X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=snd_sdl.c;h=e93d302113f31e5cb509faa5f5824c584ae21a1f;hp=2d1f94a6b9c152232ef1b8e3f60764b4d115a63d;hb=6167697dced0c996142de886b52c3e9a119537a2;hpb=1b5e3869f0fd3e2fe323680784610d48d6efddca diff --git a/snd_sdl.c b/snd_sdl.c index 2d1f94a6..e93d3021 100644 --- a/snd_sdl.c +++ b/snd_sdl.c @@ -19,7 +19,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include -#include "quakedef.h" +#include "darkplaces.h" +#include "vid.h" #include "snd_main.h" @@ -102,7 +103,7 @@ Create "snd_renderbuffer" with the proper sound format if the call is successful May return a suggested format if the requested format isn't available ==================== */ -qboolean SndSys_Init (snd_format_t* fmt) +qbool SndSys_Init (snd_format_t* fmt) { unsigned int buffersize; SDL_AudioSpec wantspec; @@ -130,23 +131,23 @@ qboolean SndSys_Init (snd_format_t* fmt) wantspec.samples = CeilPowerOf2(buffersize); // needs to be a power of 2 on some platforms. Con_Printf("Wanted audio Specification:\n" - "\tChannels : %i\n" - "\tFormat : 0x%X\n" - "\tFrequency : %i\n" - "\tSamples : %i\n", + " Channels : %i\n" + " Format : 0x%X\n" + " Frequency : %i\n" + " Samples : %i\n", wantspec.channels, wantspec.format, wantspec.freq, wantspec.samples); if ((audio_device = SDL_OpenAudioDevice(NULL, 0, &wantspec, &obtainspec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE | SDL_AUDIO_ALLOW_CHANNELS_CHANGE)) == 0) { - Con_Errorf( "Failed to open the audio device! (%s)\n", SDL_GetError() ); + Con_Printf(CON_ERROR "Failed to open the audio device! (%s)\n", SDL_GetError() ); return false; } Con_Printf("Obtained audio specification:\n" - "\tChannels : %i\n" - "\tFormat : 0x%X\n" - "\tFrequency : %i\n" - "\tSamples : %i\n", + " Channels : %i\n" + " Format : 0x%X\n" + " Frequency : %i\n" + " Samples : %i\n", obtainspec.channels, obtainspec.format, obtainspec.freq, obtainspec.samples); fmt->speed = obtainspec.freq; @@ -220,7 +221,7 @@ SndSys_LockRenderBuffer Get the exclusive lock on "snd_renderbuffer" ==================== */ -qboolean SndSys_LockRenderBuffer (void) +qbool SndSys_LockRenderBuffer (void) { SDL_LockAudioDevice(audio_device); return true;