cl_main: Fix double free of meshentities texture pool when running gamedir
[xonotic/darkplaces.git] / cl_main.c
2021-07-22 Cloudwalkcl_main: Fix double free of meshentities texture pool...
2021-07-22 CloudwalkMerge branch 'Mario/dpk_support' of gitlab.com:xonotic...
2021-07-22 Cloudwalkprotocol/dp8: Implement parting messages
2021-07-21 Cloudwalkcl_main: Destroy mesh entities on restart to fix memlis...
2021-05-14 cloudwalkclient: Add SV_Shutdown hook and remove all direct...
2021-04-20 cloudwalkcmd: Merge cmd_client and cmd_server into cmd_local... 97/merge
2021-04-13 cloudwalkcl_main: Slight refactor 14/merge
2021-04-13 cloudwalkhost, netconn: Use cvar callbacks on (cl_)port to reduc...
2021-03-09 cloudwalkcmd: Dynamically allocate the command interpreters
2020-11-09 cloudwalkRevert "cmd: Merge cmd_server and cmd_client into cmd_l...
2020-10-27 cloudwalkcmd: Merge cmd_server and cmd_client into cmd_local...
2020-10-20 cloudwalkRevert "host: Simplify wait timer calculation, removing...
2020-10-16 cloudwalkhost: Simplify wait timer calculation, removing client...
2020-10-16 cloudwalkhost: Move out some client and server code
2020-10-05 cloudwalkhost: Add two hooks for disconnecting and toggling...
2020-10-02 cloudwalkmodel_shared: Rename dp_model_t to model_t, to avoid...
2020-09-29 cloudwalksv_save: Add new hooks to reduce client code in server...
2020-09-29 cloudwalkcl_main: Make reconnect's function static and remove...
2020-09-27 cloudwalkcl_main: Delete comment
2020-09-27 cloudwalkcl_main: Disconnect when connection is established...
2020-09-26 cloudwalkcl_main: Disconnect only if we're connected or playing...
2020-09-26 cloudwalkserver: Eliminate references to cls.state in server...
2020-09-26 cloudwalkcl_main: When establishing connection, disconnect from...
2020-09-22 cloudwalkquakedef: Bump up netmessage and static entities limit...
2020-09-17 cloudwalkRestore old video init behavior, pending better solutio...
2020-09-17 cloudwalkcl_main: Don't connect on level change if already conne...
2020-09-17 cloudwalkUnify the command and cvar flags, under the CF_ prefix.
2020-09-17 cloudwalkRename qboolean to qbool
2020-09-08 cloudwalkRename COM_CheckParm to Sys_CheckParm and move it to...
2020-08-12 cloudwalkhost: Implement a hook struct in host_t. Use a hook...
2020-08-12 cloudwalkMake V_CalcRoll a common function. Add sv_rollangle...
2020-07-21 cloudwalkIncrease console verbosity so it feels like the engine...
2020-07-20 cloudwalkcl_main: Get new input events even if we're supposed...
2020-07-20 cloudwalkhost: Major refactor
2020-07-18 cloudwalkclient: Implement CL_Frame. Move client cvars out of...
2020-07-15 cloudwalkhost: Shutdown client-only subsystems in CL_Shutdown.
2020-07-13 cloudwalkhost: Add "restless" variable to host_t. True means...
2020-07-01 cloudwalkImplement csqc "effect" builtin
2020-06-30 cloudwalk(Round 6) Break up host_cmd.c
2020-06-29 cloudwalkAdd -Wshadow cflag and eliminate its warnings, includin...
2020-06-29 havocRename render_modellight_lightdir to render_modellight_...
2020-06-27 cloudwalkRemove Con_Warnf and Errorf. Use macros to change color...
2020-06-23 cloudwalkEradicated the CVAR_NQUSERINFOHACK flag, for good
2020-06-23 cloudwalk(Round 4) Break up host_cmd.c
2020-06-22 cloudwalk(Round 2) Break up host_cmd.c
2020-06-22 cloudwalkFirst massive rename and move
2020-06-21 cloudwalkPartially revert r12699 pending better solution
2020-06-20 cloudwalkPut the loading plaque back in Host_Main for now, so...
2020-06-20 cloudwalkDefer menu initialization until after stuffcmds. Implem...
2020-06-19 cloudwalkHost_Main improvements. Workaround to avoid crash with...
2020-06-16 cloudwalkImplement "forcenearest" particle effect key, ported...
2020-06-11 cloudwalkInitial implementation of command flag system
2020-06-04 cloudwalkMake sure the rest of CL_Init only runs on client,...
2020-06-03 cloudwalkFix broken fonts in Xonotic. Start video after quake...
2020-06-03 cloudwalkFix crash when using +map on cmdline by starting video...
2020-05-30 cloudwalkClean up Host_Init a bit by moving other client init...
2020-05-26 havocAdded lightgrid texture based lighting in q3bsp maps...
2020-05-25 cloudwalkRevert "Fix visual regression where parts of the Xonoti...
2020-05-25 cloudwalkImplement Con_Error(f) and Con_Warn(f), error and warni...
2020-05-25 cloudwalkFix visual regression where parts of the Xonotic menu...
2020-05-25 havocAdd csqc_polygons_defaultmaterial_nocullface cvar which...
2020-05-25 havocReworked VM_CL_PolygonBegin/Vertex/End functions to...
2020-05-23 cloudwalkPrint "Disconnected" only if actually disconnecting...
2020-05-23 cloudwalkSlight refactor of loading screen. Starting a local...
2020-05-23 cloudwalkPrint when disconnected
2020-05-23 cloudwalkRemove duplicate function call. CL_Disconnect already...
2020-05-21 cloudwalkFix missing loading screen text. A redraw must always...
2020-05-20 cloudwalkMake connections atomic. Disconnect before trying to...
2020-01-23 havocRemove old decal system, cl_decals_newsystem has been...
2020-01-22 havocSet RENDER_NOSELFSHADOW on the MESH_UI entity to avoid...
2020-01-22 havoccvars are now instanced in &cvars_all as a tracking...
2020-01-21 havocSplit the global cmd interpreter into 4 separate ones...
2020-01-09 havocCorrected names in credits to be more accurate and...
2019-05-26 havocRemove a few unused locals.
2019-02-04 divverentRemove code for r_equalize_entities*.
2018-07-01 havocUse the model renderer on the UI - this means q3shaders...
2018-04-20 havocRemove the last remnants of DPSOFTRAST support in vid_g...
2018-04-13 havocCSQC polygonbegin functionality now uses the CL_MeshEnt...
2018-04-09 havocRefactored R_UpdateEntityLighting to CL_UpdateEntitySha...
2018-04-07 havocConfigure all of the CL_MeshEntities* meshes the same...
2018-04-07 havocDon't duplicate the entity relinking when using CSQC.
2018-03-25 havocRewrote most of r_lightning.c, it now uses CL_MeshEntit...
2018-03-25 havocAdd CL_MeshEntities_*, every frame in the client all...
2018-03-25 havocVarious cleanup.
2018-03-24 havocAdd skipmaterialflagsmask feature to TraceLine and...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2014-06-01 havocAdded Quake2 BSP support (IBSP38), this is a work in...
2014-05-29 havocFixed a large number of WIN64 type conversion warnings.
2014-05-08 havocOverhauled the tracebox extending code, it now lives...
2013-09-19 divverentRework game specific hacks to have a special group...
2013-08-03 divverentRevert "Revert "Build in subdirs"", as the issues seem...
2013-07-27 divverentSeparate box and trail particles. Makes Xonotic's Nex...
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2012-04-04 havocadded PRVM_64 define which upgrades the QC VM to double...
2012-03-18 havocVM_FrameBlendFromFrameGroupBlend was using cl.time...
2011-12-31 divverentEF_DYNAMICMODELLIGHT
2011-11-19 divverentsupport viewentity to be shared; DP_CSQC_V_CALCREFDEF
2011-11-08 havocallow time-based traileffectnum effects by passing...
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