X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=sound.h;h=5a9a72dfb738decd52f953ebb82446582543bc54;hp=512ae9cf24036062d2b07e946d60a6fea04a1623;hb=7ea07939bef0cbe85c54d9f68cb924198b0b1f64;hpb=f6731f724cf445af58130d4d586ba87d85c9f411 diff --git a/sound.h b/sound.h index 512ae9cf..5a9a72df 100644 --- a/sound.h +++ b/sound.h @@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define SOUND_H #include "matrixlib.h" +struct cmd_state_s; // ==================================================================== @@ -46,12 +47,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. typedef struct sfx_s sfx_t; -extern cvar_t mastervolume; -extern cvar_t bgmvolume; -extern cvar_t volume; -extern cvar_t snd_initialized; -extern cvar_t snd_staticvolume; -extern cvar_t snd_mutewhenidle; +extern struct cvar_s mastervolume; +extern struct cvar_s bgmvolume; +extern struct cvar_s volume; +extern struct cvar_s snd_initialized; +extern struct cvar_s snd_staticvolume; +extern struct cvar_s snd_mutewhenidle; // ==================================================================== @@ -63,16 +64,16 @@ void S_Terminate (void); void S_Startup (void); void S_Shutdown (void); -void S_UnloadAllSounds_f (void); +void S_UnloadAllSounds_f(struct cmd_state_s *cmd); void S_Update(const matrix4x4_t *listenermatrix); void S_ExtraUpdate (void); -sfx_t *S_PrecacheSound (const char *sample, qboolean complain, qboolean levelsound); +sfx_t *S_PrecacheSound (const char *sample, qbool complain, qbool levelsound); float S_SoundLength(const char *name); void S_ClearUsed (void); void S_PurgeUnused (void); -qboolean S_IsSoundPrecached (const sfx_t *sfx); +qbool S_IsSoundPrecached (const sfx_t *sfx); sfx_t *S_FindName(const char *name); // these define the "engine" channel namespace @@ -97,15 +98,17 @@ sfx_t *S_FindName(const char *name); // S_StartSound returns the channel index, or -1 if an error occurred int S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation); int S_StartSound_StartPosition_Flags (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation, float startposition, int flags, float fspeed); -qboolean S_LocalSound (const char *s); +qbool S_LocalSoundEx (const char *s, int chan, float fvol); +qbool S_LocalSound (const char *s); void S_StaticSound (sfx_t *sfx, vec3_t origin, float fvol, float attenuation); void S_StopSound (int entnum, int entchannel); void S_StopAllSounds (void); -void S_PauseGameSounds (qboolean toggle); +void S_StopAllSounds_f(struct cmd_state_s *cmd); +void S_PauseGameSounds (qbool toggle); -void S_StopChannel (unsigned int channel_ind, qboolean lockmutex, qboolean freesfx); -qboolean S_SetChannelFlag (unsigned int ch_ind, unsigned int flag, qboolean value); +void S_StopChannel (unsigned int channel_ind, qbool lockmutex, qbool freesfx); +qbool S_SetChannelFlag (unsigned int ch_ind, unsigned int flag, qbool value); void S_SetChannelVolume (unsigned int ch_ind, float fvol); void S_SetChannelSpeed (unsigned int ch_ind, float fspeed); float S_GetChannelPosition (unsigned int ch_ind); @@ -116,5 +119,6 @@ void S_UnblockSound (void); int S_GetSoundRate (void); int S_GetSoundChannels (void); +int S_GetSoundWidth (void); #endif