From d5e003f0dcfeb858d15b3e4a822b4dcd84a83706 Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 8 Jul 2002 00:02:03 +0000 Subject: [PATCH] added snd_null for anyone who can't use the other sound drivers, and cleaned up the notes regarding sound drivers in the makefile git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2011 d7cf8633-e32d-0410-b094-e92efae38249 --- makefile | 25 +++++++++----- snd_null.c | 100 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 116 insertions(+), 9 deletions(-) create mode 100755 snd_null.c diff --git a/makefile b/makefile index b93a0f47..abbb5bbf 100644 --- a/makefile +++ b/makefile @@ -1,13 +1,20 @@ -#uncomment one of these according to your sound driver -#if you use ALSA version 0.9.x -#SND=snd_alsa_0_9.o + + +#uncomment these according to your sound driver + +#recommended for: anyone not using ALSA 0.5 +SND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o +SOUNDLIB= +#recommended for: anyone using ALSA 0.5 +#SND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o #SOUNDLIB=-lasound -#if you use ALSA version 0.5.x -#SND=snd_alsa_0_5.o +#recommended for: no one (this driver needs to be updated, it doesn't compile anymore) +#SND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o #SOUNDLIB=-lasound -#if you use the kernel sound driver or OSS -SND=snd_oss.o -SOUNDLIB= +#recommended for: anyone who can't use the above drivers +#SND=snd_null.o +#SOUNDLIB= + #uncomment your preference #if you want CD sound in Linux @@ -15,7 +22,7 @@ SOUNDLIB= #if you want no CD audio CD=cd_null.o -OBJECTS= builddate.o $(CD) chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o r_sky.o gl_rmain.o gl_rsurf.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_explosion.o sbar.o snd_dma.o snd_mem.o snd_mix.o $(SND) sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o protocol.o quakeio.o r_clip.o ui.o portals.o sys_shared.o cl_light.o gl_backend.o cl_particles.o cl_screen.o cgamevm.o cgame.o filematch.o collision.o cl_collision.o matrix4x4.o matrix3x4.o +OBJECTS= builddate.o $(CD) $(SND) chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o r_sky.o gl_rmain.o gl_rsurf.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_explosion.o sbar.o sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o protocol.o quakeio.o r_clip.o ui.o portals.o sys_shared.o cl_light.o gl_backend.o cl_particles.o cl_screen.o cgamevm.o cgame.o filematch.o collision.o cl_collision.o matrix4x4.o matrix3x4.o #K6/athlon optimizations CPUOPTIMIZATIONS=-march=k6 diff --git a/snd_null.c b/snd_null.c new file mode 100755 index 00000000..bb8bc224 --- /dev/null +++ b/snd_null.c @@ -0,0 +1,100 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// snd_null.c -- include this instead of all the other snd_* files to have +// no sound code whatsoever + +#include "quakedef.h" + +cvar_t bgmvolume = {CVAR_SAVE, "bgmvolume", "1"}; +cvar_t volume = {CVAR_SAVE, "volume", "0.7"}; + +qboolean snd_initialized = false; + +void S_Init (void) +{ + Cvar_RegisterVariable(&bgmvolume); + Cvar_RegisterVariable(&volume); +} + +void S_AmbientOff (void) +{ +} + +void S_AmbientOn (void) +{ +} + +void S_Shutdown (void) +{ +} + +void S_TouchSound (char *sample) +{ +} + +void S_ClearBuffer (void) +{ +} + +void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) +{ +} + +void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) +{ +} + +void S_StopSound (int entnum, int entchannel) +{ +} + +sfx_t *S_PrecacheSound (char *sample, int complain) +{ + return NULL; +} + +void S_ClearPrecache (void) +{ +} + +void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up) +{ +} + +void S_StopAllSounds (qboolean clear) +{ +} + +void S_BeginPrecaching (void) +{ +} + +void S_EndPrecaching (void) +{ +} + +void S_ExtraUpdate (void) +{ +} + +void S_LocalSound (char *s) +{ +} + -- 2.39.2