X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=prvm_cmds.c;h=0ea7436e2bac3f4be766c64592dc5bb7dbbf2357;hp=a3eacce9c66e3a22ec5973cd4fead3a3e0c4d884;hb=5d04684b45d2ebb6f28f7ab0d2563b1de9d713cc;hpb=7af88bb6e88c6b799be6d2e99f0c0f8515c502ac diff --git a/prvm_cmds.c b/prvm_cmds.c index a3eacce9..0ea7436e 100644 --- a/prvm_cmds.c +++ b/prvm_cmds.c @@ -2855,75 +2855,80 @@ void VM_InitPolygons (void) vm_polygons_initialized = true; } -void VM_DrawPolygonCallback (const entity_render_t *ent, int surfacenumber, const rtlight_t *rtlight) +void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist) { - const vm_polygon_t *p = &vm_polygons[surfacenumber]; - int flags = p->flags & 0x0f; + int surfacelistindex; + // LordHavoc: FIXME: this is stupid code + for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++) + { + const vm_polygon_t *p = &vm_polygons[surfacelist[surfacelistindex]]; + int flags = p->flags & 0x0f; - if(flags == DRAWFLAG_ADDITIVE) - GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); - else if(flags == DRAWFLAG_MODULATE) - GL_BlendFunc(GL_DST_COLOR, GL_ZERO); - else if(flags == DRAWFLAG_2XMODULATE) - GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR); - else - GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + if(flags == DRAWFLAG_ADDITIVE) + GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); + else if(flags == DRAWFLAG_MODULATE) + GL_BlendFunc(GL_DST_COLOR, GL_ZERO); + else if(flags == DRAWFLAG_2XMODULATE) + GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR); + else + GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - R_Mesh_TexBind(0, R_GetTexture(p->tex)); + R_Mesh_TexBind(0, R_GetTexture(p->tex)); - CHECKGLERROR - //[515]: is speed is max ? - if(p->flags & VM_POLYGON_FLLINES) //[515]: lines - { - qglLineWidth(p->data[13]);CHECKGLERROR - qglBegin(GL_LINE_LOOP); - qglTexCoord1f (p->data[12]); - qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]); - qglVertex3f (p->data[0] , p->data[1], p->data[2]); + CHECKGLERROR + //[515]: is speed is max ? + if(p->flags & VM_POLYGON_FLLINES) //[515]: lines + { + qglLineWidth(p->data[13]);CHECKGLERROR + qglBegin(GL_LINE_LOOP); + qglTexCoord1f (p->data[12]); + qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]); + qglVertex3f (p->data[0] , p->data[1], p->data[2]); - qglTexCoord1f (p->data[14]); - qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]); - qglVertex3f (p->data[3] , p->data[4], p->data[5]); + qglTexCoord1f (p->data[14]); + qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]); + qglVertex3f (p->data[3] , p->data[4], p->data[5]); - if(p->flags & VM_POLYGON_FL3V) - { - qglTexCoord1f (p->data[16]); + if(p->flags & VM_POLYGON_FL3V) + { + qglTexCoord1f (p->data[16]); + qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]); + qglVertex3f (p->data[6] , p->data[7], p->data[8]); + + if(p->flags & VM_POLYGON_FL4V) + { + qglTexCoord1f (p->data[18]); + qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]); + qglVertex3f (p->data[9] , p->data[10], p->data[11]); + } + } + qglEnd(); + CHECKGLERROR + } + else + { + qglBegin(GL_POLYGON); + qglTexCoord2f (p->data[12], p->data[13]); + qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]); + qglVertex3f (p->data[0] , p->data[1], p->data[2]); + + qglTexCoord2f (p->data[14], p->data[15]); + qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]); + qglVertex3f (p->data[3] , p->data[4], p->data[5]); + + qglTexCoord2f (p->data[16], p->data[17]); qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]); qglVertex3f (p->data[6] , p->data[7], p->data[8]); if(p->flags & VM_POLYGON_FL4V) { - qglTexCoord1f (p->data[18]); + qglTexCoord2f (p->data[18], p->data[19]); qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]); qglVertex3f (p->data[9] , p->data[10], p->data[11]); } - } - qglEnd(); - CHECKGLERROR - } - else - { - qglBegin(GL_POLYGON); - qglTexCoord2f (p->data[12], p->data[13]); - qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]); - qglVertex3f (p->data[0] , p->data[1], p->data[2]); - - qglTexCoord2f (p->data[14], p->data[15]); - qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]); - qglVertex3f (p->data[3] , p->data[4], p->data[5]); - - qglTexCoord2f (p->data[16], p->data[17]); - qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]); - qglVertex3f (p->data[6] , p->data[7], p->data[8]); - - if(p->flags & VM_POLYGON_FL4V) - { - qglTexCoord2f (p->data[18], p->data[19]); - qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]); - qglVertex3f (p->data[9] , p->data[10], p->data[11]); - } - qglEnd(); - CHECKGLERROR + qglEnd(); + CHECKGLERROR + } } }