-cmake_minimum_required(VERSION 2.8 FATAL_ERROR)
+cmake_minimum_required(VERSION 2.8.11 FATAL_ERROR)
+
+option(SKIP_RADIANT "don't build the gui, useful for map compile servers" OFF)
project(NetRadiant C CXX)
+# Enable Debug by default, can be changed with -DCMAKE_BUILD_TYPE=Release
+if (NOT CMAKE_BUILD_TYPE)
+ set(CMAKE_BUILD_TYPE Debug)
+endif ()
+
+#-----------------------------------------------------------------------
+# Version
+#-----------------------------------------------------------------------
+
#CMake 3.0+ would allow this in project()
set(NetRadiant_VERSION_MAJOR 1)
set(NetRadiant_VERSION_MINOR 5)
set(NetRadiant_VERSION_PATCH 0)
set(NetRadiant_VERSION ${NetRadiant_VERSION_MAJOR}.${NetRadiant_VERSION_MINOR}.${NetRadiant_VERSION_PATCH})
set(Q3MAP_VERSION 2.5.17n)
-
-set(RADIANT_VERSION_STRING "${NetRadiant_VERSION}n${GIT_VERSION}")
-execute_process(COMMAND git rev-parse --short HEAD
- OUTPUT_VARIABLE GIT_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE)
-if(GIT_VERSION)
+set(Q3MAP_STREAM_VERSION 1)
+
+find_package(Git REQUIRED)
+execute_process(
+ COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
+ WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
+ OUTPUT_VARIABLE GIT_VERSION
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+)
+set(RADIANT_VERSION_STRING "${NetRadiant_VERSION}n")
+if (GIT_VERSION)
set(RADIANT_VERSION_STRING "${RADIANT_VERSION_STRING}-git-${GIT_VERSION}")
set(Q3MAP_VERSION "${Q3MAP_VERSION}-git-${GIT_VERSION}")
-endif()
-
-if(WIN32)
- set(RADIANT_EXECUTABLE "exe")
-else()
- execute_process(COMMAND uname -m
- OUTPUT_VARIABLE RADIANT_EXECUTABLE OUTPUT_STRIP_TRAILING_WHITESPACE)
-endif()
-set(RADIANT_ABOUTMSG "Custom build" CACHE STRING "About message")
+endif ()
+
+configure_file("${PROJECT_SOURCE_DIR}/include/version.cpp.in" "${PROJECT_BINARY_DIR}/version.cpp")
+
+add_library(version "${PROJECT_BINARY_DIR}/version.cpp")
+set_property(TARGET version PROPERTY POSITION_INDEPENDENT_CODE TRUE)
+set(RADIANT_ABOUTMSG "Custom build" CACHE STRING "About message")
message(STATUS "Building ${PROJECT_NAME} ${RADIANT_VERSION_STRING} ${RADIANT_ABOUTMSG}")
+#-----------------------------------------------------------------------
+# Language standard
+#-----------------------------------------------------------------------
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR CMAKE_COMPILER_IS_GNUCXX)
include(CheckCXXCompilerFlag)
check_cxx_compiler_flag(--std=c++${CMAKE_CXX_STANDARD} STD_CXX)
- if(STD_CXX)
+ if (STD_CXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++${CMAKE_CXX_STANDARD}")
- else()
+ else ()
message(SEND_ERROR "Requires C++${CMAKE_CXX_STANDARD} or better")
- endif()
-else()
+ endif ()
+else ()
message(WARNING "Unrecognized compiler: ${CMAKE_CXX_COMPILER_ID}, make sure it supports C++${CMAKE_CXX_STANDARD}")
-endif()
+endif ()
-set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake ${CMAKE_MODULE_PATH})
+#-----------------------------------------------------------------------
+# Defs
+#-----------------------------------------------------------------------
-# Enable Debug by default, can be changed with -D CMAKE_BUILD_TYPE=Release
-if(CMAKE_BUILD_TYPE STREQUAL "")
- set(CMAKE_BUILD_TYPE Debug)
- add_definitions(-D_DEBUG=1)
-else()
-endif()
+list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
-find_package(OpenGL REQUIRED)
+if (CMAKE_BUILD_TYPE MATCHES Debug)
+ add_definitions(-D_DEBUG=1)
+endif ()
add_definitions(
- -DRADIANT_VERSION="${RADIANT_VERSION_STRING}"
- -DRADIANT_MAJOR_VERSION="${NetRadiant_VERSION_MINOR}"
- -DRADIANT_MINOR_VERSION="${NetRadiant_VERSION_PATCH}"
- -DRADIANT_ABOUTMSG="${RADIANT_ABOUTMSG}"
- -DRADIANT_EXECUTABLE="${RADIANT_EXECUTABLE}"
+ -DGTK_DISABLE_SINGLE_INCLUDES
+ -DGSEAL_ENABLE
+ -DGDK_DISABLE_DEPRECATED
+ -DGTK_DISABLE_DEPRECATED
)
-if(NOT WIN32)
+
+if (NOT WIN32)
add_definitions(
- -DPOSIX=1
- -DXWINDOWS=1
+ -DPOSIX=1
+ -DXWINDOWS=1
)
-else()
+ find_package(X11 REQUIRED)
+ include_directories(${X11_INCLUDE_DIR})
+else ()
add_definitions(
- -D_WIN32
+ -DWIN32=1
+ -D_WIN32=1
)
-endif()
+endif ()
-set(INCLUDELIST
- include/aboutmsg.h
- include/cullable.cpp
- include/cullable.h
- include/editable.cpp
- include/editable.h
- include/iarchive.cpp
- include/iarchive.h
- include/ibrush.cpp
- include/ibrush.h
- include/icamera.cpp
- include/icamera.h
- include/idatastream.cpp
- include/idatastream.h
- include/ieclass.cpp
- include/ieclass.h
- include/ientity.cpp
- include/ientity.h
- include/ifilesystem.cpp
- include/ifilesystem.h
- include/ifiletypes.cpp
- include/ifiletypes.h
- include/ifilter.cpp
- include/ifilter.h
- include/igl.cpp
- include/igl.h
- include/iglrender.cpp
- include/iglrender.h
- include/igtkgl.cpp
- include/igtkgl.h
- include/iimage.cpp
- include/iimage.h
- include/imap.cpp
- include/imap.h
- include/imodel.cpp
- include/imodel.h
- include/ipatch.cpp
- include/ipatch.h
- include/iplugin.cpp
- include/iplugin.h
- include/ireference.cpp
- include/ireference.h
- include/irender.cpp
- include/irender.h
- include/iscenegraph.cpp
- include/iscenegraph.h
- include/iscriplib.cpp
- include/iscriplib.h
- include/iselection.cpp
- include/iselection.h
- include/ishaders.cpp
- include/ishaders.h
- include/itexdef.cpp
- include/itexdef.h
- include/itextstream.cpp
- include/itextstream.h
- include/itextures.cpp
- include/itextures.h
- include/itoolbar.cpp
- include/itoolbar.h
- include/iundo.cpp
- include/iundo.h
- include/mapfile.cpp
- include/mapfile.h
- include/modelskin.cpp
- include/modelskin.h
- include/moduleobserver.cpp
- include/moduleobserver.h
- include/modulesystem.cpp
- include/modulesystem.h
- include/nameable.cpp
- include/nameable.h
- include/namespace.cpp
- include/namespace.h
- include/preferencesystem.cpp
- include/preferencesystem.h
- include/qerplugin.cpp
- include/qerplugin.h
- include/renderable.cpp
- include/renderable.h
- include/selectable.cpp
- include/selectable.h
- include/stream_version.h
- include/version.h
- include/warnings.h
- include/windowobserver.cpp
- include/windowobserver.h
-)
+#-----------------------------------------------------------------------
+# Libraries
+#-----------------------------------------------------------------------
add_subdirectory(libs)
-add_subdirectory(contrib)
-add_subdirectory(plugins)
+set(INCLUDELIST
+ include/aboutmsg.h
+ include/cullable.h
+ include/editable.h
+ include/iarchive.h
+ include/ibrush.h
+ include/icamera.h
+ include/idatastream.h
+ include/ieclass.h
+ include/ientity.h
+ include/ifilesystem.h
+ include/ifiletypes.h
+ include/ifilter.h
+ include/igl.h
+ include/iglrender.h
+ include/igtkgl.h
+ include/iimage.h
+ include/imap.h
+ include/imodel.h
+ include/ipatch.h
+ include/iplugin.h
+ include/ireference.h
+ include/irender.h
+ include/iscenegraph.h
+ include/iscriplib.h
+ include/iselection.h
+ include/ishaders.h
+ include/itexdef.h
+ include/itextstream.h
+ include/itextures.h
+ include/itoolbar.h
+ include/iundo.h
+ include/mapfile.h
+ include/modelskin.h
+ include/moduleobserver.h
+ include/modulesystem.h
+ include/nameable.h
+ include/namespace.h
+ include/preferencesystem.cpp
+ include/preferencesystem.h
+ include/qerplugin.h
+ include/renderable.h
+ include/selectable.h
+ include/stream_version.h
+ include/version.h
+ include/warnings.h
+ include/windowobserver.h
+ )
+add_library(includes ${INCLUDELIST})
+
+#-----------------------------------------------------------------------
+# Plugins
+#-----------------------------------------------------------------------
+
+if (NOT SKIP_RADIANT)
+ add_subdirectory(contrib)
+endif ()
+
+#-----------------------------------------------------------------------
+# Modules
+#-----------------------------------------------------------------------
+
+if (NOT SKIP_RADIANT)
+ add_subdirectory(plugins)
+endif ()
+
+#-----------------------------------------------------------------------
+# Radiant
+#-----------------------------------------------------------------------
+
+if (NOT SKIP_RADIANT)
+ add_subdirectory(radiant build)
+endif ()
+
+if (CMAKE_EXECUTABLE_SUFFIX)
+ set(RADIANT_EXECUTABLE ${CMAKE_EXECUTABLE_SUFFIX})
+else ()
+ execute_process(
+ COMMAND uname -m
+ OUTPUT_VARIABLE RADIANT_EXECUTABLE
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+ )
+endif ()
+
+if (NOT SKIP_RADIANT)
+ set_target_properties(radiant PROPERTIES
+ COMPILE_DEFINITIONS RADIANT_EXECUTABLE="${RADIANT_EXECUTABLE}"
+ )
+endif ()
-add_subdirectory(radiant build)
+#-----------------------------------------------------------------------
+# Tools
+#-----------------------------------------------------------------------
add_subdirectory(tools)
-if(NOT (CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR))
+if (NOT (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR))
# Copy data files from sources to the build directory
message(STATUS "Copying data files")
- file(GLOB DATA_FILES "${CMAKE_SOURCE_DIR}/setup/data/tools/*")
- file(COPY ${DATA_FILES} DESTINATION "${CMAKE_BINARY_DIR}")
- file(GLOB DATA_FILES "${CMAKE_SOURCE_DIR}/docs/*")
- file(COPY ${DATA_FILES} DESTINATION "${CMAKE_BINARY_DIR}/docs")
-endif()
+ file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/setup/data/tools/*")
+ file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}")
+ file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/docs/*")
+ file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}/docs")
+endif ()
+
+#-----------------------------------------------------------------------
+# Game packs
+#-----------------------------------------------------------------------
option(DOWNLOAD_GAMEPACKS "Download game packs" ON)
add_custom_target(game_packs
- COMMAND ${CMAKE_COMMAND} -E make_directory games
- COMMAND DOWNLOAD_GAMEPACKS=yes SOURCE_DIR="${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/install-gamepacks.sh" "${CMAKE_BINARY_DIR}"
- COMMENT "Downloading game packs"
-)
+ COMMAND ${CMAKE_COMMAND} -E make_directory games
+ COMMAND DOWNLOAD_GAMEPACKS=yes SOURCE_DIR="${PROJECT_SOURCE_DIR}" "${PROJECT_SOURCE_DIR}/install-gamepacks.sh" "${PROJECT_BINARY_DIR}"
+ COMMENT "Downloading game packs"
+ )
add_custom_command(OUTPUT games
- COMMAND make game_packs
- DEPENDS download-gamepacks.sh install-gamepacks.sh install-gamepack.sh
-)
-if(DOWNLOAD_GAMEPACKS)
+ COMMAND make game_packs
+ DEPENDS download-gamepacks.sh install-gamepacks.sh install-gamepack.sh
+ )
+if (DOWNLOAD_GAMEPACKS)
add_custom_target(game_packs_all ALL DEPENDS games)
-endif()
+endif ()