numLightSurfaces ? alm->numLightSurfaces : blm->numLightSurfaces );
 
+       /* compare size, allocate bigger first */
+       diff = ( blm->w * blm->h ) - ( alm->w * alm->h );
+       if ( diff != 0 ) {
+               return diff;
+       }
+
        /* iterate */
        for ( i = 0; i < min; i++ )
        {
@@ -2314,12 +2338,6 @@ static int CompareRawLightmap( const void *a, const void *b ){
                return diff;
        }
 
-       /* compare size */
-       diff = ( blm->w * blm->h ) - ( alm->w * alm->h );
-       if ( diff != 0 ) {
-               return diff;
-       }
-
        /* must be equivalent */
        return 0;
 }
@@ -2441,7 +2459,7 @@ void FillOutLightmap( outLightmap_t *olm ){
    stores the surface lightmaps into the bsp as byte rgb triplets
  */
 
-void StoreSurfaceLightmaps( void ){
+void StoreSurfaceLightmaps( qboolean fastAllocate ){
        int i, j, k, x, y, lx, ly, sx, sy, *cluster, mappedSamples;
        int style, size, lightmapNum, lightmapNum2;
        float               *normal, *luxel, *bspLuxel, *bspLuxel2, *radLuxel, samples, occludedSamples;
@@ -3059,7 +3077,7 @@ void StoreSurfaceLightmaps( void ){
        for ( i = 0; i < numRawLightmaps; i++ )
        {
                lm = &rawLightmaps[ sortLightmaps[ i ] ];
-               FindOutLightmaps( lm );
+               FindOutLightmaps( lm, fastAllocate );
        }
 
        /* set output numbers in twinned lightmaps */