struct GameCombo
{
- GtkComboBox* game_select;
+ ui::ComboBoxText game_select;
GtkEntry* fsgame_entry;
};
{
dialog.game_combo.game_select = ui::ComboBoxText();
- gtk_combo_box_append_text( dialog.game_combo.game_select, globalGameComboConfiguration().basegame );
+ gtk_combo_box_text_append_text( dialog.game_combo.game_select, globalGameComboConfiguration().basegame );
if ( globalGameComboConfiguration().known[0] != '\0' ) {
- gtk_combo_box_append_text( dialog.game_combo.game_select, globalGameComboConfiguration().known );
+ gtk_combo_box_text_append_text( dialog.game_combo.game_select, globalGameComboConfiguration().known );
}
- gtk_combo_box_append_text( dialog.game_combo.game_select, globalGameComboConfiguration().custom );
+ gtk_combo_box_text_append_text( dialog.game_combo.game_select, globalGameComboConfiguration().custom );
gtk_widget_show( GTK_WIDGET( dialog.game_combo.game_select ) );
gtk_table_attach( table2, GTK_WIDGET( dialog.game_combo.game_select ), 1, 2, 0, 1,
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 1, 0.5 );
- GtkComboBox* combo = ui::ComboBoxText();
- gtk_combo_box_append_text( combo, globalMappingMode().sp_mapping_mode );
- gtk_combo_box_append_text( combo, globalMappingMode().mp_mapping_mode );
+ auto combo = ui::ComboBoxText();
+ gtk_combo_box_text_append_text( combo, globalMappingMode().sp_mapping_mode );
+ gtk_combo_box_text_append_text( combo, globalMappingMode().mp_mapping_mode );
gtk_widget_show( GTK_WIDGET( combo ) );
gtk_table_attach( table2, GTK_WIDGET( combo ), 1, 2, 3, 4,
gtk_box_pack_end( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
g_signal_connect( G_OBJECT( button ), "clicked",
G_CALLBACK( editor_close ), dlg );
- gtk_widget_set_usize( button, 60, -2 );
+ gtk_widget_set_size_request( button, 60, -1 );
button = ui::Button( "Save" );
gtk_widget_show( button );
gtk_box_pack_end( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
g_signal_connect( G_OBJECT( button ), "clicked",
G_CALLBACK( editor_save ), dlg );
- gtk_widget_set_usize( button, 60, -2 );
+ gtk_widget_set_size_request( button, 60, -1 );
text_editor = dlg;
text_widget = text;