// CTextureResetDialog dialog
-CTextureResetDialog::CTextureResetDialog( CWnd* pParent /*=NULL*/ )
- : CDialog( CTextureResetDialog::IDD, pParent ){
- //{{AFX_DATA_INIT(CTextureResetDialog)
- m_bAllTextures = FALSE;
- m_TextureName = _T( "" );
- m_nRotation = 0;
- m_fScaleHorizontal = 0.5f;
- m_fScaleVertical = 0.5f;
- m_nShiftHorizontal = 0;
- m_nShiftVertical = 0;
- m_bOnlyTexture = FALSE;
- m_NewTextureName = _T( "" );
- //}}AFX_DATA_INIT
+CTextureResetDialog::CTextureResetDialog(CWnd *pParent /*=NULL*/ )
+ : CDialog(CTextureResetDialog::IDD, pParent)
+{
+ //{{AFX_DATA_INIT(CTextureResetDialog)
+ m_bAllTextures = FALSE;
+ m_TextureName = _T("");
+ m_nRotation = 0;
+ m_fScaleHorizontal = 0.5f;
+ m_fScaleVertical = 0.5f;
+ m_nShiftHorizontal = 0;
+ m_nShiftVertical = 0;
+ m_bOnlyTexture = FALSE;
+ m_NewTextureName = _T("");
+ //}}AFX_DATA_INIT
}
-void CTextureResetDialog::DoDataExchange( CDataExchange* pDX ){
- CDialog::DoDataExchange( pDX );
- //{{AFX_DATA_MAP(CTextureResetDialog)
- DDX_Check( pDX, IDC_ALLTEXTURES_CHECK, m_bAllTextures );
- DDX_Text( pDX, IDC_RESET_TEXTURE_EDIT, m_TextureName );
- DDV_MaxChars( pDX, m_TextureName, 256 );
- DDX_Text( pDX, IDC_ROTATION_EDIT, m_nRotation );
- DDV_MinMaxInt( pDX, m_nRotation, 0, 360 );
- DDX_Text( pDX, IDC_SCL_HOR_EDIT, m_fScaleHorizontal );
- DDX_Text( pDX, IDC_SCL_VERT_EDIT, m_fScaleVertical );
- DDX_Text( pDX, IDC_SHFT_HOR_EDIT, m_nShiftHorizontal );
- DDX_Text( pDX, IDC_SHFT_VER_EDIT, m_nShiftVertical );
- DDX_Check( pDX, IDC_ONLYTEXTURE_CHECK, m_bOnlyTexture );
- DDX_Text( pDX, IDC_RESET_NEW_TEXTURE_EDIT, m_NewTextureName );
- DDV_MaxChars( pDX, m_NewTextureName, 256 );
- //}}AFX_DATA_MAP
+void CTextureResetDialog::DoDataExchange(CDataExchange *pDX)
+{
+ CDialog::DoDataExchange(pDX);
+ //{{AFX_DATA_MAP(CTextureResetDialog)
+ DDX_Check(pDX, IDC_ALLTEXTURES_CHECK, m_bAllTextures);
+ DDX_Text(pDX, IDC_RESET_TEXTURE_EDIT, m_TextureName);
+ DDV_MaxChars(pDX, m_TextureName, 256);
+ DDX_Text(pDX, IDC_ROTATION_EDIT, m_nRotation);
+ DDV_MinMaxInt(pDX, m_nRotation, 0, 360);
+ DDX_Text(pDX, IDC_SCL_HOR_EDIT, m_fScaleHorizontal);
+ DDX_Text(pDX, IDC_SCL_VERT_EDIT, m_fScaleVertical);
+ DDX_Text(pDX, IDC_SHFT_HOR_EDIT, m_nShiftHorizontal);
+ DDX_Text(pDX, IDC_SHFT_VER_EDIT, m_nShiftVertical);
+ DDX_Check(pDX, IDC_ONLYTEXTURE_CHECK, m_bOnlyTexture);
+ DDX_Text(pDX, IDC_RESET_NEW_TEXTURE_EDIT, m_NewTextureName);
+ DDV_MaxChars(pDX, m_NewTextureName, 256);
+ //}}AFX_DATA_MAP
}
-BEGIN_MESSAGE_MAP( CTextureResetDialog, CDialog )
+BEGIN_MESSAGE_MAP( CTextureResetDialog, CDialog
+)
+
//{{AFX_MSG_MAP(CTextureResetDialog)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP