Vector3 m_axis;
Scalable& m_scalable;
-AABB m_aabb;
-Vector3 m_transform_origin;
Vector3 m_choosen_extent;
public:
void Construct( const Matrix4& device2manip, const float x, const float y ){
point_on_axis( m_start, m_axis, device2manip, x, y );
- GetSelectionAABB( m_aabb );
- m_transform_origin = vector4_to_vector3( ssGetPivot2World().t() );
- m_choosen_extent = Vector3( std::max( m_aabb.origin[0] + m_aabb.extents[0] - m_transform_origin[0], - m_aabb.origin[0] + m_aabb.extents[0] + m_transform_origin[0] ),
- std::max( m_aabb.origin[1] + m_aabb.extents[1] - m_transform_origin[1], - m_aabb.origin[1] + m_aabb.extents[1] + m_transform_origin[1] ),
- std::max( m_aabb.origin[2] + m_aabb.extents[2] - m_transform_origin[2], - m_aabb.origin[2] + m_aabb.extents[2] + m_transform_origin[2] )
+ AABB aabb;
+ GetSelectionAABB( aabb );
+ Vector3 transform_origin = vector4_to_vector3( ssGetPivot2World().t() );
+ m_choosen_extent = Vector3( std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ),
+ std::max( aabb.origin[1] + aabb.extents[1] - transform_origin[1], - aabb.origin[1] + aabb.extents[1] + transform_origin[1] ),
+ std::max( aabb.origin[2] + aabb.extents[2] - transform_origin[2], - aabb.origin[2] + aabb.extents[2] + transform_origin[2] )
);
}
Vector3 m_start;
Scalable& m_scalable;
-AABB m_aabb;
-Vector3 m_transform_origin;
Vector3 m_choosen_extent;
public:
void Construct( const Matrix4& device2manip, const float x, const float y ){
point_on_plane( m_start, device2manip, x, y );
- GetSelectionAABB( m_aabb );
- m_transform_origin = vector4_to_vector3( ssGetPivot2World().t() );
- m_choosen_extent = Vector3( std::max( m_aabb.origin[0] + m_aabb.extents[0] - m_transform_origin[0], - m_aabb.origin[0] + m_aabb.extents[0] + m_transform_origin[0] ),
- std::max( m_aabb.origin[1] + m_aabb.extents[1] - m_transform_origin[1], - m_aabb.origin[1] + m_aabb.extents[1] + m_transform_origin[1] ),
- std::max( m_aabb.origin[2] + m_aabb.extents[2] - m_transform_origin[2], - m_aabb.origin[2] + m_aabb.extents[2] + m_transform_origin[2] )
+ AABB aabb;
+ GetSelectionAABB( aabb );
+ Vector3 transform_origin = vector4_to_vector3( ssGetPivot2World().t() );
+ m_choosen_extent = Vector3( std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ),
+ std::max( aabb.origin[1] + aabb.extents[1] - transform_origin[1], - aabb.origin[1] + aabb.extents[1] + transform_origin[1] ),
+ std::max( aabb.origin[2] + aabb.extents[2] - transform_origin[2], - aabb.origin[2] + aabb.extents[2] + transform_origin[2] )
);
}
void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){
ostream << " -scale " << m_scale.x() << " " << m_scale.y() << " " << m_scale.z();
}
-void rotateSelected( const Quaternion& rotation ){
+void rotateSelected( const Quaternion& rotation, bool snapOrigin ){
+ if( snapOrigin && !m_pivotIsCustom ){
+ m_pivot2world.tx() = float_snapped( m_pivot2world.tx(), GetSnapGridSize() );
+ m_pivot2world.ty() = float_snapped( m_pivot2world.ty(), GetSnapGridSize() );
+ m_pivot2world.tz() = float_snapped( m_pivot2world.tz(), GetSnapGridSize() );
+ }
startMove();
rotate( rotation );
freezeTransforms();