]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Added appropriate prototypes to taskqueue.h, added call to TaskQueue_Shutdown in...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 18 Jan 2020 05:29:46 +0000 (05:29 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 18 Jan 2020 05:29:46 +0000 (05:29 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12498 d7cf8633-e32d-0410-b094-e92efae38249

host.c
taskqueue.c
taskqueue.h

diff --git a/host.c b/host.c
index c385b6d372bdd129fe137b71f2a5662e41e8ec1c..1d0ad3b19b93cd00889a20b860ef8994f3fdf775 100644 (file)
--- a/host.c
+++ b/host.c
@@ -1445,6 +1445,7 @@ void Host_Shutdown(void)
        }
 
        SV_StopThread();
+       TaskQueue_Shutdown();
        Thread_Shutdown();
        Cmd_Shutdown();
        Key_Shutdown();
index 9ef40a651e5dbccbc23c882557d3029c0eb86b5f..084102c5a5a5060097d950c0f97ce914df601e61 100644 (file)
@@ -2,7 +2,6 @@
 #include "taskqueue.h"\r
 \r
 cvar_t taskqueue_maxthreads = { CVAR_SAVE, "taskqueue_maxthreads", "32", "how many threads to use for executing tasks" };\r
-cvar_t taskqueue_linkedlist = { CVAR_SAVE, "taskqueue_linkedlist", "1", "whether to use a doubly linked list or an array for the FIFO queue" };\r
 \r
 typedef struct taskqueue_state_thread_s\r
 {\r
@@ -15,11 +14,6 @@ typedef struct taskqueue_state_s
        int numthreads;\r
        taskqueue_state_thread_t threads[1024];\r
 \r
-       // we can enqueue this many tasks before execution of them must proceed\r
-       int queue_used;\r
-       int queue_max; // size of queue array\r
-       taskqueue_task_t **queue_tasks;\r
-\r
        // command \r
        Thread_SpinLock command_lock;\r
 \r
@@ -32,23 +26,18 @@ taskqueue_state_t;
 \r
 static taskqueue_state_t taskqueue_state;\r
 \r
-int TaskQueue_Init(void)\r
+void TaskQueue_Init(void)\r
 {\r
        Cvar_RegisterVariable(&taskqueue_maxthreads);\r
-       Cvar_RegisterVariable(&taskqueue_linkedlist);\r
        // initialize the doubly-linked list header\r
        taskqueue_state.list.next = &taskqueue_state.list;\r
        taskqueue_state.list.prev = &taskqueue_state.list;\r
-       return 0;\r
 }\r
 \r
 void TaskQueue_Shutdown(void)\r
 {\r
        if (taskqueue_state.numthreads)\r
                TaskQueue_Frame(true);\r
-       if (taskqueue_state.queue_tasks)\r
-               Mem_Free(taskqueue_state.queue_tasks);\r
-       taskqueue_state.queue_tasks = NULL;\r
 }\r
 \r
 static taskqueue_task_t *TaskQueue_GetPending(void)\r
@@ -62,16 +51,6 @@ static taskqueue_task_t *TaskQueue_GetPending(void)
                t->prev->next = t->next;\r
                t->prev = t->next = NULL;\r
        }\r
-       if (t == NULL)\r
-       {\r
-               if (taskqueue_state.queue_used > 0)\r
-               {\r
-                       t = taskqueue_state.queue_tasks[0];\r
-                       taskqueue_state.queue_used--;\r
-                       memmove(taskqueue_state.queue_tasks, taskqueue_state.queue_tasks + 1, taskqueue_state.queue_used * sizeof(taskqueue_task_t *));\r
-                       taskqueue_state.queue_tasks[taskqueue_state.queue_used] = NULL;\r
-               }\r
-       }\r
        return t;\r
 }\r
 \r
@@ -136,25 +115,11 @@ void TaskQueue_Enqueue(int numtasks, taskqueue_task_t *tasks)
        for (i = 0; i < numtasks; i++)\r
        {\r
                taskqueue_task_t *t = &tasks[i];\r
-               if (taskqueue_linkedlist.integer)\r
-               {\r
-                       // push to list.prev\r
-                       t->next = &taskqueue_state.list;\r
-                       t->prev = taskqueue_state.list.prev;\r
-                       t->next->prev = t;\r
-                       t->prev->next = t;\r
-               }\r
-               else\r
-               {\r
-                       if (taskqueue_state.queue_used >= taskqueue_state.queue_max)\r
-                       {\r
-                               taskqueue_state.queue_max *= 2;\r
-                               if (taskqueue_state.queue_max < 1024)\r
-                                       taskqueue_state.queue_max = 1024;\r
-                               taskqueue_state.queue_tasks = (taskqueue_task_t **)Mem_Realloc(cls.permanentmempool, taskqueue_state.queue_tasks, taskqueue_state.queue_max * sizeof(taskqueue_task_t *));\r
-                       }\r
-                       taskqueue_state.queue_tasks[taskqueue_state.queue_used++] = t;\r
-               }\r
+               // push to list.prev\r
+               t->next = &taskqueue_state.list;\r
+               t->prev = taskqueue_state.list.prev;\r
+               t->next->prev = t;\r
+               t->prev->next = t;\r
        }\r
        Thread_AtomicUnlock(&taskqueue_state.command_lock);\r
 }\r
index e233032d77f45ab47f88ea974fac6d7150b62cc8..454057aca866de513fe06836a5ed73c6442de1a8 100644 (file)
@@ -44,9 +44,6 @@ qboolean TaskQueue_IsDone(taskqueue_task_t *t);
 // polls for status of task and waits for it to be done\r
 void TaskQueue_WaitForTaskDone(taskqueue_task_t *t);\r
 \r
-// updates thread count based on the cvar.\r
-void TaskQueue_Frame(qboolean shutdown);\r
-\r
 // convenience function for setting up a task structure.  Does not do the Enqueue, just fills in the struct.\r
 void TaskQueue_Setup(taskqueue_task_t *t, taskqueue_task_t *preceding, void(*func)(taskqueue_task_t *), size_t i0, size_t i1, void *p0, void *p1);\r
 \r
@@ -55,4 +52,8 @@ void TaskQueue_Setup(taskqueue_task_t *t, taskqueue_task_t *preceding, void(*fun
 // t->p[0] = array of taskqueue_task_t to check\r
 void TaskQueue_Task_CheckTasksDone(taskqueue_task_t *t);\r
 \r
+void TaskQueue_Init(void);\r
+void TaskQueue_Shutdown(void);\r
+void TaskQueue_Frame(qboolean shutdown);\r
+\r
 #endif\r