X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=sv_send.c;h=a1ee1050ab3cb69b14251c0be1bdc3b7ef165e27;hp=d0205f9835dab5dd36a0f91589b24f475ce2ae87;hb=45e243af848a57db51089ede24ff46d4f05d3047;hpb=962759ddd16628af50c4f13fb1a463c545f9b473 diff --git a/sv_send.c b/sv_send.c index d0205f98..a1ee1050 100644 --- a/sv_send.c +++ b/sv_send.c @@ -291,7 +291,7 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int n } else MSG_WriteShort (dest, (ent<<3) | channel); - if ((field_mask & SND_LARGESOUND) || sv.protocol == PROTOCOL_NEHAHRABJP2) + if ((field_mask & SND_LARGESOUND) || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3) MSG_WriteShort (dest, sound_num); else MSG_WriteByte (dest, sound_num); @@ -402,7 +402,7 @@ static qbool SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *cs, float f; prvm_vec_t *v; vec3_t cullmins, cullmaxs; - dp_model_t *model; + model_t *model; // fast path for games that do not use legacy entity networking // note: still networks clients even if they are legacy @@ -709,7 +709,7 @@ static void SV_PrepareEntitiesForSending(void) memset(sv.sendentitiesindex, 0, prog->num_edicts * sizeof(*sv.sendentitiesindex)); for (e = 1, ent = PRVM_NEXT_EDICT(prog->edicts);e < prog->num_edicts;e++, ent = PRVM_NEXT_EDICT(ent)) { - if (!ent->priv.server->free && SV_PrepareEntityForSending(ent, sv.sendentities + sv.numsendentities, e)) + if (!ent->free && SV_PrepareEntityForSending(ent, sv.sendentities + sv.numsendentities, e)) { sv.sendentitiesindex[e] = sv.sendentities + sv.numsendentities; sv.numsendentities++; @@ -733,7 +733,7 @@ qbool SV_CanSeeBox(int numtraces, vec_t eyejitter, vec_t enlarge, vec_t entboxex int numtouchedicts = 0; int touchindex; matrix4x4_t matrix, imatrix; - dp_model_t *model; + model_t *model; prvm_edict_t *touch; static prvm_edict_t *touchedicts[MAX_EDICTS]; vec3_t eyemins, eyemaxs, start; @@ -863,7 +863,7 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s) { prvm_prog_t *prog = SVVM_prog; int isbmodel; - dp_model_t *model; + model_t *model; prvm_edict_t *ed; if (sv.sententitiesconsideration[s->number] == sv.sententitiesmark) return; @@ -1006,7 +1006,7 @@ void SV_AddCameraEyes(void) // check line of sight to portal entities and add them to PVS for (e = 1, ed = PRVM_NEXT_EDICT(prog->edicts);e < prog->num_edicts;e++, ed = PRVM_NEXT_EDICT(ed)) { - if (!ed->priv.server->free) + if (!ed->free) { if(PRVM_serveredictfunction(ed, camera_transform)) { @@ -1651,7 +1651,7 @@ static void SV_UpdateToReliableMessages (void) if (clientcamera > 0) { int oldclientcamera = host_client->clientcamera; - if (clientcamera >= prog->max_edicts || PRVM_EDICT_NUM(clientcamera)->priv.required->free) + if (clientcamera >= prog->max_edicts || PRVM_EDICT_NUM(clientcamera)->free) clientcamera = PRVM_NUM_FOR_EDICT(host_client->edict); host_client->clientcamera = clientcamera; @@ -1712,7 +1712,7 @@ void SV_SendClientMessages(void) if (host_client->netconnection->message.overflowed) { - SV_DropClient (true); // if the message couldn't send, kick off + SV_DropClient (true, "Buffer overflow in net message"); // if the message couldn't send, kick off continue; }