]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - plugins/imagehl/hlw.cpp
reformat code! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / plugins / imagehl / hlw.cpp
index 732755476a5245bf40084d90b9b44b502c8bd4a4..00d1fc806f0b3ffbddb157e2ed1c3851251cb4a4 100644 (file)
@@ -61,13 +61,12 @@ typedef unsigned char byte;
    ============================================================================
  */
 
-#define GET_MIP_DATA_SIZE( WIDTH, HEIGHT ) ( sizeof( WAD3_MIP ) + ( WIDTH * HEIGHT ) + ( WIDTH * HEIGHT / 4 ) + ( WIDTH * HEIGHT / 16 ) + ( WIDTH * HEIGHT / 64 ) )
+#define GET_MIP_DATA_SIZE(WIDTH, HEIGHT) ( sizeof( WAD3_MIP ) + ( WIDTH * HEIGHT ) + ( WIDTH * HEIGHT / 4 ) + ( WIDTH * HEIGHT / 16 ) + ( WIDTH * HEIGHT / 64 ) )
 
-typedef struct
-{
-       char name[16];
-       unsigned int width, height;
-       unsigned int offsets[4];            // four mip maps stored
+typedef struct {
+    char name[16];
+    unsigned int width, height;
+    unsigned int offsets[4];            // four mip maps stored
 } WAD3_MIP, *LPWAD3_MIP;
 
 /*
@@ -88,66 +87,64 @@ typedef struct
    =============
  */
 
-Image* LoadHLWBuff( byte* buffer ){
-       byte *buf_p;
-       unsigned long mipdatasize;
-       int columns, rows;
-       byte *pixbuf;
-       int row, column;
-       byte *palette;
-       LPWAD3_MIP lpMip;
-       unsigned char red, green, blue, alphabyte;
+Image *LoadHLWBuff(byte *buffer)
+{
+    byte *buf_p;
+    unsigned long mipdatasize;
+    int columns, rows;
+    byte *pixbuf;
+    int row, column;
+    byte *palette;
+    LPWAD3_MIP lpMip;
+    unsigned char red, green, blue, alphabyte;
 
-       lpMip = (LPWAD3_MIP)buffer; //!\todo Make endian-safe.
+    lpMip = (LPWAD3_MIP) buffer; //!\todo Make endian-safe.
 
-       mipdatasize = GET_MIP_DATA_SIZE( lpMip->width,lpMip->height );
+    mipdatasize = GET_MIP_DATA_SIZE(lpMip->width, lpMip->height);
 
-       palette = buffer + mipdatasize + 2;
+    palette = buffer + mipdatasize + 2;
 
-       buf_p = buffer + lpMip->offsets[0];
+    buf_p = buffer + lpMip->offsets[0];
 
-       columns = lpMip->width;
-       rows = lpMip->height;
+    columns = lpMip->width;
+    rows = lpMip->height;
 
-       RGBAImage* image = new RGBAImage( columns, rows );
+    RGBAImage *image = new RGBAImage(columns, rows);
 
-       for ( row = 0; row < rows; row++ )
-       {
-               pixbuf = image->getRGBAPixels() + row * columns * 4;
+    for (row = 0; row < rows; row++) {
+        pixbuf = image->getRGBAPixels() + row * columns * 4;
 
-               for ( column = 0; column < columns; column++ )
-               {
-                       int palIndex;
+        for (column = 0; column < columns; column++) {
+            int palIndex;
 
-                       palIndex = *buf_p++;
+            palIndex = *buf_p++;
 
-                       red = *( palette + ( palIndex * 3 ) );
-                       green = *( palette + ( palIndex * 3 ) + 1 );
-                       blue = *( palette + ( palIndex * 3 ) + 2 );
+            red = *(palette + (palIndex * 3));
+            green = *(palette + (palIndex * 3) + 1);
+            blue = *(palette + (palIndex * 3) + 2);
 
-                       // HalfLife engine makes pixels that are BLUE transparent.
-                       // So show them that way in the editor.
-                       if ( blue == 0xff && red == 0x00 && green == 0x00 ) {
-                               alphabyte = 0x00;
-                               blue = 0x00; // don't set the resulting pixel to blue
-                       }
-                       else
-                       {
-                               alphabyte = 0xff;
-                       }
+            // HalfLife engine makes pixels that are BLUE transparent.
+            // So show them that way in the editor.
+            if (blue == 0xff && red == 0x00 && green == 0x00) {
+                alphabyte = 0x00;
+                blue = 0x00; // don't set the resulting pixel to blue
+            } else {
+                alphabyte = 0xff;
+            }
 
-                       *pixbuf++ = red;
-                       *pixbuf++ = green;
-                       *pixbuf++ = blue;
+            *pixbuf++ = red;
+            *pixbuf++ = green;
+            *pixbuf++ = blue;
 
-                       *pixbuf++ = alphabyte;
-               }
-       }
+            *pixbuf++ = alphabyte;
+        }
+    }
 
-       return image;
+    return image;
 }
 
-Image* LoadHLW( ArchiveFile& file ){
-       ScopedArchiveBuffer buffer( file );
-       return LoadHLWBuff( buffer.buffer );
+Image *LoadHLW(ArchiveFile &file)
+{
+    ScopedArchiveBuffer buffer(file);
+    return LoadHLWBuff(buffer.buffer);
 }