From 7e973e86c5b9abe7638782e877603832861e9870 Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 15 Jan 2003 13:05:32 +0000 Subject: [PATCH] expanded string table offset table from 1024 to 65536, there must be a better solution than this though... this fixes savegame loading (which allocates lots of negative string offsets) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2689 d7cf8633-e32d-0410-b094-e92efae38249 --- pr_exec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pr_exec.c b/pr_exec.c index 05e366d2..259b5cbd 100644 --- a/pr_exec.c +++ b/pr_exec.c @@ -428,7 +428,7 @@ chooseexecprogram: } // LordHavoc: grabbed these from QWSV, works around a gcc 2.95.3 compiler bug -#define MAX_PRSTR 1024 +#define MAX_PRSTR 65536 static char *pr_strtbl[MAX_PRSTR]; static int num_prstr; -- 2.39.2