]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - CMakeLists.txt
bundle: export gtk theme/engine bundle code to the script
[xonotic/netradiant.git] / CMakeLists.txt
index f3d85967dfc233974e81e782d92f15f5b70ee3a8..154a873dbbed798b098b6912455ae64754963dce 100644 (file)
@@ -24,7 +24,7 @@ endif ()
 
 set(RADIANT_NAME "NetRadiant" CACHE INTERNAL "...")
 add_definitions(-DRADIANT_NAME="${RADIANT_NAME}")
-set(RADIANT_BASENAME netradiant CACHE INTERNAL "...")
+set(RADIANT_BASENAME "netradiant" CACHE INTERNAL "...")
 add_definitions(-DRADIANT_BASENAME="${RADIANT_BASENAME}")
 
 set(RADIANT_LIB_DIR ${CMAKE_INSTALL_PREFIX} CACHE INTERNAL "...")
@@ -37,6 +37,8 @@ if (FHS_INSTALL)
     set(RADIANT_DATA_DIR ${CMAKE_INSTALL_PREFIX}/share/${RADIANT_BASENAME})
 endif ()
 
+set(GAMEPACKS_DOWNLOAD_DIR ${PROJECT_BINARY_DIR}/download CACHE PATH "Where to store downloaded game packs")
+
 #-----------------------------------------------------------------------
 # Version
 #-----------------------------------------------------------------------
@@ -136,6 +138,10 @@ endif ()
 if (BUILD_RADIANT)
     set(GTK_TARGET 2 CACHE STRING "GTK target")
     add_definitions(-DGTK_TARGET=${GTK_TARGET})
+
+    if (GTK_TARGET EQUAL 2 AND WIN32)
+        add_definitions(-DWORKAROUND_WINDOWS_GTK2_GLWIDGET=1)
+    endif ()
 endif ()
 
 #-----------------------------------------------------------------------
@@ -144,6 +150,7 @@ endif ()
 
 if (BUILD_BINARIES)
     add_definitions(-DRADIANT_VERSION="${RADIANT_VERSION}")
+    add_definitions(-DRADIANT_VERSION_STRING="${RADIANT_VERSION_STRING}")
 
     if (NOT CMAKE_BUILD_TYPE MATCHES Release)
         add_definitions(-D_DEBUG=1)
@@ -209,33 +216,27 @@ if (BUILD_BINARIES)
     macro (copy_dlls target)
         if (BUNDLE_LIBRARIES AND WIN32)
             add_custom_command(TARGET ${target} POST_BUILD
-                COMMAND bash
-                ARGS -c "ldd '$<TARGET_FILE:${target}>' | egrep -i '\\.dll ' | grep -iv '/c/Windows' | awk '{ print $1 }' | while read dll; do dllbasename=\"$(which \"$dll\")\"; [ -f \"${PROJECT_BINARY_DIR}/$dllbasename\" ] || cp --preserve=timestamps \"$dllbasename\" '${PROJECT_BINARY_DIR}'; done"
+                COMMAND "${PROJECT_SOURCE_DIR}/library-bundler"
+                ARGS "windows" "$<TARGET_FILE:${target}>" "${PROJECT_BINARY_DIR}"
                 VERBATIM
-        )
+            )
         endif ()
     endmacro ()
 
     macro (bundle_stuff target)
         if (BUNDLE_LIBRARIES AND WIN32)
-            add_custom_command(TARGET ${target} POST_BUILD
-                COMMAND bash
-                ARGS -c "mkdir -p '${PROJECT_BINARY_DIR}/share/themes'; mkdir -p '${PROJECT_BINARY_DIR}/lib'; mingw=\"$(echo '${CMAKE_C_COMPILER}' | sed -e 's|/bin/.*||')\"; [ -d '${PROJECT_BINARY_DIR}/share/themes/MS-Windows' ] || cp -r --preserve=timestamps \"$mingw/share/themes/MS-Windows\" '${PROJECT_BINARY_DIR}/share/themes/'; [ -d '${PROJECT_BINARY_DIR}/lib/gdk-pixbuf-2.0' ] || cp -r --preserve=timestamps \"$mingw/lib/gdk-pixbuf-2.0\" '${PROJECT_BINARY_DIR}/lib/'; [ -d '${PROJECT_BINARY_DIR}/lib/gtk-2.0' ] || cp -r --preserve=timestamps \"$mingw/lib/gtk-2.0\" '${PROJECT_BINARY_DIR}/lib/'"
-                VERBATIM
-        )
-
-        file(GLOB DLL_FILES ${PROJECT_BINARY_DIR}/*.dll)
-
-        install(FILES
-            ${DLL_FILES}
-            DESTINATION ${CMAKE_INSTALL_PREFIX}
-        )
-
-        install(DIRECTORY
-            ${PROJECT_BINARY_DIR}/lib
-            ${PROJECT_BINARY_DIR}/share
-            DESTINATION ${CMAKE_INSTALL_PREFIX}
-        )
+            file(GLOB DLL_FILES ${PROJECT_BINARY_DIR}/*.dll)
+
+            install(FILES
+                ${DLL_FILES}
+                DESTINATION ${CMAKE_INSTALL_PREFIX}
+            )
+
+            install(DIRECTORY
+                ${PROJECT_BINARY_DIR}/lib
+                ${PROJECT_BINARY_DIR}/share
+                DESTINATION ${CMAKE_INSTALL_PREFIX}
+            )
         endif ()
     endmacro ()
 endif ()
@@ -321,7 +322,7 @@ set(GAMEPACKS_NAME_LIST none CACHE STRING "Download game packs by name")
 
 if (DOWNLOAD_GAMEPACKS)
     add_custom_target(game_packs ALL
-       COMMAND "${PROJECT_SOURCE_DIR}/gamepack-manager" --license ${GAMEPACKS_LICENSE_LIST} --name ${GAMEPACKS_NAME_LIST} --download-dir "${PROJECT_BINARY_DIR}/download" --install-dir "${PROJECT_BINARY_DIR}" --download --install
+       COMMAND "${PROJECT_SOURCE_DIR}/gamepack-manager" --license ${GAMEPACKS_LICENSE_LIST} --name ${GAMEPACKS_NAME_LIST} --download-dir "${GAMEPACKS_DOWNLOAD_DIR}" --install-dir "${PROJECT_BINARY_DIR}/gamepacks" --download --install
        COMMENT "Downloading game packs"
     )
 endif ()
@@ -348,11 +349,8 @@ if (DOWNLOAD_GAMEPACKS)
        set(GAME_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
     endif ()
 
-    file(GLOB GAME_DIRS ${PROJECT_BINARY_DIR}/*.game)
-
     install(DIRECTORY
-        ${PROJECT_BINARY_DIR}/games
-        ${GAME_DIRS}
+        ${PROJECT_BINARY_DIR}/gamepacks
         DESTINATION ${RADIANT_DATA_DIR}
     )
 endif ()