X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=palette.c;h=eac0ca345294c7643cf57a567b39852e421b3a57;hp=9fb36de352170e0f6d18481baea4dd000aa5e840;hb=c9c011dcf7b2ee062e9493139b89fff99f63ea25;hpb=cfee52a1ec9db338098789cae89ae5cf1f7a6fbf diff --git a/palette.c b/palette.c index 9fb36de3..eac0ca34 100644 --- a/palette.c +++ b/palette.c @@ -1,7 +1,8 @@ #include "quakedef.h" +#include "image.h" -cvar_t r_colormap_palette = {0, "r_colormap_palette", "gfx/colormap_palette.lmp", "name of a palette lmp file to override the shirt/pants colors of player models. It consists of 16 shirt colors, 16 scoreboard shirt colors, 16 pants colors and 16 scoreboard pants colors"}; +cvar_t r_colormap_palette = {CF_CLIENT, "r_colormap_palette", "gfx/colormap_palette.lmp", "name of a palette lmp file to override the shirt/pants colors of player models. It consists of 16 shirt colors, 16 scoreboard shirt colors, 16 pants colors and 16 scoreboard pants colors"}; unsigned char palette_rgb[256][3]; unsigned char palette_rgb_pantscolormap[16][3]; @@ -15,13 +16,17 @@ unsigned int palette_bgra_alpha[256]; unsigned int palette_bgra_nocolormap[256]; unsigned int palette_bgra_nocolormapnofullbrights[256]; unsigned int palette_bgra_nofullbrights[256]; +unsigned int palette_bgra_nofullbrights_transparent[256]; unsigned int palette_bgra_onlyfullbrights[256]; +unsigned int palette_bgra_onlyfullbrights_transparent[256]; unsigned int palette_bgra_pantsaswhite[256]; unsigned int palette_bgra_shirtaswhite[256]; unsigned int palette_bgra_transparent[256]; unsigned int palette_bgra_embeddedpic[256]; unsigned char palette_featureflags[256]; +unsigned int q2palette_bgra_complete[256]; + // John Carmack said the quake palette.lmp can be considered public domain because it is not an important asset to id, so I include it here as a fallback if no external palette file is found. unsigned char host_quakepal[768] = { @@ -130,11 +135,17 @@ static void Palette_SetupSpecialPalettes(void) palette_bgra_nofullbrights[i] = palette_bgra_complete[i]; for (i = fullbright_start;i < fullbright_end;i++) palette_bgra_nofullbrights[i] = palette_bgra_complete[0]; + for (i = 0;i < 256;i++) + palette_bgra_nofullbrights_transparent[i] = palette_bgra_nofullbrights[i]; + palette_bgra_nofullbrights_transparent[transparentcolor] = 0; for (i = 0;i < 256;i++) palette_bgra_onlyfullbrights[i] = 0; for (i = fullbright_start;i < fullbright_end;i++) palette_bgra_onlyfullbrights[i] = palette_bgra_complete[i]; + for (i = 0;i < 256;i++) + palette_bgra_onlyfullbrights_transparent[i] = palette_bgra_onlyfullbrights[i]; + palette_bgra_onlyfullbrights_transparent[transparentcolor] = 0; for (i = 0;i < 256;i++) palette_bgra_nocolormapnofullbrights[i] = palette_bgra_complete[i]; @@ -183,6 +194,28 @@ static void Palette_SetupSpecialPalettes(void) palette_bgra_font[0] = 0; } +static void Palette_LoadQ2Colormap(void) +{ + fs_offset_t filesize; + unsigned char * q2colormapfile = FS_LoadFile("pics/colormap.pcx", tempmempool, true, &filesize); + if (q2colormapfile && filesize >= 768) + { + unsigned char q2palette_rgb[256][3]; + unsigned char *out = (unsigned char *) q2palette_bgra_complete; // palette is accessed as 32bit for speed reasons, but is created as 8bit bytes + int i; + LoadPCX_PaletteOnly(q2colormapfile, filesize, q2palette_rgb[0]); + // this stops at color 255 because it is a pink transparent color that we don't actually want to preserve color on. + for (i = 0;i < 255;i++) + { + out[i*4+2] = q2palette_rgb[i][0]; + out[i*4+1] = q2palette_rgb[i][1]; + out[i*4+0] = q2palette_rgb[i][2]; + out[i*4+3] = 255; + } + Mem_Free(q2colormapfile); + } +} + void BuildGammaTable8(float prescale, float gamma, float scale, float base, float contrastboost, unsigned char *out, int rampsize) { int i, adjusted; @@ -248,17 +281,17 @@ static void Palette_Load(void) scale = 1; base = 0; // COMMANDLINEOPTION: Client: -texgamma sets the quake palette gamma, allowing you to make quake textures brighter/darker, not recommended - i = COM_CheckParm("-texgamma"); + i = Sys_CheckParm("-texgamma"); if (i) - gamma = atof(com_argv[i + 1]); + gamma = atof(sys.argv[i + 1]); // COMMANDLINEOPTION: Client: -texcontrast sets the quake palette contrast, allowing you to make quake textures brighter/darker, not recommended - i = COM_CheckParm("-texcontrast"); + i = Sys_CheckParm("-texcontrast"); if (i) - scale = atof(com_argv[i + 1]); + scale = atof(sys.argv[i + 1]); // COMMANDLINEOPTION: Client: -texbrightness sets the quake palette brightness (brightness of black), allowing you to make quake textures brighter/darker, not recommended - i = COM_CheckParm("-texbrightness"); + i = Sys_CheckParm("-texbrightness"); if (i) - base = atof(com_argv[i + 1]); + base = atof(sys.argv[i + 1]); gamma = bound(0.01, gamma, 10.0); scale = bound(0.01, scale, 10.0); base = bound(0, base, 0.95); @@ -326,6 +359,8 @@ static void Palette_Load(void) } Palette_SetupSpecialPalettes(); + + Palette_LoadQ2Colormap(); } void Palette_Init(void)