#include "funchandlers.h"
// for ctf texture changer
-list<Str> clrList_Blue;
-list<Str> clrList_Red;
+list <Str> clrList_Blue;
+list <Str> clrList_Red;
BOOL clrLst1Loaded = FALSE;
BOOL clrLst2Loaded = FALSE;
// Helper Functions //
//========================//
-void LoadLists(){
- char buffer[256];
-
- if ( !clrLst1Loaded ) {
- clrLst1Loaded = LoadExclusionList( GetFilename( buffer, "plugins/bt/ctf-blue.txt" ), &clrList_Blue );
- LoadExclusionList( GetFilename( buffer, "plugins/bt/blue.txt" ), &clrList_Blue );
- }
- if ( !clrLst2Loaded ) {
- clrLst2Loaded = LoadExclusionList( GetFilename( buffer, "plugins/bt/ctf-red.txt" ), &clrList_Red );
- LoadExclusionList( GetFilename( buffer, "plugins/bt/red.txt" ), &clrList_Red );
- }
+void LoadLists()
+{
+ char buffer[256];
+
+ if (!clrLst1Loaded) {
+ clrLst1Loaded = LoadExclusionList(GetFilename(buffer, "plugins/bt/ctf-blue.txt"), &clrList_Blue);
+ LoadExclusionList(GetFilename(buffer, "plugins/bt/blue.txt"), &clrList_Blue);
+ }
+ if (!clrLst2Loaded) {
+ clrLst2Loaded = LoadExclusionList(GetFilename(buffer, "plugins/bt/ctf-red.txt"), &clrList_Red);
+ LoadExclusionList(GetFilename(buffer, "plugins/bt/red.txt"), &clrList_Red);
+ }
}
// Main Functions //
//========================//
-void DoCTFColourChanger(){
- if ( !clrLst1Loaded || !clrLst2Loaded ) {
- DoMessageBox( "CTF texture lists not found, this function will terminate.", "Error", MB_OK );
- return;
- }
-
- int ret = DoCTFColourChangeBox();
- if ( ret == IDCANCEL ) {
- return;
- }
+void DoCTFColourChanger()
+{
+ if (!clrLst1Loaded || !clrLst2Loaded) {
+ DoMessageBox("CTF texture lists not found, this function will terminate.", "Error", MB_OK);
+ return;
+ }
- int cnt = Min( clrList_Blue.size(), clrList_Red.size() );
+ int ret = DoCTFColourChangeBox();
+ if (ret == IDCANCEL) {
+ return;
+ }
- list<Str>::const_iterator Texture_change;
- list<Str>::const_iterator Texture_new;
+ int cnt = Min(clrList_Blue.size(), clrList_Red.size());
- float fDummy[2];
+ list<Str>::const_iterator Texture_change;
+ list<Str>::const_iterator Texture_new;
- int eCnt = g_FuncTable.m_pfnGetEntityCount();
+ float fDummy[2];
- DMap world;
- world.LoadAll( TRUE );
+ int eCnt = g_FuncTable.m_pfnGetEntityCount();
- if ( ret == IDYES ) {
- Texture_change = clrList_Blue.begin();
- Texture_new = clrList_Red.begin();
- }
- else
- {
- Texture_change = clrList_Red.begin();
- Texture_new = clrList_Blue.begin();
- }
+ DMap world;
+ world.LoadAll(TRUE);
+
+ if (ret == IDYES) {
+ Texture_change = clrList_Blue.begin();
+ Texture_new = clrList_Red.begin();
+ } else {
+ Texture_change = clrList_Red.begin();
+ Texture_new = clrList_Blue.begin();
+ }
- for ( int i = 0; i < cnt; i++ )
- {
- world.ResetTextures( ( *Texture_change ).c_str(), fDummy, fDummy, 0, ( *Texture_new ).c_str(), TRUE );
+ for (int i = 0; i < cnt; i++) {
+ world.ResetTextures((*Texture_change).c_str(), fDummy, fDummy, 0, (*Texture_new).c_str(), TRUE);
- Texture_change++;
- Texture_new++;
- }
+ Texture_change++;
+ Texture_new++;
+ }
}
-void DoSwapLights(){
+void DoSwapLights()
+{
/* DMap world;
world.LoadAll();
}
}*/
- int cnt = g_FuncTable.m_pfnGetEntityCount();
-
- for ( int i = 0; i < cnt; i++ )
- {
- void* ent = g_FuncTable.m_pfnGetEntityHandle( i );
-
- for ( epair_t* epList = *g_FuncTable.m_pfnGetEntityKeyValList( ent ); epList; epList = epList->next )
- {
- if ( !stricmp( "_color", epList->key ) ) {
- float r, g, b;
- sscanf( epList->value, "%f %f %f", &r, &g, &b );
- sprintf( epList->value, "%f %f %f", b, g, r );
- }
- }
- }
+ int cnt = g_FuncTable.m_pfnGetEntityCount();
+
+ for (int i = 0; i < cnt; i++) {
+ void *ent = g_FuncTable.m_pfnGetEntityHandle(i);
+
+ for (epair_t *epList = *g_FuncTable.m_pfnGetEntityKeyValList(ent); epList; epList = epList->next) {
+ if (!stricmp("_color", epList->key)) {
+ float r, g, b;
+ sscanf(epList->value, "%f %f %f", &r, &g, &b);
+ sprintf(epList->value, "%f %f %f", b, g, r);
+ }
+ }
+ }
}
-void DoChangeAngles(){
- int cnt = g_FuncTable.m_pfnGetEntityCount();
-
- for ( int i = 0; i < cnt; i++ )
- {
- void* ent = g_FuncTable.m_pfnGetEntityHandle( i );
-
- for ( epair_t* epList = *g_FuncTable.m_pfnGetEntityKeyValList( ent ); epList; epList = epList->next )
- {
- if ( !stricmp( "angle", epList->key ) ) {
- float angle;
- sscanf( epList->value, "%f", &angle );
- angle += 180;
- while ( angle > 360 )
- angle -= 360;
-
- sprintf( epList->value, "%f", angle );
- }
- }
- }
+void DoChangeAngles()
+{
+ int cnt = g_FuncTable.m_pfnGetEntityCount();
+
+ for (int i = 0; i < cnt; i++) {
+ void *ent = g_FuncTable.m_pfnGetEntityHandle(i);
+
+ for (epair_t *epList = *g_FuncTable.m_pfnGetEntityKeyValList(ent); epList; epList = epList->next) {
+ if (!stricmp("angle", epList->key)) {
+ float angle;
+ sscanf(epList->value, "%f", &angle);
+ angle += 180;
+ while (angle > 360) {
+ angle -= 360;
+ }
+
+ sprintf(epList->value, "%f", angle);
+ }
+ }
+ }
}
-void DoSwapSpawns(){
- int cnt = g_FuncTable.m_pfnGetEntityCount();
-
- for ( int i = 0; i < cnt; i++ )
- {
- void* ent = g_FuncTable.m_pfnGetEntityHandle( i );
-
- for ( epair_t* epList = *g_FuncTable.m_pfnGetEntityKeyValList( ent ); epList; epList = epList->next )
- {
- if ( !stricmp( "classname", epList->key ) ) {
- if ( !strcmp( epList->value, "team_CTF_redplayer" ) ) {
- sprintf( epList->value, "team_CTF_blueplayer" );
- }
- else if ( !strcmp( epList->value, "team_CTF_blueplayer" ) ) {
- sprintf( epList->value, "team_CTF_redplayer" );
- }
-
- if ( !strcmp( epList->value, "team_CTF_redspawn" ) ) {
- sprintf( epList->value, "team_CTF_bluespawn" );
- }
- else if ( !strcmp( epList->value, "team_CTF_bluespawn" ) ) {
- sprintf( epList->value, "team_CTF_redspawn" );
- }
-
- if ( !strcmp( epList->value, "team_CTF_redflag" ) ) {
- sprintf( epList->value, "team_CTF_blueflag" );
- }
- else if ( !strcmp( epList->value, "team_CTF_blueflag" ) ) {
- sprintf( epList->value, "team_CTF_redflag" )
- ;
- }
- if ( !strcmp( epList->value, "team_redobelisk" ) ) {
- sprintf( epList->value, "team_blueobelisk" );
- }
- else if ( !strcmp( epList->value, "team_blueobelisk" ) ) {
- sprintf( epList->value, "team_redobelisk" );
- }
- }
- }
- }
+void DoSwapSpawns()
+{
+ int cnt = g_FuncTable.m_pfnGetEntityCount();
+
+ for (int i = 0; i < cnt; i++) {
+ void *ent = g_FuncTable.m_pfnGetEntityHandle(i);
+
+ for (epair_t *epList = *g_FuncTable.m_pfnGetEntityKeyValList(ent); epList; epList = epList->next) {
+ if (!stricmp("classname", epList->key)) {
+ if (!strcmp(epList->value, "team_CTF_redplayer")) {
+ sprintf(epList->value, "team_CTF_blueplayer");
+ } else if (!strcmp(epList->value, "team_CTF_blueplayer")) {
+ sprintf(epList->value, "team_CTF_redplayer");
+ }
+
+ if (!strcmp(epList->value, "team_CTF_redspawn")) {
+ sprintf(epList->value, "team_CTF_bluespawn");
+ } else if (!strcmp(epList->value, "team_CTF_bluespawn")) {
+ sprintf(epList->value, "team_CTF_redspawn");
+ }
+
+ if (!strcmp(epList->value, "team_CTF_redflag")) {
+ sprintf(epList->value, "team_CTF_blueflag");
+ } else if (!strcmp(epList->value, "team_CTF_blueflag")) {
+ sprintf(epList->value, "team_CTF_redflag");
+ }
+ if (!strcmp(epList->value, "team_redobelisk")) {
+ sprintf(epList->value, "team_blueobelisk");
+ } else if (!strcmp(epList->value, "team_blueobelisk")) {
+ sprintf(epList->value, "team_redobelisk");
+ }
+ }
+ }
+ }
}
/*void test()