X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=shader_glsl.h;h=c9d45d660caab009496cfb94b09c67ff939036d2;hp=11ec83dcde56c6c7ce93e78cd9f536f9e1bb6e80;hb=a43f3de5a66db2b6c75248fe85f5ae1573ad0ee1;hpb=d6dc18d3bd0af73f03a5856c8f7472b6f8caab08 diff --git a/shader_glsl.h b/shader_glsl.h index 11ec83dc..c9d45d66 100644 --- a/shader_glsl.h +++ b/shader_glsl.h @@ -301,10 +301,13 @@ "void main(void)\n", "{\n", " float fringe = ColorFringe;//.0033f;\n", -" float amount = distance(TexCoord1, vec2(.5f,.5f));\n", -" vec2 offset = vec2(amount*fringe,amount*fringe);\n", -" dp_FragColor.xy = texture(Texture_First, TexCoord1-offset).xy;\n", -" dp_FragColor.z = texture(Texture_First, TexCoord1+offset).z;\n", +" if (fringe) {\n", +" float amount = distance(TexCoord1, vec2(.5f,.5f));\n", +" vec2 offset = vec2(amount*fringe,amount*fringe);\n", +" dp_FragColor.xy = dp_texture2D(Texture_First, TexCoord1-offset).xy;\n", +" dp_FragColor.z = dp_texture2D(Texture_First, TexCoord1+offset).z;\n", +" } else\n", +" dp_FragColor = dp_texture2D(Texture_First, TexCoord1);\n", "\n", "#ifdef USEFXAA\n", " dp_FragColor = fxaa(dp_FragColor, 8.0); // 8.0 can be changed for larger span\n",