X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=r_explosion.c;h=104a9753d477f19f53447632a4bc6610167b207b;hp=ecb83f17257a9c22baf64bc8102250206e7cc91b;hb=5c868d6b594c81a906b94cfea48328ae7cab37ba;hpb=bc9063582a5b12986a3f70b4eaa9ffaf1568f735 diff --git a/r_explosion.c b/r_explosion.c index ecb83f17..104a9753 100644 --- a/r_explosion.c +++ b/r_explosion.c @@ -43,30 +43,30 @@ typedef struct explosion_s vec3_t origin; vec3_t vert[EXPLOSIONVERTS]; vec3_t vertvel[EXPLOSIONVERTS]; - qboolean clipping; + qbool clipping; } explosion_t; static explosion_t explosion[MAX_EXPLOSIONS]; static rtexture_t *explosiontexture; -static rtexture_t *explosiontexturefog; +//static rtexture_t *explosiontexturefog; static rtexturepool_t *explosiontexturepool; #endif -cvar_t r_explosionclip = {CVAR_SAVE, "r_explosionclip", "1", "enables collision detection for explosion shell (so that it flattens against walls and floors)"}; +cvar_t r_explosionclip = {CF_CLIENT | CF_ARCHIVE, "r_explosionclip", "1", "enables collision detection for explosion shell (so that it flattens against walls and floors)"}; #ifdef MAX_EXPLOSIONS -static cvar_t r_drawexplosions = {0, "r_drawexplosions", "1", "enables rendering of explosion shells (see also cl_particles_explosions_shell)"}; +static cvar_t r_drawexplosions = {CF_CLIENT, "r_drawexplosions", "1", "enables rendering of explosion shells (see also cl_particles_explosions_shell)"}; -extern qboolean r_loadfog; +//extern qbool r_loadfog; static void r_explosion_start(void) { int x, y; static unsigned char noise1[128][128], noise2[128][128], noise3[128][128], data[128][128][4]; explosiontexturepool = R_AllocTexturePool(); explosiontexture = NULL; - explosiontexturefog = NULL; + //explosiontexturefog = NULL; fractalnoise(&noise1[0][0], 128, 32); fractalnoise(&noise2[0][0], 128, 4); fractalnoise(&noise3[0][0], 128, 4); @@ -86,14 +86,14 @@ static void r_explosion_start(void) data[y][x][3] = bound(0, a, 255); } } - explosiontexture = R_LoadTexture2D(explosiontexturepool, "explosiontexture", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_FORCELINEAR, NULL); - if (r_loadfog) - { - for (y = 0;y < 128;y++) - for (x = 0;x < 128;x++) - data[y][x][0] = data[y][x][1] = data[y][x][2] = 255; - explosiontexturefog = R_LoadTexture2D(explosiontexturepool, "explosiontexture_fog", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_FORCELINEAR, NULL); - } + explosiontexture = R_LoadTexture2D(explosiontexturepool, "explosiontexture", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_FORCELINEAR, -1, NULL); +// if (r_loadfog) +// { +// for (y = 0;y < 128;y++) +// for (x = 0;x < 128;x++) +// data[y][x][0] = data[y][x][1] = data[y][x][2] = 255; +// explosiontexturefog = R_LoadTexture2D(explosiontexturepool, "explosiontexture_fog", 128, 128, &data[0][0][0], TEXTYPE_BGRA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_FORCELINEAR, NULL); +// } // note that explosions survive the restart } @@ -153,7 +153,7 @@ void R_Explosion_Init(void) #ifdef MAX_EXPLOSIONS Cvar_RegisterVariable(&r_drawexplosions); - R_RegisterModule("R_Explosions", r_explosion_start, r_explosion_shutdown, r_explosion_newmap); + R_RegisterModule("R_Explosions", r_explosion_start, r_explosion_shutdown, r_explosion_newmap, NULL, NULL); #endif } @@ -189,7 +189,7 @@ void R_NewExplosion(const vec3_t org) // clip start origin if (e->clipping) { - trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false); + trace = CL_TraceLine(e->origin, e->vert[j], MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value, true, false, NULL, false, false); VectorCopy(trace.endpos, e->vert[i]); } } @@ -212,17 +212,15 @@ static void R_DrawExplosion_TransparentCallback(const entity_render_t *ent, cons GL_CullFace(r_refdef.view.cullface_back); R_EntityMatrix(&identitymatrix); - R_Mesh_ColorPointer(NULL, 0, 0); - R_Mesh_ResetTextureState(); - R_SetupShader_Generic(explosiontexture, NULL, GL_MODULATE, 1); - R_Mesh_TexCoordPointer(0, 2, explosiontexcoord2f[0], 0, 0); +// R_Mesh_ResetTextureState(); + R_SetupShader_Generic(explosiontexture, false, false, false); for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++) { const explosion_t *e = explosion + surfacelist[surfacelistindex]; - R_Mesh_VertexPointer(e->vert[0], 0, 0); - // FIXME: fixed function path can't properly handle r_refdef.view.colorscale > 1 + // FIXME: this can't properly handle r_refdef.view.colorscale > 1 GL_Color(e->alpha * r_refdef.view.colorscale, e->alpha * r_refdef.view.colorscale, e->alpha * r_refdef.view.colorscale, 1); - R_Mesh_Draw(0, numverts, 0, numtriangles, NULL, explosiontris[0], 0, 0); + R_Mesh_PrepareVertices_Generic_Arrays(numverts, e->vert[0], NULL, explosiontexcoord2f[0]); + R_Mesh_Draw(0, numverts, 0, numtriangles, NULL, NULL, 0, explosiontris[0], NULL, 0); } } @@ -247,7 +245,7 @@ static void R_MoveExplosion(explosion_t *e) VectorMA(e->vert[i], frametime, e->vertvel[i], end); if (e->clipping) { - trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, true, false, NULL, false); + trace = CL_TraceLine(e->vert[i], end, MOVE_NOMONSTERS, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value, true, false, NULL, false, false); if (trace.fraction < 1) { // clip velocity against the wall @@ -277,7 +275,7 @@ void R_DrawExplosions(void) { R_MoveExplosion(&explosion[i]); if (explosion[i].alpha) - R_MeshQueue_AddTransparent(explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL); + R_MeshQueue_AddTransparent(TRANSPARENTSORT_DISTANCE, explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL); } } while (numexplosions > 0 && explosion[i-1].alpha <= 0)