#include "iscenegraph.h"
#include "generic/callback.h"
#include "signal/signalfwd.h"
-#include "string/stringfwd.h"
+#include <string>
class Map;
extern Map g_map;
void SelectBrush( int entitynum, int brushnum );
-extern CopiedString g_strLastMap;
+extern std::string g_strLastMap;
extern bool g_bLoadLastMap;
void Map_Construct();