]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/convert_obj.c
More: Using Sys_FPrintf with SYS_WRN and SYS_ERR
[xonotic/netradiant.git] / tools / quake3 / q3map2 / convert_obj.c
index 64b6dcef2e72c4f116c4850430f30bcc7a3e8fbf..7415eebfdf501de4ab026c240ca5d1ab724c805b 100644 (file)
@@ -76,11 +76,11 @@ static void ConvertSurfaceToOBJ( FILE *f, bspModel_t *model, int modelNum, bspDr
                        objLastShaderNum = ds->lightmapNum[0] + deluxemap;
                }
                if ( ds->lightmapNum[0] + (int)deluxemap < firstLightmap ) {
-                       Sys_Printf( "WARNING: lightmap %d out of range (exporting anyway)\n", ds->lightmapNum[0] + deluxemap );
+                       Sys_FPrintf( SYS_WRN, "WARNING: lightmap %d out of range (exporting anyway)\n", ds->lightmapNum[0] + deluxemap );
                        firstLightmap = ds->lightmapNum[0] + deluxemap;
                }
                if ( ds->lightmapNum[0] > lastLightmap ) {
-                       Sys_Printf( "WARNING: lightmap %d out of range (exporting anyway)\n", ds->lightmapNum[0] + deluxemap );
+                       Sys_FPrintf( SYS_WRN, "WARNING: lightmap %d out of range (exporting anyway)\n", ds->lightmapNum[0] + deluxemap );
                        lastLightmap = ds->lightmapNum[0] + deluxemap;
                }
        }
@@ -160,7 +160,7 @@ static void ConvertShaderToMTL( FILE *f, bspShader_t *shader, int shaderNum ){
        /* get shader */
        si = ShaderInfoForShader( shader->shader );
        if ( si == NULL ) {
-               Sys_Printf( "WARNING: NULL shader in BSP\n" );
+               Sys_FPrintf( SYS_WRN, "WARNING: NULL shader in BSP\n" );
                return;
        }