#include "url.h"
#include "cmdlib.h"
+#include "qerplugin.h"
+#include "os/file.h"
+
// =============================================================================
// master window widget
static ui::Window text_editor{ui::null};
static ui::Widget text_widget{ui::null}; // slave, text widget from the gtk editor
+static GtkTextBuffer* text_buffer_;
static gint editor_delete( ui::Widget widget, gpointer data ){
- if ( ui::alert( widget.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
+/* if ( ui::alert( widget.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
return TRUE;
}
-
+*/
text_editor.hide();
return TRUE;
static void editor_save( ui::Widget widget, gpointer data ){
FILE *f = fopen( (char*)g_object_get_data( G_OBJECT( data ), "filename" ), "w" );
- gpointer text = g_object_get_data( G_OBJECT( data ), "text" );
+ //gpointer text = g_object_get_data( G_OBJECT( data ), "text" );
if ( f == 0 ) {
ui::alert( ui::Widget::from(data).window(), "Error saving file !" );
return;
}
- char *str = gtk_editable_get_chars( GTK_EDITABLE( text ), 0, -1 );
+ /* Obtain iters for the start and end of points of the buffer */
+ GtkTextIter start;
+ GtkTextIter end;
+ gtk_text_buffer_get_start_iter (text_buffer_, &start);
+ gtk_text_buffer_get_end_iter (text_buffer_, &end);
+
+ /* Get the entire buffer text. */
+ char *str = gtk_text_buffer_get_text (text_buffer_, &start, &end, FALSE);
+
+ //char *str = gtk_editable_get_chars( GTK_EDITABLE( text ), 0, -1 );
fwrite( str, 1, strlen( str ), f );
fclose( f );
+ g_free (str);
}
static void editor_close( ui::Widget widget, gpointer data ){
- if ( ui::alert( text_editor.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
+/* if ( ui::alert( text_editor.window(), "Close the shader editor ?", "Radiant", ui::alert_type::YESNO, ui::alert_icon::Question ) == ui::alert_response::NO ) {
return;
}
-
+*/
text_editor.hide();
}
dlg.connect( "delete_event",
G_CALLBACK( editor_delete ), 0 );
- gtk_window_set_default_size( dlg, 600, 300 );
+ gtk_window_set_default_size( dlg, 400, 300 );
auto vbox = ui::VBox( FALSE, 5 );
vbox.show();
text_widget = text;
}
-static void DoGtkTextEditor( const char* filename, guint cursorpos ){
+static void DoGtkTextEditor( const char* filename, guint cursorpos, int length ){
if ( !text_editor ) {
CreateGtkTextEditor(); // build it the first time we need it
gtk_window_set_title( text_editor, filename );
auto text_buffer = gtk_text_view_get_buffer(ui::TextView::from(text_widget));
- gtk_text_buffer_set_text( text_buffer, (char*)buf, len );
+ gtk_text_buffer_set_text( text_buffer, (char*)buf, length );
old_filename = g_object_get_data( G_OBJECT( text_editor ), "filename" );
if ( old_filename ) {
// character offset, not byte offset
gtk_text_buffer_get_iter_at_offset( text_buffer, &text_iter, cursorpos );
gtk_text_buffer_place_cursor( text_buffer, &text_iter );
+ gtk_text_view_scroll_to_iter( GTK_TEXT_VIEW( text_widget ), &text_iter, 0, TRUE, 0, 0);
}
#if GDEF_OS_WINDOWS
gtk_widget_queue_draw( text_widget );
#endif
+ text_buffer_ = text_buffer;
free( buf );
fclose( f );
}
#if GDEF_OS_WINDOWS
// use the file associations to open files instead of builtin Gtk editor
-bool g_TextEditor_useWin32Editor = true;
+bool g_TextEditor_useWin32Editor = false;
#else
// custom shader editor
bool g_TextEditor_useCustomEditor = false;
CopiedString g_TextEditor_editorCommand( "" );
#endif
-void DoTextEditor( const char* filename, int cursorpos ){
+void DoTextEditor( const char* filename, int cursorpos, int length ){
#if GDEF_OS_WINDOWS
if ( g_TextEditor_useWin32Editor ) {
- globalOutputStream() << "opening file '" << filename << "' (line " << cursorpos << " info ignored)\n";
- ShellExecute( (HWND)GDK_WINDOW_HWND( gtk_widget_get_window( MainFrame_getWindow() ) ), "open", filename, 0, 0, SW_SHOW );
+ StringOutputStream path( 256 );
+ StringOutputStream modpath( 256 );
+ const char* gamename = GlobalRadiant().getGameName();
+ const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
+ const char* enginePath = GlobalRadiant().getEnginePath();
+ path << enginePath << basegame << '/' << filename;
+ modpath << enginePath << gamename << '/' << filename;
+ if ( file_exists( modpath.c_str() ) ){
+ globalOutputStream() << "opening file '" << modpath.c_str() << "' (line " << cursorpos << " info ignored)\n";
+ ShellExecute( (HWND)GDK_WINDOW_HWND( gtk_widget_get_window( MainFrame_getWindow() ) ), "open", modpath.c_str(), 0, 0, SW_SHOW );
+ }
+ else if ( file_exists( path.c_str() ) ){
+ globalOutputStream() << "opening file '" << path.c_str() << "' (line " << cursorpos << " info ignored)\n";
+ ShellExecute( (HWND)GDK_WINDOW_HWND( gtk_widget_get_window( MainFrame_getWindow() ) ), "open", path.c_str(), 0, 0, SW_SHOW );
+ }
+ else{
+ globalOutputStream() << "Failed to open '" << filename << "\n";
+ }
+ return;
+ }
+ else{
+ StringOutputStream path( 256 );
+ StringOutputStream modpath( 256 );
+ const char* gamename = GlobalRadiant().getGameName();
+ const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
+ const char* enginePath = GlobalRadiant().getEnginePath();
+ path << enginePath << basegame << '/' << filename;
+ modpath << enginePath << gamename << '/' << filename;
+ if ( file_exists( modpath.c_str() ) ){
+ globalOutputStream() << "opening file '" << modpath.c_str() << "' (line " << cursorpos << " info ignored)\n";
+ DoGtkTextEditor( modpath.c_str(), cursorpos, length );
+ }
+ else if ( file_exists( path.c_str() ) ){
+ globalOutputStream() << "opening file '" << path.c_str() << "' (line " << cursorpos << " info ignored)\n";
+ DoGtkTextEditor( path.c_str(), cursorpos, length );
+ }
+ else{
+ globalOutputStream() << "Failed to open '" << filename << "\n";
+ }
return;
}
#else
return;
}
}
-#endif
- DoGtkTextEditor( filename, cursorpos );
+ DoGtkTextEditor( filename, cursorpos, length );
+#endif
}