{
"svc_bad",
"svc_nop",
- "svc_disconnect",
+ "svc_disconnect", // (DP8) [string] null terminated parting message
"svc_updatestat",
"svc_version", // [int] server version
"svc_setview", // [short] entity number
Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", cls.qw_downloadname, size, crc);
FS_WriteFile(cls.qw_downloadname, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
extension = FS_FileExtension(cls.qw_downloadname);
- if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
+ if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3") || !strcasecmp(extension, "dpk"))
FS_Rescan();
}
}
// update the csqc's server timestamps, critical for proper sync
CSQC_UpdateNetworkTimes(cl.mtime[0], cl.mtime[1]);
+#ifdef USEODE
if (cl.mtime[0] > cl.mtime[1])
World_Physics_Frame(&cl.world, cl.mtime[0] - cl.mtime[1], cl.movevars_gravity);
+#endif
// only lerp entities that also get an update in this frame, when lerp excess is used
if(cl_lerpexcess.value > 0)
if (cls.demonum != -1)
CL_NextDemo();
else
- CL_Disconnect();
+ CL_Disconnect(true, NULL);
break;
case qw_svc_print:
if (cls.demonum != -1)
CL_NextDemo();
else
- CL_Disconnect();
+ CL_Disconnect(true, cls.protocol == PROTOCOL_DARKPLACES8 ? MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)) : NULL);
break;
case svc_print:
if(already_loaded)
*already_loaded = false;
- if(!strcasecmp(ext, "pk3dir"))
+ if(!strcasecmp(ext, "pk3dir") || !strcasecmp(ext, "dpkdir"))
pak = FS_LoadPackVirtual (pakfile);
else if(!strcasecmp(ext, "pak"))
pak = FS_LoadPackPAK (pakfile);
- else if(!strcasecmp(ext, "pk3"))
+ else if(!strcasecmp(ext, "pk3") || !strcasecmp(ext, "dpk"))
pak = FS_LoadPackPK3 (pakfile);
else if(!strcasecmp(ext, "obb")) // android apk expansion
pak = FS_LoadPackPK3 (pakfile);
if(pak->vpack)
{
dpsnprintf(search->filename, sizeof(search->filename), "%s/", pakfile);
- // if shortname ends with "pk3dir", strip that suffix to make it just "pk3"
+ // if shortname ends with "pk3dir" or "dpkdir", strip that suffix to make it just "pk3" or "dpk"
// same goes for the name inside the pack structure
l = strlen(pak->shortname);
if(l >= 7)
- if(!strcasecmp(pak->shortname + l - 7, ".pk3dir"))
+ if(!strcasecmp(pak->shortname + l - 7, ".pk3dir") || !strcasecmp(pak->shortname + l - 7, ".dpkdir"))
pak->shortname[l - 3] = 0;
l = strlen(pak->filename);
if(l >= 7)
- if(!strcasecmp(pak->filename + l - 7, ".pk3dir"))
+ if(!strcasecmp(pak->filename + l - 7, ".pk3dir") || !strcasecmp(pak->filename + l - 7, ".dpkdir"))
pak->filename[l - 3] = 0;
}
return true;
// add any PK3 package in the directory
for (i = 0;i < list.numstrings;i++)
{
- if (!strcasecmp(FS_FileExtension(list.strings[i]), "pk3") || !strcasecmp(FS_FileExtension(list.strings[i]), "obb") || !strcasecmp(FS_FileExtension(list.strings[i]), "pk3dir"))
+ if (!strcasecmp(FS_FileExtension(list.strings[i]), "pk3") || !strcasecmp(FS_FileExtension(list.strings[i]), "obb") || !strcasecmp(FS_FileExtension(list.strings[i]), "pk3dir")
+ || !strcasecmp(FS_FileExtension(list.strings[i]), "dpk") || !strcasecmp(FS_FileExtension(list.strings[i]), "dpkdir"))
{
FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false);
}
if (cls.demoplayback)
{
- CL_Disconnect();
+ CL_Disconnect(false, NULL);
cls.demonum = 0;
}
}
// halt demo playback to close the file
- CL_Disconnect();
+ CL_Disconnect(false, NULL);
FS_ChangeGameDirs(numgamedirs, gamedirs, true, true);
}
Cvar_RegisterVariable (&skill);
Cvar_RegisterVariable (&host_timescale);
Cvar_RegisterCallback (&host_timescale, Host_Timescale_c);
- Cvar_RegisterAlias (&host_timescale, "slowmo");
- Cvar_RegisterAlias (&host_timescale, "timescale");
+ Cvar_RegisterVirtual (&host_timescale, "slowmo");
+ Cvar_RegisterVirtual (&host_timescale, "timescale");
Cvar_RegisterVariable (&sv_accelerate);
Cvar_RegisterVariable (&sv_aim);
Cvar_RegisterVariable (&sv_airaccel_qw);
Cvar_RegisterVariable (&sv_protocolname);
Cvar_RegisterVariable (&sv_random_seed);
Cvar_RegisterVariable (&host_limitlocal);
- Cvar_RegisterAlias(&host_limitlocal, "sv_ratelimitlocalplayer");
+ Cvar_RegisterVirtual(&host_limitlocal, "sv_ratelimitlocalplayer");
Cvar_RegisterVariable (&sv_sound_land);
Cvar_RegisterVariable (&sv_sound_watersplash);
Cvar_RegisterVariable (&sv_stepheight);
SV_DropClient
Called when the player is getting totally kicked off the host
-if (crash = true), don't bother sending signofs
+if (leaving = true), don't bother sending signofs
=====================
*/
-void SV_DropClient(qbool crash)
+void SV_DropClient(qbool leaving, const char *fmt, ... )
{
prvm_prog_t *prog = SVVM_prog;
int i;
- Con_Printf("Client \"%s\" dropped\n", host_client->name);
+
+ va_list argptr;
+ char reason[512] = "";
+
+ Con_Printf("Client \"%s\" dropped", host_client->name);
+
+ if(fmt)
+ {
+ va_start(argptr, fmt);
+ dpvsnprintf(reason, sizeof(reason), fmt, argptr);
+ va_end(argptr);
+
+ Con_Printf(" (%s)\n", reason);
+ }
+ else
+ {
+ Con_Printf(" \n");
+ }
SV_StopDemoRecording(host_client);
if (host_client->netconnection)
{
// tell the client to be gone
- if (!crash)
+ if (!leaving)
{
// LadyHavoc: no opportunity for resending, so use unreliable 3 times
- unsigned char bufdata[8];
+ unsigned char bufdata[520]; // Disconnect reason string can be 512 characters
sizebuf_t buf;
memset(&buf, 0, sizeof(buf));
buf.data = bufdata;
buf.maxsize = sizeof(bufdata);
MSG_WriteByte(&buf, svc_disconnect);
+ if(fmt)
+ {
+ if(sv.protocol == PROTOCOL_DARKPLACES8)
+ MSG_WriteString(&buf, reason);
+ else
+ SV_ClientPrintf("%s\n", reason);
+ }
NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, 0, false);
NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, 0, false);
NetConn_SendUnreliableMessage(host_client->netconnection, &buf, sv.protocol, 10000, 0, false);
NetConn_Close(host_client->netconnection);
host_client->netconnection = NULL;
}
+ if(fmt)
+ SV_BroadcastPrintf("\003^3%s left the game (%s)\n", host_client->name, reason);
+ else
+ SV_BroadcastPrintf("\003^3%s left the game\n", host_client->name);
// if a download is active, close it
if (host_client->download_file)
if (!sv_allowdownloads_archive.integer)
{
- if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
+ if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3") || !strcasecmp(extension, "dpk"))
{
SV_ClientPrintf("Download rejected: file \"%s\" is an archive\nYou must separately download or purchase the data archives for this game/mod to get this file\n", host_client->download_name);
SV_ClientCommands("\nstopdownload\n");
{
prvm_prog_t *prog = SVVM_prog;
int modelindex;
- if (!ed || ed->priv.server->free)
+ if (!ed || ed->free)
return NULL;
modelindex = (int)PRVM_serveredictfloat(ed, modelindex);
return (modelindex > 0 && modelindex < MAX_MODELS) ? sv.models[modelindex] : NULL;
// LadyHavoc: always clear state values, whether the entity is in use or not
svent->priv.server->baseline = defaultstate;
- if (svent->priv.server->free)
+ if (svent->free)
continue;
if (entnum > svs.maxclients && !PRVM_serveredictfloat(svent, modelindex))
continue;
// AK possible hack since num_edicts is still 0
ent = PRVM_EDICT_NUM(0);
memset (ent->fields.fp, 0, prog->entityfields * sizeof(prvm_vec_t));
- ent->priv.server->free = false;
+ ent->free = false;
PRVM_serveredictstring(ent, model) = PRVM_SetEngineString(prog, sv.worldname);
PRVM_serveredictfloat(ent, modelindex) = 1; // world model
PRVM_serveredictfloat(ent, solid) = SOLID_BSP;
}
for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
if (host_client->active)
- SV_DropClient(false); // server shutdown
+ SV_DropClient(false, "Server shutting down"); // server shutdown
NetConn_CloseServerPorts();
// link every entity except world
for (i = 1, ent = prog->edicts;i < prog->num_edicts;i++, ent++)
- if (!ent->priv.server->free && !VectorCompare(PRVM_serveredictvector(ent, absmin), PRVM_serveredictvector(ent, absmax)))
+ if (!ent->free && !VectorCompare(PRVM_serveredictvector(ent, absmin), PRVM_serveredictvector(ent, absmax)))
SV_LinkEdict(ent);
}
PRVM_serveredictfloat(ed, solid) = 0;
VM_RemoveEdictSkeleton(prog, ed);
+#ifdef USEODE
World_Physics_RemoveFromEntity(&sv.world, ed);
World_Physics_RemoveJointFromEntity(&sv.world, ed);
-
+#endif
// make sure csqc networking is aware of the removed entity
e = PRVM_NUM_FOR_EDICT(ed);
sv.csqcentityversion[e] = 0;
for (i=0 ; i<prog->num_edicts ; i++)
{
ent = PRVM_EDICT_NUM(i);
- if (ent->priv.server->free)
+ if (ent->free)
continue;
active++;
if (PRVM_serveredictfloat(ent, solid))
// never timeout loopback connections
for (i = (host_isclient.integer ? 1 : 0), host_client = &svs.clients[i]; i < svs.maxclients; i++, host_client++)
- {
if (host_client->netconnection && host.realtime > host_client->netconnection->timeout)
- {
- if (host_client->begun)
- SV_BroadcastPrintf("Client \"%s\" connection timed out\n", host_client->name);
- else
- Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
-
- SV_DropClient(false);
- }
- }
+ SV_DropClient(false, "Timed out");
}
/*