Merge MR 'Make trace entity culling optional for spectators'
[xonotic/darkplaces.git] / server.h
2022-01-13 bones_was_hereMerge MR 'Make trace entity culling optional for specta...
2021-07-22 CloudwalkMerge branch 'Mario/dpk_support' of gitlab.com:xonotic...
2021-07-22 Cloudwalkprotocol/dp8: Implement parting messages
2021-05-14 cloudwalkhost: Clean it up. Give some functions new names and...
2021-04-07 bones_was_hereMake trace entity culling optional for spectators with... bones_was_here/trace 115/head
2021-03-29 cloudwalkserver: Remove unused/broken ping smoothing feature
2020-10-08 cloudwalksv_main: Remove redundant function
2020-10-06 cloudwalksvvm_cmds: Implement built-in #352 (registercommand...
2020-10-05 cloudwalksv_user: Rename SV_ClientThink to SV_PlayerPhysics...
2020-10-02 cloudwalkmodel_shared: Rename dp_model_t to model_t, to avoid...
2020-09-29 cloudwalksv_save: Add new hooks to reduce client code in server...
2020-09-29 cloudwalkserver: Move remaining server functions out of quakedef.h
2020-09-26 cloudwalkserver: Eliminate references to cls.state in server...
2020-09-26 cloudwalkserver: Give a lot of functions new homes
2020-09-17 cloudwalkRename qboolean to qbool
2020-08-10 cloudwalkserver: Consistency fix
2020-08-09 cloudwalksv_ccmds: Perform actual name change from a single...
2020-07-20 cloudwalkhost: Remove sv_fixedframeratesingleplayer
2020-07-20 cloudwalksv_main: Rename sv_ratelimitlocalplayer to host_limitlo...
2020-06-22 cloudwalk(Round 1) Break up host_cmd.c
2020-06-22 cloudwalkChange prefix of cmds in host_cmd.c to match the side...
2020-06-21 cloudwalkRevert "Initialize console commands and cvars before...
2020-06-20 cloudwalkInitialize console commands and cvars before anything...
2020-06-08 cloudwalkReimpl. the cvar alias system. Reimpl. the cvar hash...
2020-06-08 cloudwalkRevert the cvar alias system, as a checkpoint pending...
2020-06-06 cloudwalkInitial implementation of cvar aliases, with slowmo...
2020-01-09 havocCorrected names in credits to be more accurate and...
2018-04-14 havocAdded r_cullentities_trace_expand and pad cvars, these...
2018-03-24 havocAdd skipmaterialflagsmask feature to TraceLine and...
2018-03-11 havocRework R_CanSeeBox a bit to support an eyejitter featur...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-08-18 divverentAdd user defined movetypes extension
2015-03-02 divverentMake the move sequence an unsigned int.
2014-05-08 havocOverhauled the tracebox extending code, it now lives...
2014-03-04 havocincrease MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTI...
2014-01-06 divverentKill csqcentityglobalhistory.
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2013-03-02 havocchanged MOVETYPE_STEP and MOVETYPE_WALK to match Quake...
2013-02-25 havocremoved cvar sv_gameplayfix_stepwhilejumping which...
2013-01-02 divverentserver: ignore out of order prespawn/spawn/begin commands
2012-04-05 havocuse prvm_vec_t for spawn_parms storage
2012-03-13 divverentalso block floods of getstatus, getinfo, getchallenge
2012-02-10 divverentfix clang warnings for unused result of *_LockThreadMutex
2012-01-09 divverentforce a send if movesequence changed
2011-12-21 vortexCumulative patch:
2011-10-25 havocadded Sys_PrintfToTerminal function for convenience...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-17 havocadded sv_threaded cvar, the server can now be moved...
2011-10-12 havocadded sv_areadebug cvar which disables the use of the...
2011-10-12 havocadded cvar sv_gameplayfix_bugfixedcheckwatertransition...
2011-09-25 vortexDP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof...
2011-09-16 havocadded network protocol for sound speed
2011-08-21 vortex2 new cvars: sv_gameplayfix_unstickentities and sv_game...
2011-08-16 divverentMOVETYPE_FLY_WORLDONLY (movetype 33)
2011-07-31 vortexLightmaps merging debug print ("copying original lightm...
2011-07-05 divverentDP_SND_SOUND7_WIP1
2011-06-22 havocadded sv_gameplayfix_q1bsptracelinereportstexture cvar...
2011-05-28 havocreworked sv_gameplayfix_nudgeoutofsolid, it now begins...
2011-02-20 divverentCSQC entity database: keep size, but reduce entity...
2011-02-20 divverentCSQC entity networking: if a frame BEFORE the last...
2010-12-09 divverentuse MAX_SCOREBOARDNAME instead of a hardcoded 64 bytes...
2010-10-17 vortexadd sv_gameplayfix_nostepmoveonsteepslopes which preven...
2010-10-15 divverentCryptographic authentication support for the d0_blind_i...
2010-07-20 divverentsv_aircontrol_penalty
2010-06-04 divverentsv_airspeedlimit_nonqw: a soft speedlimit for games...
2010-05-22 divverentsv_airstrafeaccel_qw cvar for tuning CPMA-style physics
2010-05-10 havocfixed bug with effectinfo.txt loading so that it now...
2010-05-03 divverentsv_aircontrol_power - customizing the response curve...
2010-04-05 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-01-31 havocallow multiple steps in one move
2010-01-26 divverentmake getsurface* functions shared between VMs
2010-01-08 havocfix size of entity_state_t (it was 98 bytes, now 96...
2009-12-21 divverentmovement packet loss tracking
2009-12-05 divverentturn this into sv_gameplayfix_downtracesupportsongroundflag
2009-11-22 havocimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-11-01 havocadd a little bias to prevent constant contact cases...
2009-10-25 havocimplemented sv_gameplayfix_nudgeoutofsolid
2009-10-23 divverentmake ODE entities call touch functions
2009-10-22 divverentODE: joints
2009-10-19 havocODE physics engine support, needs more work, disabled...
2009-10-16 havocreorganized sv.writeentitiestoclient handling of Mod_Ca...
2009-10-04 havocadded sv_gameplayfix_consistentplayerprethink which...
2009-10-04 havocduplicated PRVM_ExecuteProgram to become MVM_ExecutePro...
2009-10-03 havocsplit CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac...
2009-09-26 divverentnetwork CSQC and network entities separately (should...
2009-09-13 havocadded cvar sv_gameplayfix_noairborncorpse_allowsuspende...
2009-08-20 divverentfix all the () problems, and make gcc warn for them
2009-08-07 divverentStupid hack: force an entity frame once 5 frames were...
2009-07-08 divverentdoxygen comments and config file
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2009-04-12 divverentsv_clmovement_maxnetfps (default: 80), should prevent...
2009-04-04 divverentmove csqc_progdata and csqc_progdata_deflated from...
2009-04-01 havocreplaced sv_clmovement_waitforinput with sv_clmovement_...
2009-03-12 havocadded sv_gameplayfix_slidemoveprojectiles which avoids...
2009-03-07 divverentallow maxplayers to be changed in game (it'll then...
2009-02-25 havocZQ_PAUSE extension patch from GreEn`mArine
2009-02-16 havocadded cvar sv_gameplayfix_gravityunaffectedbyticrate...
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