#include "gtkutil/widget.h"
#include "gtkutil/glwidget.h"
#include "gtkutil/filechooser.h"
+#include "gtkutil/cursor.h"
#include "gtkmisc.h"
#include "select.h"
#include "csg.h"
d_showgrid( true ),
show_names( false ),
- show_coordinates( true ),
+ show_coordinates( false ),
show_angles( true ),
show_outline( false ),
show_axis( true ),
}
}
+void XYWnd::Redraw() {
+ if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
+ if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
+ GlobalOpenGL_debugAssertNoErrors();
+ XY_Draw();
+ GlobalOpenGL_debugAssertNoErrors();
+
+ m_XORRectangle.set( rectangle_t() );
+ }
+ glwidget_swap_buffers( m_gl_widget );
+ }
+}
+
VIEWTYPE GlobalXYWnd_getCurrentViewType(){
ASSERT_NOTNULL( g_pParentWnd );
ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
if ( self.GetWidget().visible() ) {
rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
- int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
- int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
- rect.x /= self.Scale();
- rect.y /= self.Scale();
- rect.w /= self.Scale();
- rect.h /= self.Scale();
- rect.x += self.GetOrigin()[nDim1];
- rect.y += self.GetOrigin()[nDim2];
+// int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
+// int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
+// rect.x /= self.Scale();
+// rect.y /= self.Scale();
+// rect.w /= self.Scale();
+// rect.h /= self.Scale();
+// rect.x += self.GetOrigin()[nDim1];
+// rect.y += self.GetOrigin()[nDim2];
self.m_XORRectangle.set( rect );
}
}
gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
if ( event->type == GDK_BUTTON_PRESS ) {
- g_pParentWnd->SetActiveXY( xywnd );
+ if( !xywnd->Active() ){
+ g_pParentWnd->SetActiveXY( xywnd );
+ }
xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
if ( event->type == GDK_FOCUS_CHANGE ) {
if ( event->in ) {
- g_pParentWnd->SetActiveXY( xywnd );
+ if( !xywnd->Active() ){
+ g_pParentWnd->SetActiveXY( xywnd );
+ }
}
}
return FALSE;
}
gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
+ if( !xywnd->Active() ){
+ g_pParentWnd->SetActiveXY( xywnd );
+ }
if ( event->direction == GDK_SCROLL_UP ) {
xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
}
}
gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
- if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
- if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
- GlobalOpenGL_debugAssertNoErrors();
- xywnd->XY_Draw();
- GlobalOpenGL_debugAssertNoErrors();
-
- xywnd->m_XORRectangle.set( rectangle_t() );
- }
- glwidget_swap_buffers( xywnd->GetWidget() );
- }
+ xywnd->Redraw();
return FALSE;
}
-
void XYWnd_CameraMoved( XYWnd& xywnd ){
if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
XYWnd_Update( xywnd );
m_window_observer( NewWindowObserver() ),
m_XORRectangle( m_gl_widget ),
m_chasemouse_handler( 0 ){
+
m_bActive = false;
m_buttonstate = 0;
m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
- m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
+ m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
- updateProjection();
- updateModelview();
+ // This reconstruct=false argument is used to avoid a circular dependency
+ // between modelview and projection initialization and a valgrind complaint
+ updateProjection( false );
+ updateModelview( false );
+ m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
Vector3 mousePosition;
XY_ToPoint( x, y, mousePosition );
if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
- GdkCursor *cursor;
- cursor = gdk_cursor_new( GDK_CROSSHAIR );
- gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
- gdk_cursor_unref( cursor );
+ set_cursor ( m_gl_widget, GDK_CROSSHAIR );
}
else
{
- gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
+ default_cursor( m_gl_widget );
}
}
g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
}
else {
- GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
- "",
+ GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(),
+ "There's already a worldspawn in your map!",
"Info",
eMB_OK,
eMB_ICONDEFAULT );
Move_End();
}
m_move_started = true;
- g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
+ /* NetRadiantCustom did this instead:
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this ); */
+ g_xywnd_freezePointer.freeze_pointer( m_gl_widget, XYWnd_moveDelta, this );
m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
}
void XYWnd::Move_End(){
m_move_started = false;
- g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
+ /* NetRadiant did this instead:
+ g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false ); */
+ g_xywnd_freezePointer.unfreeze_pointer( m_gl_widget, false );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
}
}
m_zoom_started = true;
g_dragZoom = 0;
- g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
+ /* NetRadiantCustom did this instead:
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this ); */
+ g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
}
void WXY_BackgroundSelect( void ){
bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
+
+ ui::Window main_window = MainFrame_getWindow();
+
if ( !brushesSelected ) {
- ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
+ ui::alert( main_window, "You have to select some brushes to get the bounding box for.\n",
"No selection", ui::alert_type::OK, ui::alert_icon::Error );
return;
}
- const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
+ const char *filename = main_window.file_dialog( TRUE, "Background Image", NULL, NULL );
+
g_pParentWnd->ActiveXY()->XY_DisableBackground();
+
if ( filename ) {
g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
}
+
+ // Draw the background image immediately (do not wait for user input).
+ g_pParentWnd->ActiveXY()->Redraw();
}
/*
const int w = ( m_nWidth / 2 / m_fScale );
const int h = ( m_nHeight / 2 / m_fScale );
- const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
- const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
+ Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
+ Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
+ if( !Active() ){
+ float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
+ float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
+ colourX[0] = colourX[1] = colourX[2] = grayX;
+ colourY[0] = colourY[1] = colourY[2] = grayY;
+ }
// draw two lines with corresponding axis colors to highlight current view
// horizontal line: nDim1 color
}
}
+void XYWnd::RenderActive( void ){
+ if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
+ if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
+ GlobalOpenGL_debugAssertNoErrors();
+ glDrawBuffer( GL_FRONT );
+
+ if ( g_xywindow_globals_private.show_outline ) {
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ if( !Active() ){ //sorta erase
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
+ }
+ // four view mode doesn't colorize
+ else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
+ }
+ else
+ {
+ switch ( m_viewType )
+ {
+ case YZ:
+ glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
+ break;
+ case XZ:
+ glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
+ break;
+ case XY:
+ glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
+ break;
+ }
+ }
+ glBegin( GL_LINE_LOOP );
+ glVertex2f( 0.5, 0.5 );
+ glVertex2f( m_nWidth - 0.5, 1 );
+ glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
+ glVertex2f( 0.5, m_nHeight - 0.5 );
+ glEnd();
+ }
+ // we do this part (the old way) only if show_axis is disabled
+ if ( !g_xywindow_globals_private.show_axis ) {
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ if ( Active() ) {
+ glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
+ }
+ else{
+ glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
+ }
+
+ glDisable( GL_BLEND );
+ glRasterPos2f( 35, m_nHeight - 20 );
+
+ GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
+ }
+ else{
+ // clear
+ glViewport( 0, 0, m_nWidth, m_nHeight );
+ // set up viewpoint
+ glMatrixMode( GL_PROJECTION );
+ glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glScalef( m_fScale, m_fScale, 1 );
+ int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+ int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+ glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
+
+ glDisable( GL_LINE_STIPPLE );
+ glDisableClientState( GL_TEXTURE_COORD_ARRAY );
+ glDisableClientState( GL_NORMAL_ARRAY );
+ glDisableClientState( GL_COLOR_ARRAY );
+ glDisable( GL_TEXTURE_2D );
+ glDisable( GL_LIGHTING );
+ glDisable( GL_COLOR_MATERIAL );
+ glDisable( GL_DEPTH_TEST );
+ glDisable( GL_TEXTURE_1D );
+ glDisable( GL_BLEND );
+
+ XYWnd::XY_DrawAxis();
+ }
+
+ glDrawBuffer( GL_BACK );
+ GlobalOpenGL_debugAssertNoErrors();
+ glwidget_make_current( m_gl_widget );
+ }
+ }
+}
+
void XYWnd::XY_DrawBackground( void ){
glPushAttrib( GL_ALL_ATTRIB_BITS );
GlobalOpenGL().drawString( text );
}
+ }
+ // we do this part (the old way) only if show_axis is disabled
+ if ( !g_xywindow_globals_private.show_axis ) {
if ( Active() ) {
glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
}
+ else{
+ glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
+ }
- // we do this part (the old way) only if show_axis is disabled
- if ( !g_xywindow_globals_private.show_axis ) {
- glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
+ glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
- GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
- }
+ GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
}
XYWnd::XY_DrawAxis();
Shader* m_state_selected;
};
-void XYWnd::updateProjection(){
+void XYWnd::updateProjection( bool reconstruct ){
m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
m_projection[15] = 1.0f;
+ if (reconstruct) {
m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
}
+}
// note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
-void XYWnd::updateModelview(){
+void XYWnd::updateModelview( bool reconstruct ){
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
m_modelview[15] = 1;
+ if (reconstruct) {
m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
+ }
}
/*
-
+// Names
void ShowNamesToggle(){
GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
XY_UpdateAllWindows();
}
+
typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
+
void ShowNamesExport( const Callback<void(bool)> & importer ){
importer( GlobalEntityCreator().getShowNames() );
}
+
typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
+// Angles
void ShowAnglesToggle(){
GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
XY_UpdateAllWindows();
}
+
typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
+
void ShowAnglesExport( const Callback<void(bool)> & importer ){
importer( GlobalEntityCreator().getShowAngles() );
}
typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
+// Blocks
void ShowBlocksToggle(){
g_xywindow_globals_private.show_blocks ^= 1;
XY_UpdateAllWindows();
}
+
typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
+
void ShowBlocksExport( const Callback<void(bool)> & importer ){
importer( g_xywindow_globals_private.show_blocks );
}
+
typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
+// Coordinates
void ShowCoordinatesToggle(){
g_xywindow_globals_private.show_coordinates ^= 1;
XY_UpdateAllWindows();
}
+
typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
+
void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
importer( g_xywindow_globals_private.show_coordinates );
}
+
typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
+// Outlines
void ShowOutlineToggle(){
g_xywindow_globals_private.show_outline ^= 1;
XY_UpdateAllWindows();
}
+
typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
+
void ShowOutlineExport( const Callback<void(bool)> & importer ){
importer( g_xywindow_globals_private.show_outline );
}
+
typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
+// Axes
void ShowAxesToggle(){
g_xywindow_globals_private.show_axis ^= 1;
XY_UpdateAllWindows();
}
typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
+
void ShowAxesExport( const Callback<void(bool)> & importer ){
importer( g_xywindow_globals_private.show_axis );
}
+
typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
+// Workzone
void ShowWorkzoneToggle(){
g_xywindow_globals_private.d_show_work ^= 1;
XY_UpdateAllWindows();
}
typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
+
void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
importer( g_xywindow_globals_private.d_show_work );
}
+
typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
+/*
+BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
+ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
+
+void Texdef_ToggleMoveLock(){
+ g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
+ g_texdef_movelock_item.update();
+}
+*/
+
+// Size
+void ShowSizeToggle(){
+ g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
+ XY_UpdateAllWindows();
+}
+typedef FreeCaller<void(), ShowSizeToggle> ShowSizeToggleCaller;
+void ShowSizeExport( const Callback<void(bool)> & importer ){
+ importer( g_xywindow_globals_private.m_bSizePaint );
+}
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowSizeExportCaller;
+
+// Crosshair
+void ShowCrosshairToggle(){
+ g_xywindow_globals_private.g_bCrossHairs ^= 1;
+ XY_UpdateAllWindows();
+}
+typedef FreeCaller<void(), ShowCrosshairToggle> ShowCrosshairToggleCaller;
+void ShowCrosshairExport( const Callback<void(bool)> & importer ){
+ importer( g_xywindow_globals_private.g_bCrossHairs );
+}
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowCrosshairExport> ShowCrosshairExportCaller;
+
+// Grid
+void ShowGridToggle(){
+ g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
+ XY_UpdateAllWindows();
+}
+typedef FreeCaller<void(), ShowGridToggle> ShowGridToggleCaller;
+void ShowGridTExport( const Callback<void(bool)> & importer ){
+ importer( g_xywindow_globals_private.d_showgrid );
+}
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowGridExportCaller;
+
+
ShowNamesExportCaller g_show_names_caller;
Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
ToggleItem g_show_names( g_show_names_callback );
Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
ToggleItem g_show_workzone( g_show_workzone_callback );
+ShowSizeExportCaller g_show_size_caller;
+Callback<void(const Callback<void(bool)> &)> g_show_size_callback( g_show_size_caller );
+ToggleItem g_show_size( g_show_size_callback );
+
+ShowCrosshairExportCaller g_show_crosshair_caller;
+Callback<void(const Callback<void(bool)> &)> g_show_crosshair_callback( g_show_crosshair_caller );
+ToggleItem g_show_crosshair( g_show_crosshair_callback );
+
+ShowGridExportCaller g_show_grid_caller;
+Callback<void(const Callback<void(bool)> &)> g_show_grid_callback( g_show_grid_caller );
+ToggleItem g_show_grid( g_show_grid_callback );
+
+
void XYShow_registerCommands(){
+ GlobalToggles_insert( "ToggleSizePaint", ShowSizeToggleCaller(), ToggleItem::AddCallbackCaller( g_show_size ), Accelerator( 'J' ) );
+ GlobalToggles_insert( "ToggleCrosshairs", ShowCrosshairToggleCaller(), ToggleItem::AddCallbackCaller( g_show_crosshair ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
+ GlobalToggles_insert( "ToggleGrid", ShowGridToggleCaller(), ToggleItem::AddCallbackCaller( g_show_grid ), Accelerator( '0' ) );
+
GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
void Orthographic_constructPreferences( PreferencesPage& page ){
- page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
- page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
+ page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
+ //page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
}
void XYWindow_Construct(){
- GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
- GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
- GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
+// GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
+// GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
+// GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
- GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors9", make_property_string( g_xywindow_globals.color_viewname ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors10", make_property_string( g_xywindow_globals.color_clipper ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors11", make_property_string( g_xywindow_globals.color_selbrushes ) );
+
+
GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );