]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/brushmanip.cpp
Merge commit '6592d65469e5386216a692ba3b5d6e7cc590c617' into garux-merge
[xonotic/netradiant.git] / radiant / brushmanip.cpp
index f90b0a4c64c5f9fe9f7aa7c2ae2aa5991fb8ef35..7f71e7520b2988fad8715e5833369ab6c998edc0 100644 (file)
@@ -555,28 +555,6 @@ void Scene_BrushFindReplaceShader_Component_Selected( scene::Graph& graph, const
 }
 
 
-class FaceFitTextureW
-{
-float m_s_repeat, m_t_repeat;
-public:
-FaceFitTextureW( float s_repeat, float t_repeat ) : m_s_repeat( s_repeat ), m_t_repeat( t_repeat ){
-}
-void operator()( Face& face ) const {
-       face.FitTextureW( m_s_repeat, m_t_repeat );
-}
-};
-
-class FaceFitTextureH
-{
-float m_s_repeat, m_t_repeat;
-public:
-FaceFitTextureH( float s_repeat, float t_repeat ) : m_s_repeat( s_repeat ), m_t_repeat( t_repeat ){
-}
-void operator()( Face& face ) const {
-       face.FitTextureH( m_s_repeat, m_t_repeat );
-}
-};
-
 void Scene_BrushFitTexture_Selected( scene::Graph& graph, float s_repeat, float t_repeat ){
        Scene_ForEachSelectedBrush_ForEachFace(graph, [&](Face &face) {
                face.FitTexture(s_repeat, t_repeat);
@@ -591,26 +569,6 @@ void Scene_BrushFitTexture_Component_Selected( scene::Graph& graph, float s_repe
        SceneChangeNotify();
 }
 
-void Scene_BrushFitTexture_SelectedW( scene::Graph& graph, float s_repeat, float t_repeat ){
-       Scene_ForEachSelectedBrush_ForEachFace( graph, FaceFitTextureW( s_repeat, t_repeat ) );
-       SceneChangeNotify();
-}
-
-void Scene_BrushFitTexture_Component_SelectedW( scene::Graph& graph, float s_repeat, float t_repeat ){
-       Scene_ForEachSelectedBrushFace( graph, FaceFitTextureW( s_repeat, t_repeat ) );
-       SceneChangeNotify();
-}
-
-void Scene_BrushFitTexture_SelectedH( scene::Graph& graph, float s_repeat, float t_repeat ){
-       Scene_ForEachSelectedBrush_ForEachFace( graph, FaceFitTextureH( s_repeat, t_repeat ) );
-       SceneChangeNotify();
-}
-
-void Scene_BrushFitTexture_Component_SelectedH( scene::Graph& graph, float s_repeat, float t_repeat ){
-       Scene_ForEachSelectedBrushFace( graph, FaceFitTextureH( s_repeat, t_repeat ) );
-       SceneChangeNotify();
-}
-
 TextureProjection g_defaultTextureProjection;
 
 const TextureProjection& TextureTransform_getDefault(){