{"-export", "Export lightmaps when compile finished (like `-export` mode)"},
{"-exposure <F>", "Lightmap exposure to better support overbright spots"},
{"-external", "Force external lightmaps even if at size of internal lightmaps"},
+ {"-externalnames", "Write lightstyle shader using external lightmap names"},
{"-extradist <F>", "Extra distance for lights in map units"},
{"-extravisnudge", "Broken feature to nudge the luxel origin to a better vis cluster"},
{"-extrawide", "Deprecated alias for `-super 2 -filter`"},
{"-extra", "Deprecated alias for `-super 2`"},
{"-fastallocate", "Trade lightmap size against packing time (useful with hi res lightmaps on large maps: reduce allocation time from days to minutes for only some extra bytes)"},
+ {"-slowallocate", "Use old (a bit more careful, but much slower) lightmaps packing algorithm (default)"},
{"-fastbounce", "Use `-fast` style lighting for radiosity"},
{"-faster", "Use a faster falloff curve for lighting; also implies `-fast`"},
{"-fastgrid", "Use `-fast` style lighting for the light grid"},