SaveCommandMap(path.c_str());
}
+void user_shortcuts_save()
+{
+ StringOutputStream path(256);
+ path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+ SaveCommandMap(path.c_str());
+}
+
int main (int argc, char* argv[])
{
crt_init();
delete g_pParentWnd;
+ user_shortcuts_save();
+
global_accel_destroy();
Radiant_Shutdown();