GtkWindow* m_window;
-CopiedString m_command_status;
-CopiedString m_position_status;
-CopiedString m_brushcount_status;
-CopiedString m_texture_status;
-CopiedString m_grid_status;
+std::string m_command_status;
+std::string m_position_status;
+std::string m_brushcount_status;
+std::string m_texture_status;
+std::string m_grid_status;
private:
void Create();
}
void OnSleep();
-void SetStatusText( CopiedString& status_text, const char* pText );
+void SetStatusText( std::string& status_text, const char* pText );
void UpdateStatusText();
void RedrawStatusText();
typedef MemberCaller<MainFrame, &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
void Radiant_attachGameToolsPathObserver( ModuleObserver& observer );
void Radiant_detachGameToolsPathObserver( ModuleObserver& observer );
-extern CopiedString g_strEnginePath;
+extern std::string g_strEnginePath;
void EnginePath_verify();
const char* EnginePath_get();
const char* QERApp_GetGamePath();
-extern CopiedString g_strAppPath;
+extern std::string g_strAppPath;
const char* AppPath_get();
-extern CopiedString g_strSettingsPath;
+extern std::string g_strSettingsPath;
const char* SettingsPath_get();
const char* LocalRcPath_get( void );
const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
-extern CopiedString g_strGameToolsPath;
+extern std::string g_strGameToolsPath;
const char* GameToolsPath_get();
void Radiant_Initialise();