]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/windowobservers.h
radiant: do not hide materials using notex textures, only notex materials
[xonotic/netradiant.git] / radiant / windowobservers.h
index 4ac90b443a5d583d1d00fef0a6c68ad933d92464..37fe2f1598b52c57c7bbdc5c975b1d5a0316e57a 100644 (file)
 #include "math/vector.h"
 
 class WindowObserver;
-
-void GlobalWindowObservers_add(WindowObserver *observer);
-
-void GlobalWindowObservers_connectWidget(ui::Widget widget);
-
-void GlobalWindowObservers_connectTopLevel(ui::Window window);
-
-inline ButtonIdentifier button_for_button(unsigned int button)
-{
-    switch (button) {
-        case 1:
-            return c_buttonLeft;
-        case 2:
-            return c_buttonMiddle;
-        case 3:
-            return c_buttonRight;
-    }
-    return c_buttonInvalid;
+void GlobalWindowObservers_add( WindowObserver* observer );
+void GlobalWindowObservers_connectWidget( ui::Widget widget );
+void GlobalWindowObservers_connectTopLevel( ui::Window window );
+
+inline ButtonIdentifier button_for_button( unsigned int button ){
+       switch ( button )
+       {
+       case 1:
+               return c_buttonLeft;
+       case 2:
+               return c_buttonMiddle;
+       case 3:
+               return c_buttonRight;
+       }
+       return c_buttonInvalid;
 }
 
-ModifierFlags modifiers_for_state(unsigned int state);
+ModifierFlags modifiers_for_state( unsigned int state );
 
-inline WindowVector WindowVector_forDouble(double x, double y)
-{
-    return WindowVector(static_cast<float>( x ), static_cast<float>( y ));
+inline WindowVector WindowVector_forDouble( double x, double y ){
+       return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
 }
 
 #endif