#include <gtk/gtk.h>
-GdkCursor* create_blank_cursor(){
- return gdk_cursor_new(GDK_BLANK_CURSOR);
+GdkCursor *create_blank_cursor()
+{
+ return gdk_cursor_new(GDK_BLANK_CURSOR);
}
-void blank_cursor( ui::Widget widget ){
- GdkCursor* cursor = create_blank_cursor();
- gdk_window_set_cursor( gtk_widget_get_window(widget), cursor );
- gdk_cursor_unref( cursor );
+void blank_cursor(ui::Widget widget)
+{
+ GdkCursor *cursor = create_blank_cursor();
+ gdk_window_set_cursor(gtk_widget_get_window(widget), cursor);
+ gdk_cursor_unref(cursor);
}
-void default_cursor( ui::Widget widget ){
- gdk_window_set_cursor( gtk_widget_get_window(widget), 0 );
+void default_cursor(ui::Widget widget)
+{
+ gdk_window_set_cursor(gtk_widget_get_window(widget), 0);
}
-void Sys_GetCursorPos( ui::Window window, int *x, int *y ){
- gdk_display_get_pointer( gdk_display_get_default(), 0, x, y, 0 );
+void Sys_GetCursorPos(ui::Window window, int *x, int *y)
+{
+ gdk_display_get_pointer(gdk_display_get_default(), 0, x, y, 0);
}
-void Sys_SetCursorPos( ui::Window window, int x, int y ){
- GdkScreen *screen;
- gdk_display_get_pointer( gdk_display_get_default(), &screen, 0, 0, 0 );
- gdk_display_warp_pointer( gdk_display_get_default(), screen, x, y );
+void Sys_SetCursorPos(ui::Window window, int x, int y)
+{
+ GdkScreen *screen;
+ gdk_display_get_pointer(gdk_display_get_default(), &screen, 0, 0, 0);
+ gdk_display_warp_pointer(gdk_display_get_default(), screen, x, y);
}
gboolean DeferredMotion::gtk_motion(ui::Widget widget, GdkEventMotion *event, DeferredMotion *self)
{
- self->motion( event->x, event->y, event->state );
+ self->motion(event->x, event->y, event->state);
return FALSE;
}
gboolean FreezePointer::motion_delta(ui::Window widget, GdkEventMotion *event, FreezePointer *self)
{
- int current_x, current_y;
- Sys_GetCursorPos( widget, ¤t_x, ¤t_y );
- int dx = current_x - self->last_x;
- int dy = current_y - self->last_y;
- int ddx = current_x - self->recorded_x;
- int ddy = current_y - self->recorded_y;
- self->last_x = current_x;
- self->last_y = current_y;
- if ( dx != 0 || dy != 0 ) {
- //globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
- if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) {
- Sys_SetCursorPos( widget, self->recorded_x, self->recorded_y );
- self->last_x = self->recorded_x;
- self->last_y = self->recorded_y;
- }
- self->m_function( dx, dy, event->state, self->m_data );
- }
- return FALSE;
+ int current_x, current_y;
+ Sys_GetCursorPos(widget, ¤t_x, ¤t_y);
+ int dx = current_x - self->last_x;
+ int dy = current_y - self->last_y;
+ int ddx = current_x - self->recorded_x;
+ int ddy = current_y - self->recorded_y;
+ self->last_x = current_x;
+ self->last_y = current_y;
+ if (dx != 0 || dy != 0) {
+ //globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
+ if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) {
+ Sys_SetCursorPos(widget, self->recorded_x, self->recorded_y);
+ self->last_x = self->recorded_x;
+ self->last_y = self->recorded_y;
+ }
+ self->m_function(dx, dy, event->state, self->m_data);
+ }
+ return FALSE;
}
void FreezePointer::freeze_pointer(ui::Window window, FreezePointer::MotionDeltaFunction function, void *data)
{
- ASSERT_MESSAGE( m_function == 0, "can't freeze pointer" );
+ ASSERT_MESSAGE(m_function == 0, "can't freeze pointer");
- const GdkEventMask mask = static_cast<GdkEventMask>( GDK_POINTER_MOTION_MASK
- | GDK_POINTER_MOTION_HINT_MASK
- | GDK_BUTTON_MOTION_MASK
- | GDK_BUTTON1_MOTION_MASK
- | GDK_BUTTON2_MOTION_MASK
- | GDK_BUTTON3_MOTION_MASK
- | GDK_BUTTON_PRESS_MASK
- | GDK_BUTTON_RELEASE_MASK
- | GDK_VISIBILITY_NOTIFY_MASK );
+ const GdkEventMask mask = static_cast<GdkEventMask>( GDK_POINTER_MOTION_MASK
+ | GDK_POINTER_MOTION_HINT_MASK
+ | GDK_BUTTON_MOTION_MASK
+ | GDK_BUTTON1_MOTION_MASK
+ | GDK_BUTTON2_MOTION_MASK
+ | GDK_BUTTON3_MOTION_MASK
+ | GDK_BUTTON_PRESS_MASK
+ | GDK_BUTTON_RELEASE_MASK
+ | GDK_VISIBILITY_NOTIFY_MASK );
- GdkCursor* cursor = create_blank_cursor();
- //GdkGrabStatus status =
- gdk_pointer_grab( gtk_widget_get_window(window), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
- gdk_cursor_unref( cursor );
+ GdkCursor *cursor = create_blank_cursor();
+ //GdkGrabStatus status =
+ gdk_pointer_grab(gtk_widget_get_window(window), TRUE, mask, 0, cursor, GDK_CURRENT_TIME);
+ gdk_cursor_unref(cursor);
- Sys_GetCursorPos( window, &recorded_x, &recorded_y );
+ Sys_GetCursorPos(window, &recorded_x, &recorded_y);
- Sys_SetCursorPos( window, recorded_x, recorded_y );
+ Sys_SetCursorPos(window, recorded_x, recorded_y);
- last_x = recorded_x;
- last_y = recorded_y;
+ last_x = recorded_x;
+ last_y = recorded_y;
- m_function = function;
- m_data = data;
+ m_function = function;
+ m_data = data;
- handle_motion = window.connect( "motion_notify_event", G_CALLBACK( motion_delta ), this );
+ handle_motion = window.connect("motion_notify_event", G_CALLBACK(motion_delta), this);
}
void FreezePointer::unfreeze_pointer(ui::Window window)
{
- g_signal_handler_disconnect( G_OBJECT( window ), handle_motion );
+ g_signal_handler_disconnect(G_OBJECT(window), handle_motion);
- m_function = 0;
- m_data = 0;
+ m_function = 0;
+ m_data = 0;
- Sys_SetCursorPos( window, recorded_x, recorded_y );
+ Sys_SetCursorPos(window, recorded_x, recorded_y);
- gdk_pointer_ungrab( GDK_CURRENT_TIME );
+ gdk_pointer_ungrab(GDK_CURRENT_TIME);
}