]> git.xonotic.org Git - xonotic/darkplaces.git/shortlog
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2021-04-12 bones_was_hereFix merge conflict caused by 8ae31a0c being copied... bones_was_here/sleep
2021-04-11 cloudwalkimage: Sanitize paths on *all* images rather than image...
2021-04-11 cloudwalkhost: Make delta non-static in Host_Sleep
2021-04-11 cloudwalkcl_parse: Implement 7th mode for cl_nettimesyncboundmod...
2021-04-11 cloudwalkcl_input: Don't floor cl.cmd.frametime to the nearest...
2021-04-11 cloudwalkclient: Improve input packet timing (netfps)
2021-04-11 cloudwalkcl_parse: Clarify a few cvar descriptions
2021-04-11 cloudwalkcl_parse: Further optimize CL_NetworkTimeReceived
2021-04-11 cloudwalkcl_parse: Refactor cl_nettimesyncboundmode check into...
2021-04-11 cloudwalksv_main: Let the other players know if a connected...
2021-04-11 cloudwalkrender: Refactor R_CullBox to simplify it. 114/merge
2021-04-05 bones_was_hereSys_Sleep: support nanosleep() and prefer it on modern... 116/head
2021-04-05 bones_was_hereSys_Sleep: remove some repetition
2021-04-05 bones_was_hereReduce code duplication in SV_ThreadFunc
2021-04-05 bones_was_hereSys_Sleep, LHNET_SleepUntilPacket: take nanoseconds...
2021-04-05 bones_was_hereHost_Sleep: Why was delta static?
2021-04-04 bones_was_hereRemove NetConn_SleepMicroseconds and directly call...
2021-03-30 cloudwalksv_user: Check if frametime is positive
2021-03-30 cloudwalksv_user: Don't bound moveframetime to a multiple of...
2021-03-29 cloudwalkcl_screen: Finish frames even if we're minimized, if...
2021-03-29 cloudwalkprotocol: Make receivetime a float since it's derived...
2021-03-29 cloudwalksv_user: Use sv.time directly, to limit reported time...
2021-03-29 cloudwalkRevert "Tell clients to reconnect before loading the...
2021-03-29 cloudwalkserver: Remove unused/broken ping smoothing feature
2021-03-29 cloudwalksv_user: Don't detect heavy movement loss right after...
2021-03-29 cloudwalkserver: Limit moveframetime to a multiple of sv.frametime
2021-03-29 cloudwalksv_user: Remove redundant return/unreachable code
2021-03-09 cloudwalkcmd: Dynamically allocate the command interpreters
2021-03-06 cloudwalksys: Simplify Sys_LoadLibrary. Implement Sys_LoadDepend...
2021-03-06 cloudwalksys: Rename Sys_UnloadLibrary to Sys_FreeLibrary for...
2021-02-04 cloudwalkcl_particles: Fix rain splash particles falling through... 103/merge
2021-02-04 cloudwalksys_win: Remove pointless cls.state sets since we're...
2021-01-24 cloudwalkkeys: Fix intermittent buffer overflow when pasting...
2021-01-06 cloudwalkmodel_shared: Avoid Mod_MakeSortedSurfaces if dedicated...
2021-01-06 cloudwalkmodel_shared: Clarify comments
2021-01-06 cloudwalkmodel_brush: Rename some Q1BSP functions that are actua...
2021-01-01 cloudwalkmodel_brush: More work on VBSP. Still crashes.
2021-01-01 cloudwalkmodel_brush: Very early implementation of VBSP loader...
2020-12-31 cloudwalkconsole: Readd code accidentally removed
2020-12-31 cloudwalkmodel_vbsp: Move magic header define to its appropriate...
2020-12-31 cloudwalkmodel_shared: Fix gcc warning
2020-12-31 cloudwalkAdd missing include guards. Formatting improvement
2020-12-31 cloudwalkfs: Create header for Source engine VPK format
2020-12-31 cloudwalkmodel: Create header for Half-Life MDL format
2020-12-31 cloudwalkmodel: Recognize Valve BSP format. Add file format...
2020-12-29 havocFix crash in q3bsp loading on submodels where it was...
2020-12-23 cloudwalkcom_game: Add GAME_BATTLEMETAL
2020-12-21 cloudwalkshader_glsl: Don't use the r_colorfringe codepath if...
2020-12-21 cloudwalksv_ccmds: Comment fix
2020-12-20 cloudwalkmodel_shared: Fix compile warning and error with gcc
2020-12-20 cloudwalkcvar: Check if cvar is NULL before adding callback...
2020-12-20 cloudwalkmodel_brush: Remove commented out code
2020-12-19 havocReplaced some model fields and changed their purpose...
2020-12-19 havocFix a few warnings in VS2019.
2020-12-18 cloudwalkcl_input: Implement CheckJump function. Rename ambiguou...
2020-12-16 cloudwalkRevert "shader_glsl: Don't apply the fringe effect...
2020-12-16 cloudwalkshader_glsl: Don't apply the fringe effect if it's...
2020-12-16 cloudwalkcl_input: Simplify wishspeed calculation to use VectorN...
2020-12-16 cloudwalkmathlib: Simplify VectorNormalizeLength to use existing...
2020-12-16 cloudwalksys: Remove unnecessary curly braces from a commented...
2020-12-16 cloudwalkgl: Fix r_lockpvs behaving like r_lockvisibility. Minor...
2020-12-03 cloudwalkgl_rmain: Fix skybox fog disappearing with certain...
2020-11-30 cloudwalkclvm_cmds, sv_main: Whitespace and cvar description fix
2020-11-30 cloudwalkgl_textures: Remove redundant check. glt->bufferpixels...
2020-11-30 cloudwalkgl_rmain: Comments and style fix (no pun intended...)
2020-11-30 cloudwalkcl_demo: Fix demo loop playback bugs. Should behave...
2020-11-30 cloudwalkcl_parse: Only print if server actually disconnected
2020-11-30 cloudwalkgl_textures: Fix warning
2020-11-30 havocRefactored lightmap update handling and added cvars...
2020-11-30 havocRemove inline keyword on List_* functions, inline in...
2020-11-30 havocAdd missing code modules to vs2019 project.
2020-11-29 cloudwalkgl_textures: Totally disable the partial update codepat...
2020-11-28 cloudwalkprvm_edict: Spelling
2020-11-28 cloudwalkprvm_execprogram: Polish pass over error messages
2020-11-28 cloudwalkprvm_execprogram: Compare against numglobals instead...
2020-11-28 cloudwalkpr_comp: Slightly improve commenting. Use explicit...
2020-11-28 cloudwalkpr_comp: Add the rest of FTEQW's opcodes
2020-11-28 cloudwalkcsprogs: Pass menu/focus state as a third parameter...
2020-11-28 cloudwalkprvm_edict: Add warning for attempting to load FTEQW...
2020-11-28 cloudwalkpr_comp: Fix typo in comments
2020-11-14 cloudwalkgl_draw, model_shared: Refactor vertex adding. Add...
2020-11-09 cloudwalkRevert "cmd: Merge cmd_server and cmd_client into cmd_l...
2020-11-09 cloudwalkgl_textures: Optimize the gl_nopartialtextureupdates...
2020-11-08 cloudwalkprvm_edict: Link all edicts to the world when loaded...
2020-11-08 cloudwalkimage: Check if file exists first to allow early out...
2020-11-08 cloudwalkgl_rmain: Duplicate the lightmap update code to avoid...
2020-11-08 cloudwalkgl_rmain: Render anything RENDER_VIEWMODEL when in...
2020-11-08 cloudwalkcom_list: Implement the rest of the linked list API...
2020-11-08 cloudwalkcvar: When saving init state, simply make a copy of...
2020-10-27 cloudwalkcmd: Merge cmd_server and cmd_client into cmd_local...
2020-10-27 cloudwalkMerge the sendcvar command into one. Call the old funct...
2020-10-25 cloudwalkgl_textures: Set gl_max_lightmapsize to 512 by default...
2020-10-25 cloudwalkgl_rsurf: Actually use the model pointer
2020-10-25 cloudwalkgl_rmain: Small cleanup
2020-10-20 cloudwalkgl_textures: Set gl_nopartialtextureupdates to 1 by...
2020-10-20 cloudwalkgl_rsurf: Whitespace
2020-10-20 cloudwalkgl_rmain: Don't draw any entities except the world...
2020-10-20 cloudwalkgl_rmain: Remove some dead code
2020-10-20 cloudwalkgl_rmain: Instead of avoiding a call to R_BuildLightmap...
2020-10-20 cloudwalkmathlib: Implement Q_rint and use it
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