-ui::Image new_image( const char* filename ); // filename is full path to image file
-ui::Image new_local_image( const char* filename ); // filename is relative to local bitmaps path
+
+ui::Image new_image(const char *filename); // filename is full path to image file
+ui::Image new_local_image(const char *filename); // filename is relative to local bitmaps path