/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "scenegraph.h"
#include "instancelib.h"
#include "treemodel.h"
-class StringEqualPredicate
-{
- const char* m_string;
-public:
- StringEqualPredicate(const char* string) : m_string(string)
- {
- }
- bool operator()(const char* other) const
- {
- return string_equal(m_string, other);
- }
-};
-
template<std::size_t SIZE>
-class TypeIdMap
-{
- typedef const char* TypeName;
- typedef TypeName TypeNames[SIZE];
- TypeNames m_typeNames;
- TypeName* m_typeNamesEnd;
+class TypeIdMap {
+ typedef const char *TypeName;
+ typedef TypeName TypeNames[SIZE];
+ TypeNames m_typeNames;
+ TypeName *m_typeNamesEnd;
public:
- TypeIdMap() : m_typeNamesEnd(m_typeNames)
- {
- }
- TypeId getTypeId(const char* name)
- {
- TypeName* i = std::find_if(m_typeNames, m_typeNamesEnd, StringEqualPredicate(name));
- if(i == m_typeNamesEnd)
+ TypeIdMap() : m_typeNamesEnd(m_typeNames)
{
- ASSERT_MESSAGE(m_typeNamesEnd != m_typeNames + SIZE, "reached maximum number of type names supported (" << Unsigned(SIZE) << ")");
- *m_typeNamesEnd++ = name;
}
- return i - m_typeNames;
- }
+
+ TypeId getTypeId(const char *name)
+ {
+ TypeName *i = std::find_if(m_typeNames, m_typeNamesEnd, [&](const char *other) {
+ return string_equal(name, other);
+ });
+ if (i == m_typeNamesEnd) {
+ ASSERT_MESSAGE(m_typeNamesEnd != m_typeNames + SIZE,
+ "reached maximum number of type names supported (" << Unsigned(SIZE) << ")");
+ *m_typeNamesEnd++ = name;
+ }
+ return i - m_typeNames;
+ }
};
-class CompiledGraph : public scene::Graph, public scene::Instantiable::Observer
-{
- typedef std::map<PathConstReference, scene::Instance*> InstanceMap;
+class CompiledGraph : public scene::Graph, public scene::Instantiable::Observer {
+ typedef std::map<PathConstReference, scene::Instance *> InstanceMap;
- InstanceMap m_instances;
- scene::Instantiable::Observer* m_observer;
- Signal0 m_boundsChanged;
- scene::Path m_rootpath;
- Signal0 m_sceneChangedCallbacks;
+ InstanceMap m_instances;
+ scene::Instantiable::Observer *m_observer;
+ Signal0 m_boundsChanged;
+ scene::Path m_rootpath;
+ Signal0 m_sceneChangedCallbacks;
- TypeIdMap<NODETYPEID_MAX> m_nodeTypeIds;
- TypeIdMap<INSTANCETYPEID_MAX> m_instanceTypeIds;
+ TypeIdMap<NODETYPEID_MAX> m_nodeTypeIds;
+ TypeIdMap<INSTANCETYPEID_MAX> m_instanceTypeIds;
public:
- CompiledGraph(scene::Instantiable::Observer* observer)
- : m_observer(observer)
- {
- }
+ CompiledGraph(scene::Instantiable::Observer *observer)
+ : m_observer(observer)
+ {
+ }
- void addSceneChangedCallback(const SignalHandler& handler)
- {
- m_sceneChangedCallbacks.connectLast(handler);
- }
- void sceneChanged()
- {
- m_sceneChangedCallbacks();
- }
+ void addSceneChangedCallback(const SignalHandler &handler)
+ {
+ m_sceneChangedCallbacks.connectLast(handler);
+ }
- scene::Node& root()
- {
- ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
- return m_rootpath.top();
- }
- void insert_root(scene::Node& root)
- {
- //globalOutputStream() << "insert_root\n";
+ void sceneChanged()
+ {
+ m_sceneChangedCallbacks();
+ }
- ASSERT_MESSAGE(m_rootpath.empty(), "scenegraph root already exists");
+ scene::Node &root()
+ {
+ ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
+ return m_rootpath.top();
+ }
- root.IncRef();
+ void insert_root(scene::Node &root)
+ {
+ //globalOutputStream() << "insert_root\n";
- Node_traverseSubgraph(root, InstanceSubgraphWalker(this, scene::Path(), 0));
+ ASSERT_MESSAGE(m_rootpath.empty(), "scenegraph root already exists");
- m_rootpath.push(makeReference(root));
- }
- void erase_root()
- {
- //globalOutputStream() << "erase_root\n";
+ root.IncRef();
- ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
+ Node_traverseSubgraph(root, InstanceSubgraphWalker(this, scene::Path(), 0));
- scene::Node& root = m_rootpath.top();
+ m_rootpath.push(makeReference(root));
+ }
- m_rootpath.pop();
+ void erase_root()
+ {
+ //globalOutputStream() << "erase_root\n";
+
+ ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
+
+ scene::Node &root = m_rootpath.top();
- Node_traverseSubgraph(root, UninstanceSubgraphWalker(this, scene::Path()));
+ m_rootpath.pop();
- root.DecRef();
- }
- void boundsChanged()
- {
- m_boundsChanged();
- }
+ Node_traverseSubgraph(root, UninstanceSubgraphWalker(this, scene::Path()));
+
+ root.DecRef();
+ }
- void traverse(const Walker& walker)
- {
- traverse_subgraph(walker, m_instances.begin());
- }
+ void boundsChanged()
+ {
+ m_boundsChanged();
+ }
- void traverse_subgraph(const Walker& walker, const scene::Path& start)
- {
- if(!m_instances.empty())
+ void traverse(const Walker &walker)
{
- traverse_subgraph(walker, m_instances.find(PathConstReference(start)));
+ traverse_subgraph(walker, m_instances.begin());
}
- }
- scene::Instance* find(const scene::Path& path)
- {
- InstanceMap::iterator i = m_instances.find(PathConstReference(path));
- if(i == m_instances.end())
+ void traverse_subgraph(const Walker &walker, const scene::Path &start)
{
- return 0;
+ if (!m_instances.empty()) {
+ traverse_subgraph(walker, m_instances.find(PathConstReference(start)));
+ }
+ }
+
+ scene::Instance *find(const scene::Path &path)
+ {
+ InstanceMap::iterator i = m_instances.find(PathConstReference(path));
+ if (i == m_instances.end()) {
+ return 0;
+ }
+ return (*i).second;
+ }
+
+ void insert(scene::Instance *instance)
+ {
+ m_instances.insert(InstanceMap::value_type(PathConstReference(instance->path()), instance));
+
+ m_observer->insert(instance);
+ }
+
+ void erase(scene::Instance *instance)
+ {
+ m_observer->erase(instance);
+
+ m_instances.erase(PathConstReference(instance->path()));
+ }
+
+ SignalHandlerId addBoundsChangedCallback(const SignalHandler &boundsChanged)
+ {
+ return m_boundsChanged.connectLast(boundsChanged);
+ }
+
+ void removeBoundsChangedCallback(SignalHandlerId id)
+ {
+ m_boundsChanged.disconnect(id);
+ }
+
+ TypeId getNodeTypeId(const char *name)
+ {
+ return m_nodeTypeIds.getTypeId(name);
+ }
+
+ TypeId getInstanceTypeId(const char *name)
+ {
+ return m_instanceTypeIds.getTypeId(name);
}
- return (*i).second;
- }
-
- void insert(scene::Instance* instance)
- {
- m_instances.insert(InstanceMap::value_type(PathConstReference(instance->path()), instance));
-
- m_observer->insert(instance);
- }
- void erase(scene::Instance* instance)
- {
- m_observer->erase(instance);
-
- m_instances.erase(PathConstReference(instance->path()));
- }
-
- SignalHandlerId addBoundsChangedCallback(const SignalHandler& boundsChanged)
- {
- return m_boundsChanged.connectLast(boundsChanged);
- }
- void removeBoundsChangedCallback(SignalHandlerId id)
- {
- m_boundsChanged.disconnect(id);
- }
-
- TypeId getNodeTypeId(const char* name)
- {
- return m_nodeTypeIds.getTypeId(name);
- }
-
- TypeId getInstanceTypeId(const char* name)
- {
- return m_instanceTypeIds.getTypeId(name);
- }
private:
- bool pre(const Walker& walker, const InstanceMap::iterator& i)
- {
- return walker.pre(i->first, *i->second);
- }
+ bool pre(const Walker &walker, const InstanceMap::iterator &i)
+ {
+ return walker.pre(i->first, *i->second);
+ }
- void post(const Walker& walker, const InstanceMap::iterator& i)
- {
- walker.post(i->first, *i->second);
- }
+ void post(const Walker &walker, const InstanceMap::iterator &i)
+ {
+ walker.post(i->first, *i->second);
+ }
- void traverse_subgraph(const Walker& walker, InstanceMap::iterator i)
- {
- Stack<InstanceMap::iterator> stack;
- if(i != m_instances.end())
+ void traverse_subgraph(const Walker &walker, InstanceMap::iterator i)
{
- const std::size_t startSize = (*i).first.get().size();
- do
- {
- if(i != m_instances.end()
- && stack.size() < ((*i).first.get().size() - startSize + 1))
- {
- stack.push(i);
- ++i;
- if(!pre(walker, stack.top()))
- {
- // skip subgraph
- while(i != m_instances.end()
- && stack.size() < ((*i).first.get().size() - startSize + 1))
- {
- ++i;
- }
- }
+ Stack<InstanceMap::iterator> stack;
+ if (i != m_instances.end()) {
+ const std::size_t startSize = (*i).first.get().size();
+ do {
+ if (i != m_instances.end()
+ && stack.size() < ((*i).first.get().size() - startSize + 1)) {
+ stack.push(i);
+ ++i;
+ if (!pre(walker, stack.top())) {
+ // skip subgraph
+ while (i != m_instances.end()
+ && stack.size() < ((*i).first.get().size() - startSize + 1)) {
+ ++i;
+ }
+ }
+ } else {
+ post(walker, stack.top());
+ stack.pop();
+ }
+ } while (!stack.empty());
}
- else
- {
- post(walker, stack.top());
- stack.pop();
- }
- }
- while(!stack.empty());
}
- }
};
-namespace
-{
- CompiledGraph* g_sceneGraph;
- GraphTreeModel* g_tree_model;
+namespace {
+ CompiledGraph *g_sceneGraph;
+ GraphTreeModel *g_tree_model;
}
-GraphTreeModel* scene_graph_get_tree_model()
+GraphTreeModel *scene_graph_get_tree_model()
{
- return g_tree_model;
+ return g_tree_model;
}
-class SceneGraphObserver : public scene::Instantiable::Observer
-{
+class SceneGraphObserver : public scene::Instantiable::Observer {
public:
- void insert(scene::Instance* instance)
- {
- g_sceneGraph->sceneChanged();
- graph_tree_model_insert(g_tree_model, *instance);
- }
- void erase(scene::Instance* instance)
- {
- g_sceneGraph->sceneChanged();
- graph_tree_model_erase(g_tree_model, *instance);
- }
+ void insert(scene::Instance *instance)
+ {
+ g_sceneGraph->sceneChanged();
+ graph_tree_model_insert(g_tree_model, *instance);
+ }
+
+ void erase(scene::Instance *instance)
+ {
+ g_sceneGraph->sceneChanged();
+ graph_tree_model_erase(g_tree_model, *instance);
+ }
};
SceneGraphObserver g_SceneGraphObserver;
void SceneGraph_Construct()
{
- g_tree_model = graph_tree_model_new();
+ g_tree_model = graph_tree_model_new();
- g_sceneGraph = new CompiledGraph(&g_SceneGraphObserver);
+ g_sceneGraph = new CompiledGraph(&g_SceneGraphObserver);
}
void SceneGraph_Destroy()
{
- delete g_sceneGraph;
+ delete g_sceneGraph;
- graph_tree_model_delete(g_tree_model);
+ graph_tree_model_delete(g_tree_model);
}
#include "modulesystem/singletonmodule.h"
#include "modulesystem/moduleregistry.h"
-class SceneGraphAPI
-{
- scene::Graph* m_scenegraph;
+class SceneGraphAPI {
+ scene::Graph *m_scenegraph;
public:
- typedef scene::Graph Type;
- STRING_CONSTANT(Name, "*");
-
- SceneGraphAPI()
- {
- SceneGraph_Construct();
-
- m_scenegraph = g_sceneGraph;
- }
- ~SceneGraphAPI()
- {
- SceneGraph_Destroy();
- }
- scene::Graph* getTable()
- {
- return m_scenegraph;
- }
+ typedef scene::Graph Type;
+
+ STRING_CONSTANT(Name, "*");
+
+ SceneGraphAPI()
+ {
+ SceneGraph_Construct();
+
+ m_scenegraph = g_sceneGraph;
+ }
+
+ ~SceneGraphAPI()
+ {
+ SceneGraph_Destroy();
+ }
+
+ scene::Graph *getTable()
+ {
+ return m_scenegraph;
+ }
};
typedef SingletonModule<SceneGraphAPI> SceneGraphModule;
typedef Static<SceneGraphModule> StaticSceneGraphModule;
StaticRegisterModule staticRegisterSceneGraph(StaticSceneGraphModule::instance());
-