X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=sv_phys.c;h=eb04a6dcb647a4bc357e184570af19c761e7de39;hp=af3768209a02293222677e625fb329fde899af64;hb=4c6cb7882855468365644ac65b6eb86a3e82a812;hpb=0a05c446ba26bd5897645a37ceec8646c5bc93eb diff --git a/sv_phys.c b/sv_phys.c index af376820..eb04a6dc 100644 --- a/sv_phys.c +++ b/sv_phys.c @@ -46,7 +46,7 @@ void SV_Physics_Toss (prvm_edict_t *ent); int SV_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent) { - dp_model_t *model; + model_t *model; if ( (model = SV_GetModelFromEdict(ent)) ? @@ -122,7 +122,7 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int // matrices to transform into/out of other entity's space matrix4x4_t matrix, imatrix; // model of other entity - dp_model_t *model; + model_t *model; // list of entities to test for collisions int numtouchedicts; static prvm_edict_t *touchedicts[MAX_EDICTS]; @@ -165,8 +165,8 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int // debug override to test against everything if (sv_debugmove.integer) { - clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999; - clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999; + clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999; + clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999; } // if the passedict is world, make it NULL (to avoid two checks each time) @@ -274,7 +274,7 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_ // matrices to transform into/out of other entity's space matrix4x4_t matrix, imatrix; // model of other entity - dp_model_t *model; + model_t *model; // list of entities to test for collisions int numtouchedicts; static prvm_edict_t *touchedicts[MAX_EDICTS]; @@ -320,8 +320,8 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_ // debug override to test against everything if (sv_debugmove.integer) { - clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999; - clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999; + clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999; + clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999; } // if the passedict is world, make it NULL (to avoid two checks each time) @@ -437,7 +437,7 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co // matrices to transform into/out of other entity's space matrix4x4_t matrix, imatrix; // model of other entity - dp_model_t *model; + model_t *model; // list of entities to test for collisions int numtouchedicts; static prvm_edict_t *touchedicts[MAX_EDICTS]; @@ -502,8 +502,8 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co // debug override to test against everything if (sv_debugmove.integer) { - clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = -999999999; - clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = 999999999; + clipboxmins[0] = clipboxmins[1] = clipboxmins[2] = (vec_t)-999999999; + clipboxmaxs[0] = clipboxmaxs[1] = clipboxmaxs[2] = (vec_t)999999999; } // if the passedict is world, make it NULL (to avoid two checks each time) @@ -618,7 +618,7 @@ int SV_PointSuperContents(const vec3_t point) // matrices to transform into/out of other entity's space matrix4x4_t matrix, imatrix; // model of other entity - dp_model_t *model; + model_t *model; int frame; // list of entities to test for collisions int numtouchedicts; @@ -689,7 +689,7 @@ int SV_EntitiesInBox(const vec3_t mins, const vec3_t maxs, int maxedicts, prvm_e for (edictindex = 1;edictindex < prog->num_edicts;edictindex++) { ed = PRVM_EDICT_NUM(edictindex); - if (!ed->priv.required->free && BoxesOverlap(PRVM_serveredictvector(ed, absmin), PRVM_serveredictvector(ed, absmax), paddedmins, paddedmaxs)) + if (!ed->free && BoxesOverlap(PRVM_serveredictvector(ed, absmin), PRVM_serveredictvector(ed, absmax), paddedmins, paddedmaxs)) { resultedicts[numresultedicts++] = ed; if (numresultedicts == maxedicts) @@ -734,7 +734,7 @@ void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent) if (ent == prog->edicts) return; // don't add the world - if (ent->priv.server->free) + if (ent->free) return; if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT) @@ -804,14 +804,14 @@ SV_LinkEdict void SV_LinkEdict (prvm_edict_t *ent) { prvm_prog_t *prog = SVVM_prog; - dp_model_t *model; + model_t *model; vec3_t mins, maxs, entmins, entmaxs, entangles; int modelindex; if (ent == prog->edicts) return; // don't add the world - if (ent->priv.server->free) + if (ent->free) return; modelindex = (int)PRVM_serveredictfloat(ent, modelindex); @@ -1089,7 +1089,7 @@ static qbool SV_RunThink (prvm_edict_t *ent) if (PRVM_serveredictfloat(ent, nextthink) <= 0 || PRVM_serveredictfloat(ent, nextthink) > sv.time + sv.frametime) return true; - for (iterations = 0;iterations < 128 && !ent->priv.server->free;iterations++) + for (iterations = 0;iterations < 128 && !ent->free;iterations++) { PRVM_serverglobalfloat(time) = max(sv.time, PRVM_serveredictfloat(ent, nextthink)); PRVM_serveredictfloat(ent, nextthink) = 0; @@ -1103,7 +1103,7 @@ static qbool SV_RunThink (prvm_edict_t *ent) if (PRVM_serveredictfloat(ent, nextthink) <= PRVM_serverglobalfloat(time) || PRVM_serveredictfloat(ent, nextthink) > sv.time + sv.frametime || !sv_gameplayfix_multiplethinksperframe.integer) break; } - return !ent->priv.server->free; + return !ent->free; } /* @@ -1126,7 +1126,7 @@ static void SV_Impact (prvm_edict_t *e1, trace_t *trace) VM_SetTraceGlobals(prog, trace); - if (!e1->priv.server->free && !e2->priv.server->free && PRVM_serveredictfunction(e1, touch) && PRVM_serveredictfloat(e1, solid) != SOLID_NOT) + if (!e1->free && !e2->free && PRVM_serveredictfunction(e1, touch) && PRVM_serveredictfloat(e1, solid) != SOLID_NOT) { PRVM_serverglobalfloat(time) = sv.time; PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(e1); @@ -1134,7 +1134,7 @@ static void SV_Impact (prvm_edict_t *e1, trace_t *trace) prog->ExecuteProgram(prog, PRVM_serveredictfunction(e1, touch), "QC function self.touch is missing"); } - if (!e1->priv.server->free && !e2->priv.server->free && PRVM_serveredictfunction(e2, touch) && PRVM_serveredictfloat(e2, solid) != SOLID_NOT) + if (!e1->free && !e2->free && PRVM_serveredictfunction(e2, touch) && PRVM_serveredictfloat(e2, solid) != SOLID_NOT) { PRVM_serverglobalfloat(time) = sv.time; PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(e2); @@ -1303,7 +1303,8 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qbool applygravity, float } //Con_Printf("%f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); // accept the new position if it made some progress... - if (fabs(PRVM_serveredictvector(ent, origin)[0] - org[0]) >= 0.03125 || fabs(PRVM_serveredictvector(ent, origin)[1] - org[1]) >= 0.03125) + // previously this checked if absolute distance >= 0.03125 which made stepping up unreliable + if (PRVM_serveredictvector(ent, origin)[0] - org[0] || PRVM_serveredictvector(ent, origin)[1] - org[1]) { //Con_Printf("accepted (delta %f %f %f)\n", PRVM_serveredictvector(ent, origin)[0] - org[0], PRVM_serveredictvector(ent, origin)[1] - org[1], PRVM_serveredictvector(ent, origin)[2] - org[2]); trace = steptrace2; @@ -1682,7 +1683,7 @@ static void SV_PushMove (prvm_edict_t *pusher, float movetime) int num_moved; int numcheckentities; static prvm_edict_t *checkentities[MAX_EDICTS]; - dp_model_t *pushermodel; + model_t *pushermodel; trace_t trace, trace2; matrix4x4_t pusherfinalmatrix, pusherfinalimatrix; static unsigned short moved_edicts[MAX_EDICTS]; @@ -2626,7 +2627,7 @@ void SV_Physics_Toss (prvm_edict_t *ent) // we can trust FL_ONGROUND if groundentity is world because it never moves return; } - else if (ent->priv.server->suspendedinairflag && groundentity->priv.server->free) + else if (ent->priv.server->suspendedinairflag && groundentity->free) { // if ent was supported by a brush model on previous frame, // and groundentity is now freed, set groundentity to 0 (world) @@ -2659,7 +2660,7 @@ void SV_Physics_Toss (prvm_edict_t *ent) VectorScale(PRVM_serveredictvector(ent, velocity), movetime, move); if(!SV_PushEntity(&trace, ent, move, true)) return; // teleported - if (ent->priv.server->free) + if (ent->free) return; if (trace.bmodelstartsolid && sv_gameplayfix_unstickentities.integer) { @@ -2667,7 +2668,7 @@ void SV_Physics_Toss (prvm_edict_t *ent) SV_UnstickEntity(ent); if(!SV_PushEntity(&trace, ent, move, true)) return; // teleported - if (ent->priv.server->free) + if (ent->free) return; } if (trace.fraction == 1) @@ -2965,7 +2966,7 @@ void SV_Physics_ClientMove(void) // call player physics, this needs the proper frametime PRVM_serverglobalfloat(frametime) = sv.frametime; - SV_ClientThink(); + SV_PlayerPhysics(); // call standard client pre-think, with frametime = 0 PRVM_serverglobalfloat(time) = sv.time; @@ -3013,7 +3014,7 @@ static void SV_Physics_ClientEntity_PreThink(prvm_edict_t *ent) // don't run physics here if running asynchronously if (host_client->clmovement_inputtimeout <= 0) { - SV_ClientThink(); + SV_PlayerPhysics(); //host_client->cmd.time = max(host_client->cmd.time, sv.time); } @@ -3176,8 +3177,10 @@ void SV_Physics (void) PRVM_serverglobalfloat(frametime) = sv.frametime; prog->ExecuteProgram(prog, PRVM_serverfunction(StartFrame), "QC function StartFrame is missing"); +#ifdef USEODE // run physics engine World_Physics_Frame(&sv.world, sv.frametime, sv_gravity.value); +#endif // // treat each object in turn @@ -3186,22 +3189,22 @@ void SV_Physics (void) // if force_retouch, relink all the entities if (PRVM_serverglobalfloat(force_retouch) > 0) for (i = 1, ent = PRVM_EDICT_NUM(i);i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent)) - if (!ent->priv.server->free) + if (!ent->free) SV_LinkEdict_TouchAreaGrid(ent); // force retouch even for stationary if (sv_gameplayfix_consistentplayerprethink.integer) { // run physics on the client entities in 3 stages for (i = 1, ent = PRVM_EDICT_NUM(i), host_client = svs.clients;i <= svs.maxclients;i++, ent = PRVM_NEXT_EDICT(ent), host_client++) - if (!ent->priv.server->free) + if (!ent->free) SV_Physics_ClientEntity_PreThink(ent); for (i = 1, ent = PRVM_EDICT_NUM(i), host_client = svs.clients;i <= svs.maxclients;i++, ent = PRVM_NEXT_EDICT(ent), host_client++) - if (!ent->priv.server->free) + if (!ent->free) SV_Physics_ClientEntity(ent); for (i = 1, ent = PRVM_EDICT_NUM(i), host_client = svs.clients;i <= svs.maxclients;i++, ent = PRVM_NEXT_EDICT(ent), host_client++) - if (!ent->priv.server->free) + if (!ent->free) SV_Physics_ClientEntity_PostThink(ent); } else @@ -3209,7 +3212,7 @@ void SV_Physics (void) // run physics on the client entities for (i = 1, ent = PRVM_EDICT_NUM(i), host_client = svs.clients;i <= svs.maxclients;i++, ent = PRVM_NEXT_EDICT(ent), host_client++) { - if (!ent->priv.server->free) + if (!ent->free) { SV_Physics_ClientEntity_PreThink(ent); SV_Physics_ClientEntity(ent); @@ -3222,13 +3225,13 @@ void SV_Physics (void) if (!sv_freezenonclients.integer) { for (;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent)) - if (!ent->priv.server->free) + if (!ent->free) SV_Physics_Entity(ent); // make a second pass to see if any ents spawned this frame and make // sure they run their move/think if (sv_gameplayfix_delayprojectiles.integer < 0) for (i = svs.maxclients + 1, ent = PRVM_EDICT_NUM(i);i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent)) - if (!ent->priv.server->move && !ent->priv.server->free) + if (!ent->priv.server->move && !ent->free) SV_Physics_Entity(ent); }