Merge PR 'sv_gameplayfix_stepmultipletimes 1: Prevent players moving too far/fast...
[xonotic/darkplaces.git] / sv_phys.c
2022-01-16 bones_was_hereMerge PR 'sv_gameplayfix_stepmultipletimes 1: Prevent...
2022-01-16 bones_was_hereMerge PR 'sv_gameplayfix_stepmultipletimes 1: Make...
2022-01-16 bones_was_hereMerge MR 'Set groundentity when sv_gameplayfix_downtrac...
2022-01-13 bones_was_hereMerge MR 'Make trace entity culling optional for specta...
2022-01-09 bones_was_hereSet groundentity when sv_gameplayfix_downtracesupportso... bones_was_here/walking_groundentity_fix
2022-01-09 bones_was_herePrevent players moving too far when stepping up bones_was_here/stepup_distance
2022-01-09 bones_was_hereMake stepping up while jumping reliable bones_was_here/stepup_reliability
2021-07-22 CloudwalkMerge branch 'Mario/dpk_support' of gitlab.com:xonotic...
2021-07-21 Cloudwalkode: Add more #ifdefs to ensure ODE is fully disabled...
2021-07-21 Cloudwalkedict: Move free and freetime into prvm_edict_t itself
2020-10-05 cloudwalksv_user: Rename SV_ClientThink to SV_PlayerPhysics...
2020-10-02 cloudwalkmodel_shared: Rename dp_model_t to model_t, to avoid...
2020-09-17 cloudwalkFix remaining clang compile warnings
2020-09-17 cloudwalkRename qboolean to qbool
2020-06-30 cloudwalkDisable PRVM_64 until it can be developed further....
2020-05-27 cloudwalkFix incorrect types causing fp precision errors with...
2020-05-26 cloudwalkClean up qtypes.h. Use stdbool.h on non-MSVC. Replace...
2020-05-26 cloudwalkImplement clipgroup extension from DarkplacesRM
2020-02-06 havocImplemented garbage collection of lost references to...
2020-01-09 havocCorrected names in credits to be more accurate and...
2019-12-31 divverentFixed compile warnings - Corrected formatting of 'if...
2018-04-10 havocRemove the model parameter from NativeContentsFromSuper...
2018-03-24 havocAdd skipmaterialflagsmask feature to TraceLine and...
2017-01-02 havocFix rogue mission pack (Dissolution of Eternity) plasma...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-08-18 divverentAdd user defined movetypes extension
2016-07-30 divverentDon't run MOVETYPE_NOCLIP physics asynchronously
2015-12-28 divverentNew feature: disableclientprediction == -1.
2015-08-03 divverentOnly abort the move of a MOVETYPE_TOSS entity if it...
2014-05-08 havocOverhauled the tracebox extending code, it now lives...
2014-05-08 havocFix a compile error when using COLLISION_PARANOID 3.
2014-05-08 havocFix sv_jumpstep cvar, whose behavior was completely...
2013-03-24 havocreworked the MOVETYPE_WALK and MOVETYPE_STEP sticking...
2013-03-02 havocchanged MOVETYPE_STEP and MOVETYPE_WALK to match Quake...
2013-02-25 havocremoved cvar sv_gameplayfix_stepwhilejumping which...
2013-01-02 divverentserver: ignore out of order prespawn/spawn/begin commands
2012-04-17 havocfix two bugs introduced in r11402 that broke dm6 telepo...
2012-04-04 havocadded PRVM_64 define which upgrades the QC VM to double...
2012-03-18 havocVM_FrameBlendFromFrameGroupBlend was using cl.time...
2012-01-09 divverentfix c/s consistency of sv_gameplayfix_nogravityonground...
2011-11-01 divverentimpact handling: instead of detecting teleports by...
2011-10-31 havocundo the SUPERCONTENTS_SKY change, it should not be...
2011-10-31 havocfix dpmod shell casings spinning on the floor by disabl...
2011-10-31 havoccleaned up SV_Physics_Toss code to be more maintainable
2011-10-29 havoclet traces hit sky by default, don't know why this...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-12 havocadded sv_areadebug cvar which disables the use of the...
2011-10-12 havocadded cvar sv_gameplayfix_bugfixedcheckwatertransition...
2011-09-16 havocadded network protocol for sound speed
2011-08-21 vortex2 new cvars: sv_gameplayfix_unstickentities and sv_game...
2011-08-16 divverentMOVETYPE_FLY_WORLDONLY (movetype 33)
2011-08-16 havocfix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation
2011-07-27 divverentSV_PushMove: no longer assume that just rotating the...
2011-07-05 divverentDP_SND_SOUND7_WIP1
2011-06-08 havocreworked progs loading so that entvars_t and globalvars...
2011-05-28 havocreworked sv_gameplayfix_nudgeoutofsolid, it now begins...
2011-05-09 havocadded prvm_offsets.h which centralizes field/global...
2011-05-09 havocreworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage...
2011-05-08 havocremoved NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL...
2011-03-01 havocq1bsp traceline code now hits surfaces, this comes...
2010-10-19 divverentfix in entity teleport detection of FlyMove
2010-04-05 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-02-28 divverentWarpZones:
2010-01-31 havocfix more warnings
2010-01-31 havocallow multiple steps in one move
2010-01-27 divverentnudgeoutofsolid: check for bmodelstartsolid, not starts...
2010-01-07 divverentfix bug in tracebox->line and traceline->point redirect...
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-05 divverentturn this into sv_gameplayfix_downtracesupportsongroundflag
2009-12-05 divverentfix onground clearing by ANDing it with a downtrace...
2009-12-05 divverentfix endposnudge
2009-12-04 divverentmake the endpos-in-solid workaround a cvar collision_en...
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-06 havocfix two bugs introduced in r5828 (2005-11-25) that...
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-23 divverentmake ODE entities call touch functions
2009-10-22 divverentODE: joints
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-17 divverentalso support bouncefactor for MOVETYPE_BOUNCEMISSILE
2009-10-04 divverentalso don't call PostThink on disconnected clients ;)
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-09-27 havocchange MAX_CLIP_PLANES from 32 to 5 (back to old value)
2009-09-13 havocadded cvar sv_gameplayfix_noairborncorpse_allowsuspende...
2009-09-13 havocimplemented sv_gameplayfix_delayprojectiles -1 (force...
2009-08-16 divverentfix pitchsign warnings in dev-c++
2009-08-03 divverentremove some unfounded warnings of some gcc versions :P
2009-08-03 divverentCollision: insert a really stupid workaround: make...
2009-08-02 divverentunsticking: properly handle playerclip
2009-08-01 divverentabort ANY movetype_walk move once a touch function...
2009-08-01 divverentproperly handle the case that the touch fucntion telepo...
2009-07-31 divverentfix a bug in the teleport detection that made it hit...
2009-07-31 divverenttiny behaviour changes to MOVETYPE_WALK (players) that...
2009-07-05 divverentfix buffer overruns in sv.model_precache
2009-06-13 divverentDP_SV_BOUNCEFACTOR
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