//
#include "mainframe.h"
+#include "globaldefs.h"
#include <gtk/gtk.h>
// Home Paths
-#ifdef WIN32
+#if GDEF_OS_WINDOWS
#include <shlobj.h>
#include <objbase.h>
const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
if ( !string_empty( prefix ) ) {
StringOutputStream path( 256 );
-#if defined( __APPLE__ )
+#if GDEF_OS_MACOS
path.clear();
path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
if ( file_is_directory( path.c_str() ) ) {
path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
#endif
-#if defined( WIN32 )
+#if GDEF_OS_WINDOWS
TCHAR mydocsdir[MAX_PATH + 1];
wchar_t *mydocsdirw;
HMODULE shfolder = LoadLibrary( "shfolder.dll" );
}
#endif
-#if defined( POSIX )
+#if GDEF_OS_POSIX
path.clear();
path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
g_qeglobals.m_userEnginePath = path.c_str();
const char* const c_library_extension =
#if defined( CMAKE_SHARED_MODULE_SUFFIX )
CMAKE_SHARED_MODULE_SUFFIX
-#elif defined( WIN32 )
+#elif GDEF_OS_WINDOWS
"dll"
-#elif defined ( __APPLE__ )
+#elif GDEF_OS_MACOS
"dylib"
-#elif defined( __linux__ ) || defined ( __FreeBSD__ )
+#elif GDEF_OS_LINUX || GDEF_OS_BSD
"so"
#endif
;
}
-ui::Widget g_page_console;
+ui::Widget g_page_console{ui::null};
void Console_ToggleShow(){
GroupDialog_showPage( g_page_console );
}
-ui::Widget g_page_entity;
+ui::Widget g_page_entity{ui::null};
void EntityInspector_ToggleShow(){
GroupDialog_showPage( g_page_entity );
}
-ui::Widget g_toggle_z_item;
-ui::Widget g_toggle_console_item;
-ui::Widget g_toggle_entity_item;
-ui::Widget g_toggle_entitylist_item;
+ui::Widget g_toggle_z_item{ui::null};
+ui::Widget g_toggle_console_item{ui::null};
+ui::Widget g_toggle_entity_item{ui::null};
+ui::Widget g_toggle_entitylist_item{ui::null};
ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
// View menu
return help_menu_item;
}
-GtkMenuBar* create_main_menu( MainFrame::EViewStyle style ){
+ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
auto menu_bar = ui::MenuBar(GTK_MENU_BAR( gtk_menu_bar_new() ));
menu_bar.show();
std::vector<ui::Widget> g_floating_windows;
-MainFrame::MainFrame() : m_window( 0 ), m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
+MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
m_pXYWnd = 0;
m_pCamWnd = 0;
m_pZWnd = 0;
m_pXZWnd = 0;
m_pActiveXY = 0;
- for ( int n = 0; n < c_count_status; n++ )
- {
- m_pStatusLabel[n] = ui::Label(ui::null);
+ for (auto &n : m_pStatusLabel) {
+ n = NULL;
}
m_bSleeping = false;
MainFrame::~MainFrame(){
SaveWindowInfo();
- gtk_widget_hide( GTK_WIDGET( m_window ) );
+ m_window.hide();
Shutdown();
for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
{
- gtk_widget_destroy( *i );
+ i->destroy();
}
- gtk_widget_destroy( GTK_WIDGET( m_window ) );
+ m_window.destroy();
}
void MainFrame::SetActiveXY( XYWnd* p ){
#endif
}
-#ifdef _DEBUG
+#if GDEF_DEBUG
//#define DBG_SLEEP
#endif
}
void hide_splash(){
- gtk_widget_destroy( GTK_WIDGET( splash_screen ) );
+ splash_screen.destroy();
}
WindowPositionTracker g_posCamWnd;
gtk_window_set_transient_for( splash_screen, window );
-#if !defined( WIN32 )
+#if !GDEF_OS_WINDOWS
{
GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
if ( pixbuf != 0 ) {
GetPlugInMgr().Init( window );
- ui::Widget vbox = ui::VBox( FALSE, 0 );
+ auto vbox = ui::VBox( FALSE, 0 );
window.add(vbox);
vbox.show();
register_shortcuts();
- GtkMenuBar* main_menu = create_main_menu( CurrentStyle() );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( main_menu ), FALSE, FALSE, 0 );
+ auto main_menu = create_main_menu( CurrentStyle() );
+ vbox.pack_start( main_menu, FALSE, FALSE, 0 );
- GtkToolbar* main_toolbar = create_main_toolbar( CurrentStyle() );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( main_toolbar ), FALSE, FALSE, 0 );
+ auto main_toolbar = create_main_toolbar( CurrentStyle() );
+ vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
- GtkToolbar* plugin_toolbar = create_plugin_toolbar();
+ auto plugin_toolbar = create_plugin_toolbar();
if ( !g_Layout_enablePluginToolbar.m_value ) {
- gtk_widget_hide( GTK_WIDGET( plugin_toolbar ) );
+ plugin_toolbar.hide();
}
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( plugin_toolbar ), FALSE, FALSE, 0 );
+ vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
- ui::Widget main_statusbar = create_main_statusbar( m_pStatusLabel );
- gtk_box_pack_end( GTK_BOX( vbox ), main_statusbar, FALSE, TRUE, 2 );
+ ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
+ vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
GroupDialog_constructWindow( window );
g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
}
-#ifdef WIN32
+#if GDEF_OS_WINDOWS
if ( g_multimon_globals.m_bStartOnPrimMon ) {
PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
window_set_position( window, g_layout_globals.m_position );
if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
{
- ui::Widget vsplit = ui::VPaned();
+ ui::Widget vsplit = ui::VPaned(ui::New);
m_vSplit = vsplit;
- gtk_box_pack_start( GTK_BOX( vbox ), vsplit, TRUE, TRUE, 0 );
+ vbox.pack_start( vsplit, TRUE, TRUE, 0 );
vsplit.show();
// console
gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
{
- ui::Widget hsplit = ui::HPaned();
+ ui::Widget hsplit = ui::HPaned(ui::New);
hsplit.show();
m_hSplit = hsplit;
gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
ui::Widget xy_window = ui::Widget(GTK_WIDGET( create_framed_widget( m_pXYWnd->GetWidget() ) ));
{
- ui::Widget vsplit2 = ui::VPaned();
+ ui::Widget vsplit2 = ui::VPaned(ui::New);
vsplit2.show();
m_vSplit2 = vsplit2;
ui::Widget xz = m_pXZWnd->GetWidget();
- GtkHPaned* split = create_split_views( camera, yz, xy, xz );
- gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( split ), TRUE, TRUE, 0 );
+ auto split = create_split_views( camera, yz, xy, xz );
+ vbox.pack_start( split, TRUE, TRUE, 0 );
{
GtkFrame* frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
GlobalShaderCache().realise();
Textures_Realise();
-#ifdef WIN32
+#if GDEF_OS_WINDOWS
/* win32 is dodgy here, just use courier new then */
g_font = glfont_create( "arial 9" );
#else
{
const char* ENGINEPATH_ATTRIBUTE =
-#if defined( WIN32 )
+#if GDEF_OS_WINDOWS
"enginepath_win32"
-#elif defined( __APPLE__ )
+#elif GDEF_OS_MACOS
"enginepath_macos"
-#elif defined( __linux__ ) || defined ( __FreeBSD__ )
+#elif GDEF_OS_LINUX || GDEF_OS_BSD
"enginepath_linux"
#else
#error "unknown platform"