#define INCLUDED_PATCHDIALOG_H
void PatchInspector_Construct();
+
void PatchInspector_Destroy();
-void PatchInspector_constructWindow( ui::Window main_window );
+void PatchInspector_constructWindow(ui::Window main_window);
+
void PatchInspector_destroyWindow();
-namespace scene
-{
-class Graph;
+namespace scene {
+ class Graph;
}
-void Scene_PatchTranslateTexture_Selected( scene::Graph& graph, float s, float t );
-void Scene_PatchRotateTexture_Selected( scene::Graph& graph, float angle );
-void Scene_PatchScaleTexture_Selected( scene::Graph& graph, float s, float t );
+void Scene_PatchTranslateTexture_Selected(scene::Graph &graph, float s, float t);
+
+void Scene_PatchRotateTexture_Selected(scene::Graph &graph, float angle);
+
+void Scene_PatchScaleTexture_Selected(scene::Graph &graph, float s, float t);
#endif