]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/main.cpp
reformat code! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / radiant / main.cpp
index cd328b3734b1666c405f2c1f13c6ea645402ad77..006842a954ecd09f4eb29d9ce373061f082c2390 100644 (file)
 #endif
 
 void show_splash();
+
 void hide_splash();
 
-void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data ){
-       gboolean in_recursion;
-       gboolean is_fatal;
-       char buf[256];
-
-       in_recursion = ( log_level & G_LOG_FLAG_RECURSION ) != 0;
-       is_fatal = ( log_level & G_LOG_FLAG_FATAL ) != 0;
-       log_level = (GLogLevelFlags) ( log_level & G_LOG_LEVEL_MASK );
-
-       if ( !message ) {
-               message = "(0) message";
-       }
-
-       if ( domain ) {
-               strcpy( buf, domain );
-       }
-       else{
-               strcpy( buf, "**" );
-       }
-       strcat( buf, "-" );
-
-       switch ( log_level )
-       {
-       case G_LOG_LEVEL_ERROR:
-               if ( in_recursion ) {
-                       strcat( buf, "ERROR (recursed) **: " );
-               }
-               else{
-                       strcat( buf, "ERROR **: " );
-               }
-               break;
-       case G_LOG_LEVEL_CRITICAL:
-               if ( in_recursion ) {
-                       strcat( buf, "CRITICAL (recursed) **: " );
-               }
-               else{
-                       strcat( buf, "CRITICAL **: " );
-               }
-               break;
-       case G_LOG_LEVEL_WARNING:
-               if ( in_recursion ) {
-                       strcat( buf, "WARNING (recursed) **: " );
-               }
-               else{
-                       strcat( buf, "WARNING **: " );
-               }
-               break;
-       case G_LOG_LEVEL_MESSAGE:
-               if ( in_recursion ) {
-                       strcat( buf, "Message (recursed): " );
-               }
-               else{
-                       strcat( buf, "Message: " );
-               }
-               break;
-       case G_LOG_LEVEL_INFO:
-               if ( in_recursion ) {
-                       strcat( buf, "INFO (recursed): " );
-               }
-               else{
-                       strcat( buf, "INFO: " );
-               }
-               break;
-       case G_LOG_LEVEL_DEBUG:
-               if ( in_recursion ) {
-                       strcat( buf, "DEBUG (recursed): " );
-               }
-               else{
-                       strcat( buf, "DEBUG: " );
-               }
-               break;
-       default:
-               /* we are used for a log level that is not defined by GLib itself,
-                * try to make the best out of it.
-                */
-               if ( in_recursion ) {
-                       strcat( buf, "LOG (recursed:" );
-               }
-               else{
-                       strcat( buf, "LOG (" );
-               }
-               if ( log_level ) {
-                       gchar string[] = "0x00): ";
-                       gchar *p = string + 2;
-                       guint i;
-
-                       i = g_bit_nth_msf( log_level, -1 );
-                       *p = i >> 4;
-                       p++;
-                       *p = '0' + ( i & 0xf );
-                       if ( *p > '9' ) {
-                               *p += 'A' - '9' - 1;
-                       }
-
-                       strcat( buf, string );
-               }
-               else{
-                       strcat( buf, "): " );
-               }
-       }
-
-       strcat( buf, message );
-       if ( is_fatal ) {
-               strcat( buf, "\naborting...\n" );
-       }
-       else{
-               strcat( buf, "\n" );
-       }
-
-       // spam it...
-       globalErrorStream() << buf << "\n";
-
-       if (is_fatal) {
-           ERROR_MESSAGE( "GTK+ error: " << buf );
+void error_redirect(const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data)
+{
+    gboolean in_recursion;
+    gboolean is_fatal;
+    char buf[256];
+
+    in_recursion = (log_level & G_LOG_FLAG_RECURSION) != 0;
+    is_fatal = (log_level & G_LOG_FLAG_FATAL) != 0;
+    log_level = (GLogLevelFlags) (log_level & G_LOG_LEVEL_MASK);
+
+    if (!message) {
+        message = "(0) message";
+    }
+
+    if (domain) {
+        strcpy(buf, domain);
+    } else {
+        strcpy(buf, "**");
+    }
+    strcat(buf, "-");
+
+    switch (log_level) {
+        case G_LOG_LEVEL_ERROR:
+            if (in_recursion) {
+                strcat(buf, "ERROR (recursed) **: ");
+            } else {
+                strcat(buf, "ERROR **: ");
+            }
+            break;
+        case G_LOG_LEVEL_CRITICAL:
+            if (in_recursion) {
+                strcat(buf, "CRITICAL (recursed) **: ");
+            } else {
+                strcat(buf, "CRITICAL **: ");
+            }
+            break;
+        case G_LOG_LEVEL_WARNING:
+            if (in_recursion) {
+                strcat(buf, "WARNING (recursed) **: ");
+            } else {
+                strcat(buf, "WARNING **: ");
+            }
+            break;
+        case G_LOG_LEVEL_MESSAGE:
+            if (in_recursion) {
+                strcat(buf, "Message (recursed): ");
+            } else {
+                strcat(buf, "Message: ");
+            }
+            break;
+        case G_LOG_LEVEL_INFO:
+            if (in_recursion) {
+                strcat(buf, "INFO (recursed): ");
+            } else {
+                strcat(buf, "INFO: ");
+            }
+            break;
+        case G_LOG_LEVEL_DEBUG:
+            if (in_recursion) {
+                strcat(buf, "DEBUG (recursed): ");
+            } else {
+                strcat(buf, "DEBUG: ");
+            }
+            break;
+        default:
+            /* we are used for a log level that is not defined by GLib itself,
+             * try to make the best out of it.
+             */
+            if (in_recursion) {
+                strcat(buf, "LOG (recursed:");
+            } else {
+                strcat(buf, "LOG (");
+            }
+            if (log_level) {
+                gchar string[] = "0x00): ";
+                gchar *p = string + 2;
+                guint i;
+
+                i = g_bit_nth_msf(log_level, -1);
+                *p = i >> 4;
+                p++;
+                *p = '0' + (i & 0xf);
+                if (*p > '9') {
+                    *p += 'A' - '9' - 1;
+                }
+
+                strcat(buf, string);
+            } else {
+                strcat(buf, "): ");
+            }
+    }
+
+    strcat(buf, message);
+    if (is_fatal) {
+        strcat(buf, "\naborting...\n");
+    } else {
+        strcat(buf, "\n");
+    }
+
+    // spam it...
+    globalErrorStream() << buf << "\n";
+
+    if (is_fatal) {
+        ERROR_MESSAGE("GTK+ error: " << buf);
     }
 }
 
@@ -218,156 +209,175 @@ void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar
 #include "crtdbg.h"
 #endif
 
-void crt_init(){
+void crt_init()
+{
 #if GDEF_COMPILER_MSVC && GDEF_DEBUG
-       _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
+    _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
 #endif
 }
 
-class Lock
-{
-bool m_locked;
+class Lock {
+    bool m_locked;
 public:
-Lock() : m_locked( false ){
-}
-void lock(){
-       m_locked = true;
-}
-void unlock(){
-       m_locked = false;
-}
-bool locked() const {
-       return m_locked;
-}
+    Lock() : m_locked(false)
+    {
+    }
+
+    void lock()
+    {
+        m_locked = true;
+    }
+
+    void unlock()
+    {
+        m_locked = false;
+    }
+
+    bool locked() const
+    {
+        return m_locked;
+    }
 };
 
-class ScopedLock
-{
-Lock& m_lock;
+class ScopedLock {
+    Lock &m_lock;
 public:
-ScopedLock( Lock& lock ) : m_lock( lock ){
-       m_lock.lock();
-}
-~ScopedLock(){
-       m_lock.unlock();
-}
+    ScopedLock(Lock &lock) : m_lock(lock)
+    {
+        m_lock.lock();
+    }
+
+    ~ScopedLock()
+    {
+        m_lock.unlock();
+    }
 };
 
-class LineLimitedTextOutputStream : public TextOutputStream
-{
-TextOutputStream& outputStream;
-std::size_t count;
+class LineLimitedTextOutputStream : public TextOutputStream {
+    TextOutputStream &outputStream;
+    std::size_t count;
 public:
-LineLimitedTextOutputStream( TextOutputStream& outputStream, std::size_t count )
-       : outputStream( outputStream ), count( count ){
-}
-std::size_t write( const char* buffer, std::size_t length ){
-       if ( count != 0 ) {
-               const char* p = buffer;
-               const char* end = buffer + length;
-               for (;; )
-               {
-                       p = std::find( p, end, '\n' );
-                       if ( p == end ) {
-                               break;
-                       }
-                       ++p;
-                       if ( --count == 0 ) {
-                               length = p - buffer;
-                               break;
-                       }
-               }
-               outputStream.write( buffer, length );
-       }
-       return length;
-}
+    LineLimitedTextOutputStream(TextOutputStream &outputStream, std::size_t count)
+            : outputStream(outputStream), count(count)
+    {
+    }
+
+    std::size_t write(const char *buffer, std::size_t length)
+    {
+        if (count != 0) {
+            const char *p = buffer;
+            const char *end = buffer + length;
+            for (;;) {
+                p = std::find(p, end, '\n');
+                if (p == end) {
+                    break;
+                }
+                ++p;
+                if (--count == 0) {
+                    length = p - buffer;
+                    break;
+                }
+            }
+            outputStream.write(buffer, length);
+        }
+        return length;
+    }
 };
 
-class PopupDebugMessageHandler : public DebugMessageHandler
-{
-StringOutputStream m_buffer;
-Lock m_lock;
+class PopupDebugMessageHandler : public DebugMessageHandler {
+    StringOutputStream m_buffer;
+    Lock m_lock;
 public:
-TextOutputStream& getOutputStream(){
-       if ( !m_lock.locked() ) {
-               return m_buffer;
-       }
-       return globalErrorStream();
-}
-bool handleMessage(){
-       getOutputStream() << "----------------\n";
-       LineLimitedTextOutputStream outputStream( getOutputStream(), 24 );
-       write_stack_trace( outputStream );
-       getOutputStream() << "----------------\n";
-       globalErrorStream() << m_buffer.c_str();
-       if ( !m_lock.locked() ) {
-               ScopedLock lock( m_lock );
-        if (GDEF_DEBUG) {
-            m_buffer << "Break into the debugger?\n";
-            bool handled = ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::YESNO, ui::alert_icon::Error) == ui::alert_response::NO;
-            m_buffer.clear();
-            return handled;
-        } else {
-            m_buffer << "Please report this error to the developers\n";
-            ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::OK, ui::alert_icon::Error);
-            m_buffer.clear();
+    TextOutputStream &getOutputStream()
+    {
+        if (!m_lock.locked()) {
+            return m_buffer;
         }
-       }
-       return true;
-}
+        return globalErrorStream();
+    }
+
+    bool handleMessage()
+    {
+        getOutputStream() << "----------------\n";
+        LineLimitedTextOutputStream outputStream(getOutputStream(), 24);
+        write_stack_trace(outputStream);
+        getOutputStream() << "----------------\n";
+        globalErrorStream() << m_buffer.c_str();
+        if (!m_lock.locked()) {
+            ScopedLock lock(m_lock);
+            if (GDEF_DEBUG) {
+                m_buffer << "Break into the debugger?\n";
+                bool handled = ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::YESNO,
+                                         ui::alert_icon::Error) == ui::alert_response::NO;
+                m_buffer.clear();
+                return handled;
+            } else {
+                m_buffer << "Please report this error to the developers\n";
+                ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::OK,
+                          ui::alert_icon::Error);
+                m_buffer.clear();
+            }
+        }
+        return true;
+    }
 };
 
 typedef Static<PopupDebugMessageHandler> GlobalPopupDebugMessageHandler;
 
-void streams_init(){
-       GlobalErrorStream::instance().setOutputStream( getSysPrintErrorStream() );
-       GlobalOutputStream::instance().setOutputStream( getSysPrintOutputStream() );
+void streams_init()
+{
+    GlobalErrorStream::instance().setOutputStream(getSysPrintErrorStream());
+    GlobalOutputStream::instance().setOutputStream(getSysPrintOutputStream());
 }
 
-void paths_init(){
-       g_strSettingsPath = environment_get_home_path();
+void paths_init()
+{
+    g_strSettingsPath = environment_get_home_path();
 
-       Q_mkdir( g_strSettingsPath.c_str() );
+    Q_mkdir(g_strSettingsPath.c_str());
 
-       g_strAppPath = environment_get_app_path();
+    g_strAppPath = environment_get_app_path();
 
-       // radiant is installed in the parent dir of "tools/"
-       // NOTE: this is not very easy for debugging
-       // maybe add options to lookup in several places?
-       // (for now I had to create symlinks)
-       {
-               StringOutputStream path( 256 );
-               path << g_strAppPath.c_str() << "bitmaps/";
-               BitmapsPath_set( path.c_str() );
-       }
+    // radiant is installed in the parent dir of "tools/"
+    // NOTE: this is not very easy for debugging
+    // maybe add options to lookup in several places?
+    // (for now I had to create symlinks)
+    {
+        StringOutputStream path(256);
+        path << g_strAppPath.c_str() << "bitmaps/";
+        BitmapsPath_set(path.c_str());
+    }
 
-       // we will set this right after the game selection is done
-       g_strGameToolsPath = g_strAppPath;
+    // we will set this right after the game selection is done
+    g_strGameToolsPath = g_strAppPath;
 }
 
-bool check_version_file( const char* filename, const char* version ){
-       TextFileInputStream file( filename );
-       if ( !file.failed() ) {
-               char buf[10];
-               buf[file.read( buf, 9 )] = '\0';
-
-               // chomp it (the hard way)
-               int chomp = 0;
-               while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
-                       chomp++;
-               buf[chomp] = '\0';
-
-               return string_equal( buf, version );
-       }
-       return false;
+bool check_version_file(const char *filename, const char *version)
+{
+    TextFileInputStream file(filename);
+    if (!file.failed()) {
+        char buf[10];
+        buf[file.read(buf, 9)] = '\0';
+
+        // chomp it (the hard way)
+        int chomp = 0;
+        while (buf[chomp] >= '0' && buf[chomp] <= '9') {
+            chomp++;
+        }
+        buf[chomp] = '\0';
+
+        return string_equal(buf, version);
+    }
+    return false;
 }
 
-bool check_version(){
-       // a safe check to avoid people running broken installations
-       // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
-       // make something idiot proof and someone will make better idiots, this may be overkill
-       // let's leave it disabled in debug mode in any case
-       // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
+bool check_version()
+{
+    // a safe check to avoid people running broken installations
+    // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
+    // make something idiot proof and someone will make better idiots, this may be overkill
+    // let's leave it disabled in debug mode in any case
+    // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
     if (GDEF_DEBUG) {
         return true;
     }
@@ -395,119 +405,122 @@ bool check_version(){
     return bVerIsGood;
 }
 
-void create_global_pid(){
-       /*!
-          the global prefs loading / game selection dialog might fail for any reason we don't know about
-          we need to catch when it happens, to cleanup the stateful prefs which might be killing it
-          and to turn on console logging for lookup of the problem
-          this is the first part of the two step .pid system
-          http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
-        */
-       StringOutputStream g_pidFile( 256 ); ///< the global .pid file (only for global part of the startup)
-
-       g_pidFile << SettingsPath_get() << "radiant.pid";
-
-       FILE *pid;
-       pid = fopen( g_pidFile.c_str(), "r" );
-       if ( pid != 0 ) {
-               fclose( pid );
-
-               if ( remove( g_pidFile.c_str() ) == -1 ) {
-                       StringOutputStream msg( 256 );
-                       msg << "WARNING: Could not delete " << g_pidFile.c_str();
-                       ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
-               }
-
-               // in debug, never prompt to clean registry, turn console logging auto after a failed start
-               if (!GDEF_DEBUG) {
-                       StringOutputStream msg(256);
-                       msg << "Radiant failed to start properly the last time it was run.\n"
-                                       "The failure may be related to current global preferences.\n"
-                                       "Do you want to reset global preferences to defaults?";
-
-                       if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
-                               g_GamesDialog.Reset();
-                       }
-
-                       msg.clear();
-                       msg << "Logging console output to " << SettingsPath_get()
-                               << "radiant.log\nRefer to the log if Radiant fails to start again.";
-
-                       ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
-               }
-
-               // set without saving, the class is not in a coherent state yet
-               // just do the value change and call to start logging, CGamesDialog will pickup when relevant
-               g_GamesDialog.m_bForceLogConsole = true;
-               Sys_LogFile( true );
-       }
-
-       // create a primary .pid for global init run
-       pid = fopen( g_pidFile.c_str(), "w" );
-       if ( pid ) {
-               fclose( pid );
-       }
+void create_global_pid()
+{
+    /*!
+       the global prefs loading / game selection dialog might fail for any reason we don't know about
+       we need to catch when it happens, to cleanup the stateful prefs which might be killing it
+       and to turn on console logging for lookup of the problem
+       this is the first part of the two step .pid system
+       http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
+     */
+    StringOutputStream g_pidFile(256); ///< the global .pid file (only for global part of the startup)
+
+    g_pidFile << SettingsPath_get() << "radiant.pid";
+
+    FILE *pid;
+    pid = fopen(g_pidFile.c_str(), "r");
+    if (pid != 0) {
+        fclose(pid);
+
+        if (remove(g_pidFile.c_str()) == -1) {
+            StringOutputStream msg(256);
+            msg << "WARNING: Could not delete " << g_pidFile.c_str();
+            ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error);
+        }
+
+        // in debug, never prompt to clean registry, turn console logging auto after a failed start
+        if (!GDEF_DEBUG) {
+            StringOutputStream msg(256);
+            msg << "Radiant failed to start properly the last time it was run.\n"
+                    "The failure may be related to current global preferences.\n"
+                    "Do you want to reset global preferences to defaults?";
+
+            if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO,
+                          ui::alert_icon::Question) == ui::alert_response::YES) {
+                g_GamesDialog.Reset();
+            }
+
+            msg.clear();
+            msg << "Logging console output to " << SettingsPath_get()
+                << "radiant.log\nRefer to the log if Radiant fails to start again.";
+
+            ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
+        }
+
+        // set without saving, the class is not in a coherent state yet
+        // just do the value change and call to start logging, CGamesDialog will pickup when relevant
+        g_GamesDialog.m_bForceLogConsole = true;
+        Sys_LogFile(true);
+    }
+
+    // create a primary .pid for global init run
+    pid = fopen(g_pidFile.c_str(), "w");
+    if (pid) {
+        fclose(pid);
+    }
 }
 
-void remove_global_pid(){
-       StringOutputStream g_pidFile( 256 );
-       g_pidFile << SettingsPath_get() << "radiant.pid";
+void remove_global_pid()
+{
+    StringOutputStream g_pidFile(256);
+    g_pidFile << SettingsPath_get() << "radiant.pid";
 
-       // close the primary
-       if ( remove( g_pidFile.c_str() ) == -1 ) {
-               StringOutputStream msg( 256 );
-               msg << "WARNING: Could not delete " << g_pidFile.c_str();
-               ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
-       }
+    // close the primary
+    if (remove(g_pidFile.c_str()) == -1) {
+        StringOutputStream msg(256);
+        msg << "WARNING: Could not delete " << g_pidFile.c_str();
+        ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error);
+    }
 }
 
 /*!
    now the secondary game dependant .pid file
    http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
  */
-void create_local_pid(){
-       StringOutputStream g_pidGameFile( 256 ); ///< the game-specific .pid file
-       g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
-
-       FILE *pid = fopen( g_pidGameFile.c_str(), "r" );
-       if ( pid != 0 ) {
-               fclose( pid );
-               if ( remove( g_pidGameFile.c_str() ) == -1 ) {
-                       StringOutputStream msg;
-                       msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
-                       ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
-               }
-
-               // in debug, never prompt to clean registry, turn console logging auto after a failed start
-               if (!GDEF_DEBUG) {
-                       StringOutputStream msg;
-                       msg << "Radiant failed to start properly the last time it was run.\n"
-                                       "The failure may be caused by current preferences.\n"
-                                       "Do you want to reset all preferences to defaults?";
-
-                       if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
-                               Preferences_Reset();
-                       }
-
-                       msg.clear();
-                       msg << "Logging console output to " << SettingsPath_get()
-                               << "radiant.log\nRefer to the log if Radiant fails to start again.";
-
-                       ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
-               }
-
-               // force console logging on! (will go in prefs too)
-               g_GamesDialog.m_bForceLogConsole = true;
-               Sys_LogFile( true );
-       }
-       else
-       {
-               // create one, will remove right after entering message loop
-               pid = fopen( g_pidGameFile.c_str(), "w" );
-               if ( pid ) {
-                       fclose( pid );
-               }
-       }
+void create_local_pid()
+{
+    StringOutputStream g_pidGameFile(256); ///< the game-specific .pid file
+    g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
+
+    FILE *pid = fopen(g_pidGameFile.c_str(), "r");
+    if (pid != 0) {
+        fclose(pid);
+        if (remove(g_pidGameFile.c_str()) == -1) {
+            StringOutputStream msg;
+            msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
+            ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error);
+        }
+
+        // in debug, never prompt to clean registry, turn console logging auto after a failed start
+        if (!GDEF_DEBUG) {
+            StringOutputStream msg;
+            msg << "Radiant failed to start properly the last time it was run.\n"
+                    "The failure may be caused by current preferences.\n"
+                    "Do you want to reset all preferences to defaults?";
+
+            if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO,
+                          ui::alert_icon::Question) == ui::alert_response::YES) {
+                Preferences_Reset();
+            }
+
+            msg.clear();
+            msg << "Logging console output to " << SettingsPath_get()
+                << "radiant.log\nRefer to the log if Radiant fails to start again.";
+
+            ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
+        }
+
+        // force console logging on! (will go in prefs too)
+        g_GamesDialog.m_bForceLogConsole = true;
+        Sys_LogFile(true);
+    } else {
+        // create one, will remove right after entering message loop
+        pid = fopen(g_pidGameFile.c_str(), "w");
+        if (pid) {
+            fclose(pid);
+        }
+    }
 }
 
 
@@ -515,167 +528,170 @@ void create_local_pid(){
    now the secondary game dependant .pid file
    http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
  */
-void remove_local_pid(){
-       StringOutputStream g_pidGameFile( 256 );
-       g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
-       remove( g_pidGameFile.c_str() );
+void remove_local_pid()
+{
+    StringOutputStream g_pidGameFile(256);
+    g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
+    remove(g_pidGameFile.c_str());
 }
 
-void user_shortcuts_init(){
-       StringOutputStream path( 256 );
-       path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
-       LoadCommandMap( path.c_str() );
-       SaveCommandMap( path.c_str() );
+void user_shortcuts_init()
+{
+    StringOutputStream path(256);
+    path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+    LoadCommandMap(path.c_str());
+    SaveCommandMap(path.c_str());
 }
 
-void user_shortcuts_save(){
-       StringOutputStream path( 256 );
-       path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
-       SaveCommandMap( path.c_str() );
+void user_shortcuts_save()
+{
+    StringOutputStream path(256);
+    path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+    SaveCommandMap(path.c_str());
 }
 
-int main( int argc, char* argv[] ){
-       crt_init();
+int main(int argc, char *argv[])
+{
+    crt_init();
 
-       streams_init();
+    streams_init();
 
 #if GDEF_OS_WINDOWS
-       HMODULE lib;
-       lib = LoadLibrary( "dwmapi.dll" );
-       if ( lib != 0 ) {
-               void ( WINAPI *qDwmEnableComposition )( bool bEnable ) = ( void (WINAPI *) ( bool bEnable ) )GetProcAddress( lib, "DwmEnableComposition" );
-               if ( qDwmEnableComposition ) {
-                       qDwmEnableComposition( FALSE );
-               }
-               FreeLibrary( lib );
-       }
+    HMODULE lib;
+    lib = LoadLibrary( "dwmapi.dll" );
+    if ( lib != 0 ) {
+        void ( WINAPI *qDwmEnableComposition )( bool bEnable ) = ( void (WINAPI *) ( bool bEnable ) )GetProcAddress( lib, "DwmEnableComposition" );
+        if ( qDwmEnableComposition ) {
+            qDwmEnableComposition( FALSE );
+        }
+        FreeLibrary( lib );
+    }
 #endif
 
-       const char* mapname = NULL;
+    const char *mapname = NULL;
     char const *error = NULL;
-       if ( !ui::init( &argc, &argv, "<filename.map>", &error) ) {
-               g_print( "%s\n", error );
-               return -1;
-       }
-
-       // Gtk already removed parsed `--options`
-       if (argc == 2) {
-               if ( strlen( argv[1] ) > 1 ) {
-                       if ( g_str_has_suffix( argv[1], ".map" ) ) {
-                               if ( g_path_is_absolute( argv[1] ) ) {
-                                       mapname = argv[1];
-                               }
-                               else {
-                                       mapname = g_build_filename( g_get_current_dir(), argv[1], NULL );
-                               }
-                       }
-                       else {
-                               g_print( "bad file name, will not load: %s\n", argv[1] );
-                       }
-               }
-       }
-       else if (argc > 2) {
-               g_print ( "%s\n", "too many arguments" );
-               return -1;
-       }
-
-       // redirect Gtk warnings to the console
-       g_log_set_handler( "Gdk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
-       g_log_set_handler( "Gtk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
-       g_log_set_handler( "GtkGLExt", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                                        G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
-       g_log_set_handler( "GLib", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                                G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
-       g_log_set_handler( 0, (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                       G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
-
-       GlobalDebugMessageHandler::instance().setHandler( GlobalPopupDebugMessageHandler::instance() );
-
-       environment_init(argc, (char const **) argv);
+    if (!ui::init(&argc, &argv, "<filename.map>", &error)) {
+        g_print("%s\n", error);
+        return -1;
+    }
 
-       paths_init();
+    // Gtk already removed parsed `--options`
+    if (argc == 2) {
+        if (strlen(argv[1]) > 1) {
+            if (g_str_has_suffix(argv[1], ".map")) {
+                if (g_path_is_absolute(argv[1])) {
+                    mapname = argv[1];
+                } else {
+                    mapname = g_build_filename(g_get_current_dir(), argv[1], NULL);
+                }
+            } else {
+                g_print("bad file name, will not load: %s\n", argv[1]);
+            }
+        }
+    } else if (argc > 2) {
+        g_print("%s\n", "too many arguments");
+        return -1;
+    }
 
-       if ( !check_version() ) {
-               return EXIT_FAILURE;
-       }
+    // redirect Gtk warnings to the console
+    g_log_set_handler("Gdk", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
+                                               G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
+    g_log_set_handler("Gtk", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
+                                               G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
+    g_log_set_handler("GtkGLExt", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                    G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
+                                                    G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
+    g_log_set_handler("GLib", (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
+                                                G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
+    g_log_set_handler(0, (GLogLevelFlags) (G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                           G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG |
+                                           G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION), error_redirect, 0);
+
+    GlobalDebugMessageHandler::instance().setHandler(GlobalPopupDebugMessageHandler::instance());
+
+    environment_init(argc, (char const **) argv);
+
+    paths_init();
+
+    if (!check_version()) {
+        return EXIT_FAILURE;
+    }
 
-       show_splash();
+    show_splash();
 
-       create_global_pid();
+    create_global_pid();
 
-       GlobalPreferences_Init();
+    GlobalPreferences_Init();
 
-       g_GamesDialog.Init();
+    g_GamesDialog.Init();
 
-       g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
+    g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
 
-       remove_global_pid();
+    remove_global_pid();
 
-       g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
+    g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
 
-       create_local_pid();
+    create_local_pid();
 
-       // in a very particular post-.pid startup
-       // we may have the console turned on and want to keep it that way
-       // so we use a latching system
-       if ( g_GamesDialog.m_bForceLogConsole ) {
-               Sys_LogFile( true );
-               g_Console_enableLogging = true;
-               g_GamesDialog.m_bForceLogConsole = false;
-       }
+    // in a very particular post-.pid startup
+    // we may have the console turned on and want to keep it that way
+    // so we use a latching system
+    if (g_GamesDialog.m_bForceLogConsole) {
+        Sys_LogFile(true);
+        g_Console_enableLogging = true;
+        g_GamesDialog.m_bForceLogConsole = false;
+    }
 
 
-       Radiant_Initialise();
+    Radiant_Initialise();
 
-       user_shortcuts_init();
+    user_shortcuts_init();
 
-       g_pParentWnd = 0;
-       g_pParentWnd = new MainFrame();
+    g_pParentWnd = 0;
+    g_pParentWnd = new MainFrame();
 
-       hide_splash();
+    hide_splash();
 
-       if ( mapname != NULL ) {
-               Map_LoadFile( mapname );
-       }
-       else if ( g_bLoadLastMap && !g_strLastMap.empty() ) {
-               Map_LoadFile( g_strLastMap.c_str() );
-       }
-       else
-       {
-               Map_New();
-       }
+    if (mapname != NULL) {
+        Map_LoadFile(mapname);
+    } else if (g_bLoadLastMap && !g_strLastMap.empty()) {
+        Map_LoadFile(g_strLastMap.c_str());
+    } else {
+        Map_New();
+    }
 
-       // load up shaders now that we have the map loaded
-       // eviltypeguy
-       TextureBrowser_ShowStartupShaders( GlobalTextureBrowser() );
+    // load up shaders now that we have the map loaded
+    // eviltypeguy
+    TextureBrowser_ShowStartupShaders(GlobalTextureBrowser());
 
 
-       remove_local_pid();
+    remove_local_pid();
 
-       ui::main();
+    ui::main();
 
-       // avoid saving prefs when the app is minimized
-       if ( g_pParentWnd->IsSleeping() ) {
-               globalOutputStream() << "Shutdown while sleeping, not saving prefs\n";
-               g_preferences_globals.disable_ini = true;
-       }
+    // avoid saving prefs when the app is minimized
+    if (g_pParentWnd->IsSleeping()) {
+        globalOutputStream() << "Shutdown while sleeping, not saving prefs\n";
+        g_preferences_globals.disable_ini = true;
+    }
 
-       Map_Free();
+    Map_Free();
 
-       if ( !Map_Unnamed( g_map ) ) {
-               g_strLastMap = Map_Name( g_map );
-       }
+    if (!Map_Unnamed(g_map)) {
+        g_strLastMap = Map_Name(g_map);
+    }
 
-       delete g_pParentWnd;
+    delete g_pParentWnd;
 
-       user_shortcuts_save();
+    user_shortcuts_save();
 
-       Radiant_Shutdown();
+    Radiant_Shutdown();
 
-       // close the log file if any
-       Sys_LogFile( false );
+    // close the log file if any
+    Sys_LogFile(false);
 
-       return EXIT_SUCCESS;
+    return EXIT_SUCCESS;
 }