// Leonardo Zide (leo@lokigames.com)
//
+#include <gdk/gdkkeysyms.h>
#include "camwindow.h"
#include "debugging/debugging.h"
}
void CamWnd_registerCommands( CamWnd& camwnd ){
- GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_Up ),
+ GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_KEY_Up ),
ReferenceCaller<camera_t, Camera_MoveForward_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveForward_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_Down ),
+ GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_KEY_Down ),
ReferenceCaller<camera_t, Camera_MoveBack_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveBack_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_Left ),
+ GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_KEY_Left ),
ReferenceCaller<camera_t, Camera_RotateLeft_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_RotateLeft_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_Right ),
+ GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_KEY_Right ),
ReferenceCaller<camera_t, Camera_RotateRight_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_RotateRight_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_period ),
+ GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_KEY_period ),
ReferenceCaller<camera_t, Camera_MoveRight_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveRight_KeyUp>( camwnd.getCamera() )
);
- GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_comma ),
+ GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_KEY_comma ),
ReferenceCaller<camera_t, Camera_MoveLeft_KeyDown>( camwnd.getCamera() ),
ReferenceCaller<camera_t, Camera_MoveLeft_KeyUp>( camwnd.getCamera() )
);