X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=cl_parse.c;h=5cbcb8b269c27b7d4563d3f3ac3138d61f5ec04e;hp=55e1a79a50410d36793ffaba9c3db78f2838639e;hb=0706fdfa8e33548670e59234409eac2c51849631;hpb=6fec031c43332c784db51efa5a98061a230ecc9b diff --git a/cl_parse.c b/cl_parse.c index 55e1a79a..5cbcb8b2 100644 --- a/cl_parse.c +++ b/cl_parse.c @@ -25,14 +25,17 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "csprogs.h" #include "libcurl.h" #include "utf8lib.h" +#ifdef CONFIG_MENU #include "menu.h" +#endif #include "cl_video.h" +#include "float.h" const char *svc_strings[128] = { "svc_bad", "svc_nop", - "svc_disconnect", + "svc_disconnect", // (DP8) [string] null terminated parting message "svc_updatestat", "svc_version", // [int] server version "svc_setview", // [short] entity number @@ -162,37 +165,37 @@ const char *qw_svc_strings[128] = //============================================================================= -cvar_t cl_worldmessage = {CVAR_READONLY, "cl_worldmessage", "", "title of current level"}; -cvar_t cl_worldname = {CVAR_READONLY, "cl_worldname", "", "name of current worldmodel"}; -cvar_t cl_worldnamenoextension = {CVAR_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"}; -cvar_t cl_worldbasename = {CVAR_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"}; - -cvar_t developer_networkentities = {0, "developer_networkentities", "0", "prints received entities, value is 0-4 (higher for more info)"}; -cvar_t cl_gameplayfix_soundsmovewithentities = {0, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"}; -cvar_t cl_sound_wizardhit = {0, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"}; -cvar_t cl_sound_hknighthit = {0, "cl_sound_hknighthit", "hknight/hit.wav", "sound to play during TE_KNIGHTSPIKE (empty cvar disables sound)"}; -cvar_t cl_sound_tink1 = {0, "cl_sound_tink1", "weapons/tink1.wav", "sound to play with 80% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; -cvar_t cl_sound_ric1 = {0, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; -cvar_t cl_sound_ric2 = {0, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; -cvar_t cl_sound_ric3 = {0, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; -cvar_t cl_readpicture_force = {0, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"}; +cvar_t cl_worldmessage = {CF_CLIENT | CF_READONLY, "cl_worldmessage", "", "title of current level"}; +cvar_t cl_worldname = {CF_CLIENT | CF_READONLY, "cl_worldname", "", "name of current worldmodel"}; +cvar_t cl_worldnamenoextension = {CF_CLIENT | CF_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"}; +cvar_t cl_worldbasename = {CF_CLIENT | CF_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"}; + +cvar_t developer_networkentities = {CF_CLIENT, "developer_networkentities", "0", "prints received entities, value is 0-10 (higher for more info, 10 being the most verbose)"}; +cvar_t cl_gameplayfix_soundsmovewithentities = {CF_CLIENT, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"}; +cvar_t cl_sound_wizardhit = {CF_CLIENT, "cl_sound_wizardhit", "wizard/hit.wav", "sound to play during TE_WIZSPIKE (empty cvar disables sound)"}; +cvar_t cl_sound_hknighthit = {CF_CLIENT, "cl_sound_hknighthit", "hknight/hit.wav", "sound to play during TE_KNIGHTSPIKE (empty cvar disables sound)"}; +cvar_t cl_sound_tink1 = {CF_CLIENT, "cl_sound_tink1", "weapons/tink1.wav", "sound to play with 80% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; +cvar_t cl_sound_ric1 = {CF_CLIENT, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; +cvar_t cl_sound_ric2 = {CF_CLIENT, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; +cvar_t cl_sound_ric3 = {CF_CLIENT, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"}; +cvar_t cl_readpicture_force = {CF_CLIENT, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"}; #define RIC_GUNSHOT 1 #define RIC_GUNSHOTQUAD 2 -cvar_t cl_sound_ric_gunshot = {0, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"}; -cvar_t cl_sound_r_exp3 = {0, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"}; -cvar_t cl_serverextension_download = {0, "cl_serverextension_download", "0", "indicates whether the server supports the download command"}; -cvar_t cl_joinbeforedownloadsfinish = {CVAR_SAVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"}; -cvar_t cl_nettimesyncfactor = {CVAR_SAVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (bounding still applies)"}; -cvar_t cl_nettimesyncboundmode = {CVAR_SAVE, "cl_nettimesyncboundmode", "6", "method of restricting client time to valid values, 0 = no correction, 1 = tight bounding (jerky with packet loss), 2 = loose bounding (corrects it if out of bounds), 3 = leniant bounding (ignores temporary errors due to varying framerate), 4 = slow adjustment method from Quake3, 5 = slighttly nicer version of Quake3 method, 6 = bounding + Quake3"}; -cvar_t cl_nettimesyncboundtolerance = {CVAR_SAVE, "cl_nettimesyncboundtolerance", "0.25", "how much error is tolerated by bounding check, as a fraction of frametime, 0.25 = up to 25% margin of error tolerated, 1 = use only new time, 0 = use only old time (same effect as setting cl_nettimesyncfactor to 1)"}; -cvar_t cl_iplog_name = {CVAR_SAVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"}; - -static qboolean QW_CL_CheckOrDownloadFile(const char *filename); +cvar_t cl_sound_ric_gunshot = {CF_CLIENT, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"}; +cvar_t cl_sound_r_exp3 = {CF_CLIENT, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"}; +cvar_t cl_serverextension_download = {CF_CLIENT, "cl_serverextension_download", "0", "indicates whether the server supports the download command"}; +cvar_t cl_joinbeforedownloadsfinish = {CF_CLIENT | CF_ARCHIVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"}; +cvar_t cl_nettimesyncfactor = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (only applied in bound modes 0, 1, 2, 3)"}; +cvar_t cl_nettimesyncboundmode = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncboundmode", "6", "method of restricting client time to valid values, 0 = no correction, 1 = tight bounding (jerky with packet loss), 2 = loose bounding (corrects it if out of bounds), 3 = leniant bounding (ignores temporary errors due to varying framerate), 4 = slow adjustment method from Quake3, 5 = slightly nicer version of Quake3 method, 6 = tight bounding + mode 5, 7 = jitter compensated dynamic adjustment rate"}; +cvar_t cl_nettimesyncboundtolerance = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncboundtolerance", "0.25", "how much error is tolerated by bounding check, as a fraction of frametime, 0.25 = up to 25% margin of error tolerated, 1 = use only new time, 0 = use only old time (same effect as setting cl_nettimesyncfactor to 1) (only affects bound modes 2 and 3)"}; +cvar_t cl_iplog_name = {CF_CLIENT | CF_ARCHIVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"}; + +static qbool QW_CL_CheckOrDownloadFile(const char *filename); static void QW_CL_RequestNextDownload(void); -static void QW_CL_NextUpload(void); -//static qboolean QW_CL_IsUploading(void); -static void QW_CL_StopUpload(void); +static void QW_CL_NextUpload_f(cmd_state_t *cmd); +//static qbool QW_CL_IsUploading(void); +static void QW_CL_StopUpload_f(cmd_state_t *cmd); /* ================== @@ -204,7 +207,7 @@ static void CL_ParseStartSoundPacket(int largesoundindex) vec3_t pos; int channel, ent; int sound_num; - int volume; + int nvolume; int field_mask; float attenuation; float speed; @@ -215,15 +218,15 @@ static void CL_ParseStartSoundPacket(int largesoundindex) channel = MSG_ReadShort(&cl_message); if (channel & (1<<15)) - volume = MSG_ReadByte(&cl_message); + nvolume = MSG_ReadByte(&cl_message); else - volume = DEFAULT_SOUND_PACKET_VOLUME; + nvolume = DEFAULT_SOUND_PACKET_VOLUME; if (channel & (1<<14)) attenuation = MSG_ReadByte(&cl_message) / 64.0; else attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; - + speed = 1.0f; ent = (channel>>3)&1023; @@ -236,9 +239,9 @@ static void CL_ParseStartSoundPacket(int largesoundindex) field_mask = MSG_ReadByte(&cl_message); if (field_mask & SND_VOLUME) - volume = MSG_ReadByte(&cl_message); + nvolume = MSG_ReadByte(&cl_message); else - volume = DEFAULT_SOUND_PACKET_VOLUME; + nvolume = DEFAULT_SOUND_PACKET_VOLUME; if (field_mask & SND_ATTENUATION) attenuation = MSG_ReadByte(&cl_message) / 64.0; @@ -268,11 +271,9 @@ static void CL_ParseStartSoundPacket(int largesoundindex) sound_num = MSG_ReadByte(&cl_message); } - channel = CHAN_NET2ENGINE(channel); - MSG_ReadVector(&cl_message, pos, cls.protocol); - if (sound_num >= MAX_SOUNDS) + if (sound_num < 0 || sound_num >= MAX_SOUNDS) { Con_Printf("CL_ParseStartSoundPacket: sound_num (%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS); return; @@ -287,8 +288,8 @@ static void CL_ParseStartSoundPacket(int largesoundindex) if (ent >= cl.max_entities) CL_ExpandEntities(ent); - if( !CL_VM_Event_Sound(sound_num, volume / 255.0f, channel, attenuation, ent, pos, fflags, speed) ) - S_StartSound_StartPosition_Flags (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0f, attenuation, 0, fflags, speed); + if( !CL_VM_Event_Sound(sound_num, nvolume / 255.0f, channel, attenuation, ent, pos, fflags, speed) ) + S_StartSound_StartPosition_Flags (ent, channel, cl.sound_precache[sound_num], pos, nvolume/255.0f, attenuation, 0, fflags, speed); } /* @@ -301,17 +302,17 @@ so the server doesn't disconnect. */ static unsigned char olddata[NET_MAXMESSAGE]; -void CL_KeepaliveMessage (qboolean readmessages) +void CL_KeepaliveMessage (qbool readmessages) { static double lastdirtytime = 0; - static qboolean recursive = false; + static qbool recursive = false; double dirtytime; double deltatime; static double countdownmsg = 0; static double countdownupdate = 0; sizebuf_t old; - qboolean thisrecursive; + qbool thisrecursive; thisrecursive = recursive; recursive = true; @@ -362,13 +363,13 @@ void CL_KeepaliveMessage (qboolean readmessages) unsigned char buf[4]; countdownmsg = 5; // write out a nop - // LordHavoc: must use unreliable because reliable could kill the sigon message! + // LadyHavoc: must use unreliable because reliable could kill the sigon message! Con_Print("--> client to server keepalive\n"); memset(&msg, 0, sizeof(msg)); msg.data = buf; msg.maxsize = sizeof(buf); MSG_WriteChar(&msg, clc_nop); - NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, false); + NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, 0, false); } recursive = thisrecursive; @@ -376,10 +377,11 @@ void CL_KeepaliveMessage (qboolean readmessages) void CL_ParseEntityLump(char *entdata) { + qbool loadedsky = false; const char *data; char key[128], value[MAX_INPUTLINE]; - FOG_clear(); // LordHavoc: no fog until set - // LordHavoc: default to the map's sky (q3 shader parsing sets this) + FOG_clear(); // LadyHavoc: no fog until set + // LadyHavoc: default to the map's sky (q3 shader parsing sets this) R_SetSkyBox(cl.worldmodel->brush.skybox); data = entdata; if (!data) @@ -404,11 +406,20 @@ void CL_ParseEntityLump(char *entdata) return; // error strlcpy (value, com_token, sizeof (value)); if (!strcmp("sky", key)) + { + loadedsky = true; R_SetSkyBox(value); + } else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh. + { + loadedsky = true; R_SetSkyBox(value); + } else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK) + { + loadedsky = true; R_SetSkyBox(value); + } else if (!strcmp("fog", key)) { FOG_clear(); // so missing values get good defaults @@ -451,8 +462,12 @@ void CL_ParseEntityLump(char *entdata) r_refdef.fog_height_texturename[63] = 0; } } + + if (!loadedsky && cl.worldmodel->brush.isq2bsp) + R_SetSkyBox("unit1_"); } +extern cvar_t con_chatsound_team_file; static const vec3_t defaultmins = {-4096, -4096, -4096}; static const vec3_t defaultmaxs = {4096, 4096, 4096}; static void CL_SetupWorldModel(void) @@ -485,7 +500,7 @@ static void CL_SetupWorldModel(void) World_Start(&cl.world); // load or reload .loc file for team chat messages - CL_Locs_Reload_f(); + CL_Locs_Reload_f(cmd_local); // make sure we send enough keepalives CL_KeepaliveMessage(false); @@ -497,13 +512,15 @@ static void CL_SetupWorldModel(void) CL_KeepaliveMessage(false); // load the team chat beep if possible - cl.foundtalk2wav = FS_FileExists("sound/misc/talk2.wav"); + cl.foundteamchatsound = FS_FileExists(con_chatsound_team_file.string); // check memory integrity Mem_CheckSentinelsGlobal(); +#ifdef CONFIG_MENU // make menu know MR_NewMap(); +#endif // load the csqc now if (cl.loadcsqc) @@ -514,7 +531,7 @@ static void CL_SetupWorldModel(void) } } -static qboolean QW_CL_CheckOrDownloadFile(const char *filename) +static qbool QW_CL_CheckOrDownloadFile(const char *filename) { qfile_t *file; char vabuf[1024]; @@ -567,6 +584,12 @@ static void QW_CL_RequestNextDownload(void) // clear name of file that just finished cls.qw_downloadname[0] = 0; + // skip the download fragment if playing a demo + if (!cls.netcon) + { + return; + } + switch (cls.qw_downloadtype) { case dl_single: @@ -862,14 +885,14 @@ static void QW_CL_ParseSoundList(void) QW_CL_RequestNextDownload(); } -static void QW_CL_Skins_f(void) +static void QW_CL_Skins_f(cmd_state_t *cmd) { cls.qw_downloadnumber = 0; cls.qw_downloadtype = dl_skin; QW_CL_RequestNextDownload(); } -static void QW_CL_Changing_f(void) +static void QW_CL_Changing_f(cmd_state_t *cmd) { if (cls.qw_downloadmemory) // don't change when downloading return; @@ -880,7 +903,7 @@ static void QW_CL_Changing_f(void) Con_Printf("\nChanging map...\n"); } -void QW_CL_NextUpload(void) +void QW_CL_NextUpload_f(cmd_state_t *cmd) { int r, percent, size; @@ -907,7 +930,7 @@ void QW_CL_NextUpload(void) Con_Printf("Upload completed\n"); - QW_CL_StopUpload(); + QW_CL_StopUpload_f(cmd); } void QW_CL_StartUpload(unsigned char *data, int size) @@ -917,7 +940,7 @@ void QW_CL_StartUpload(unsigned char *data, int size) return; // abort existing upload if in progress - QW_CL_StopUpload(); + QW_CL_StopUpload_f(cmd_local); Con_DPrintf("Starting upload of %d bytes...\n", size); @@ -926,17 +949,17 @@ void QW_CL_StartUpload(unsigned char *data, int size) cls.qw_uploadsize = size; cls.qw_uploadpos = 0; - QW_CL_NextUpload(); + QW_CL_NextUpload_f(cmd_local); } #if 0 -qboolean QW_CL_IsUploading(void) +qbool QW_CL_IsUploading(void) { return cls.qw_uploaddata != NULL; } #endif -void QW_CL_StopUpload(void) +void QW_CL_StopUpload_f(cmd_state_t *cmd) { if (cls.qw_uploaddata) Mem_Free(cls.qw_uploaddata); @@ -1020,7 +1043,7 @@ static void QW_CL_ParseNails(void) { for (j = 0;j < 6;j++) bits[j] = MSG_ReadByte(&cl_message); - if (cl.qw_num_nails > 255) + if (cl.qw_num_nails >= 255) continue; v = cl.qw_nails[cl.qw_num_nails++]; v[0] = ( ( bits[0] + ((bits[1]&15)<<8) ) <<1) - 4096; @@ -1055,7 +1078,7 @@ static void CL_UpdateItemsAndWeapon(void) #define LOADPROGRESSWEIGHT_WORLDMODEL 30.0 #define LOADPROGRESSWEIGHT_WORLDMODEL_INIT 2.0 -static void CL_BeginDownloads(qboolean aborteddownload) +static void CL_BeginDownloads(qbool aborteddownload) { char vabuf[1024]; // quakeworld works differently @@ -1072,7 +1095,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) // if we got here... // curl is done, so let's start with the business if(!cl.loadbegun) - SCR_PushLoadingScreen(false, "Loading precaches", 1); + SCR_PushLoadingScreen("Loading precaches", 1); cl.loadbegun = true; // if already downloading something from the previous level, don't stop it @@ -1094,9 +1117,9 @@ static void CL_BeginDownloads(qboolean aborteddownload) { Con_Printf("Downloading new CSQC code to dlcache/%s.%i.%i\n", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer); if(cl_serverextension_download.integer == 2 && FS_HasZlib()) - Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string)); + CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s deflate", csqc_progname.string)); else - Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string)); + CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", csqc_progname.string)); return; } } @@ -1107,7 +1130,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) if(cl.loadmodel_current == 1) { // worldmodel counts as 16 models (15 + world model setup), for better progress bar - SCR_PushLoadingScreen(false, "Loading precached models", + SCR_PushLoadingScreen("Loading precached models", ( (cl.loadmodel_total - 1) * LOADPROGRESSWEIGHT_MODEL + LOADPROGRESSWEIGHT_WORLDMODEL @@ -1119,11 +1142,10 @@ static void CL_BeginDownloads(qboolean aborteddownload) + cl.loadsound_total * LOADPROGRESSWEIGHT_SOUND ) ); - SCR_BeginLoadingPlaque(); } for (;cl.loadmodel_current < cl.loadmodel_total;cl.loadmodel_current++) { - SCR_PushLoadingScreen(false, cl.model_name[cl.loadmodel_current], + SCR_PushLoadingScreen(cl.model_name[cl.loadmodel_current], ( (cl.loadmodel_current == 1) ? LOADPROGRESSWEIGHT_WORLDMODEL : LOADPROGRESSWEIGHT_MODEL ) / ( @@ -1137,7 +1159,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) SCR_PopLoadingScreen(false); if(cl.loadmodel_current == 1) { - SCR_PushLoadingScreen(false, cl.model_name[cl.loadmodel_current], 1.0 / cl.loadmodel_total); + SCR_PushLoadingScreen(cl.model_name[cl.loadmodel_current], 1.0 / cl.loadmodel_total); SCR_PopLoadingScreen(false); } continue; @@ -1160,7 +1182,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) if (cl.model_precache[cl.loadmodel_current] && cl.model_precache[cl.loadmodel_current]->Draw && cl.loadmodel_current == 1) { // we now have the worldmodel so we can set up the game world - SCR_PushLoadingScreen(true, "world model setup", + SCR_PushLoadingScreen("world model setup", ( LOADPROGRESSWEIGHT_WORLDMODEL_INIT ) / ( @@ -1176,7 +1198,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) cl.loadfinished = true; // now issue the spawn to move on to signon 2 like normal if (cls.netcon) - Cmd_ForwardStringToServer("prespawn"); + CL_ForwardToServer("prespawn"); } } } @@ -1188,7 +1210,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) { // loading sounds if(cl.loadsound_current == 1) - SCR_PushLoadingScreen(false, "Loading precached sounds", + SCR_PushLoadingScreen("Loading precached sounds", ( cl.loadsound_total * LOADPROGRESSWEIGHT_SOUND ) / ( @@ -1200,7 +1222,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) ); for (;cl.loadsound_current < cl.loadsound_total;cl.loadsound_current++) { - SCR_PushLoadingScreen(false, cl.sound_name[cl.loadsound_current], 1.0 / cl.loadsound_total); + SCR_PushLoadingScreen(cl.sound_name[cl.loadsound_current], 1.0 / cl.loadsound_total); if (cl.sound_precache[cl.loadsound_current] && S_IsSoundPrecached(cl.sound_precache[cl.loadsound_current])) { SCR_PopLoadingScreen(false); @@ -1214,7 +1236,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) // finished loading sounds } - if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) + if(IS_NEXUIZ_DERIVED(gamemode)) Cvar_SetValueQuick(&cl_serverextension_download, false); // in Nexuiz/Xonotic, the built in download protocol is kinda broken (misses lots // of dependencies) anyway, and can mess around with the game directory; @@ -1246,7 +1268,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) cl.loadfinished = true; // now issue the spawn to move on to signon 2 like normal if (cls.netcon) - Cmd_ForwardStringToServer("prespawn"); + CL_ForwardToServer("prespawn"); } } aborteddownload = false; @@ -1264,7 +1286,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) // regarding the * check: don't try to download submodels if (cl_serverextension_download.integer && cls.netcon && cl.model_name[cl.downloadmodel_current][0] != '*' && !sv.active) { - Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current])); + CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", cl.model_name[cl.downloadmodel_current])); // we'll try loading again when the download finishes return; } @@ -1288,7 +1310,7 @@ static void CL_BeginDownloads(qboolean aborteddownload) cl.loadfinished = true; // now issue the spawn to move on to signon 2 like normal if (cls.netcon) - Cmd_ForwardStringToServer("prespawn"); + CL_ForwardToServer("prespawn"); } } } @@ -1314,10 +1336,9 @@ static void CL_BeginDownloads(qboolean aborteddownload) dpsnprintf(soundname, sizeof(soundname), "sound/%s", cl.sound_name[cl.downloadsound_current]); if (!FS_FileExists(soundname) && !FS_FileExists(cl.sound_name[cl.downloadsound_current])) { - Con_Printf("Sound %s not found\n", soundname); if (cl_serverextension_download.integer && cls.netcon && !sv.active) { - Cmd_ForwardStringToServer(va(vabuf, sizeof(vabuf), "download %s", soundname)); + CL_ForwardToServer(va(vabuf, sizeof(vabuf), "download %s", soundname)); // we'll try loading again when the download finishes return; } @@ -1339,11 +1360,11 @@ static void CL_BeginDownloads(qboolean aborteddownload) // now issue the spawn to move on to signon 2 like normal if (cls.netcon) - Cmd_ForwardStringToServer("prespawn"); + CL_ForwardToServer("prespawn"); } } -static void CL_BeginDownloads_f(void) +static void CL_BeginDownloads_f(cmd_state_t *cmd) { // prevent cl_begindownloads from being issued multiple times in one match // to prevent accidentally cancelled downloads @@ -1371,7 +1392,7 @@ static void CL_StopDownload(int size, int crc) { Con_Printf("Inflated download: new size: %u (%g%%)\n", (unsigned)inflated_size, 100.0 - 100.0*(cls.qw_downloadmemorycursize / (float)inflated_size)); cls.qw_downloadmemory = out; - cls.qw_downloadmemorycursize = inflated_size; + cls.qw_downloadmemorycursize = (int)inflated_size; } else { @@ -1393,7 +1414,7 @@ static void CL_StopDownload(int size, int crc) // save to disk only if we don't already have it // (this is mainly for playing back demos) existingcrc = FS_CRCFile(cls.qw_downloadname, &existingsize); - if (existingsize || gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC || !strcmp(cls.qw_downloadname, csqc_progname.string)) + if (existingsize || IS_NEXUIZ_DERIVED(gamemode) || !strcmp(cls.qw_downloadname, csqc_progname.string)) // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz/Xonotic { if ((int)existingsize != size || existingcrc != crc) @@ -1405,6 +1426,15 @@ static void CL_StopDownload(int size, int crc) { Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", name, size, crc); FS_WriteFile(name, cls.qw_downloadmemory, cls.qw_downloadmemorycursize); + if(!strcmp(cls.qw_downloadname, csqc_progname.string)) + { + if(cls.caughtcsprogsdata) + Mem_Free(cls.caughtcsprogsdata); + cls.caughtcsprogsdata = (unsigned char *) Mem_Alloc(cls.permanentmempool, cls.qw_downloadmemorycursize); + memcpy(cls.caughtcsprogsdata, cls.qw_downloadmemory, cls.qw_downloadmemorycursize); + cls.caughtcsprogsdatasize = cls.qw_downloadmemorycursize; + Con_DPrintf("Buffered \"%s\"\n", name); + } } } } @@ -1477,11 +1507,11 @@ static void CL_ParseDownload(void) cls.qw_downloadspeedcount += size; } -static void CL_DownloadBegin_f(void) +static void CL_DownloadBegin_f(cmd_state_t *cmd) { - int size = atoi(Cmd_Argv(1)); + int size = atoi(Cmd_Argv(cmd, 1)); - if (size < 0 || size > 1<<30 || FS_CheckNastyPath(Cmd_Argv(2), false)) + if (size < 0 || size > 1<<30 || FS_CheckNastyPath(Cmd_Argv(cmd, 2), false)) { Con_Printf("cl_downloadbegin: received bogus information\n"); CL_StopDownload(0, 0); @@ -1494,23 +1524,23 @@ static void CL_DownloadBegin_f(void) CL_StopDownload(0, 0); // we're really beginning a download now, so initialize stuff - strlcpy(cls.qw_downloadname, Cmd_Argv(2), sizeof(cls.qw_downloadname)); + strlcpy(cls.qw_downloadname, Cmd_Argv(cmd, 2), sizeof(cls.qw_downloadname)); cls.qw_downloadmemorymaxsize = size; cls.qw_downloadmemory = (unsigned char *) Mem_Alloc(cls.permanentmempool, cls.qw_downloadmemorymaxsize); cls.qw_downloadnumber++; cls.qw_download_deflate = false; - if(Cmd_Argc() >= 4) + if(Cmd_Argc(cmd) >= 4) { - if(!strcmp(Cmd_Argv(3), "deflate")) + if(!strcmp(Cmd_Argv(cmd, 3), "deflate")) cls.qw_download_deflate = true; // check further encodings here } - Cmd_ForwardStringToServer("sv_startdownload"); + CL_ForwardToServer("sv_startdownload"); } -static void CL_StopDownload_f(void) +static void CL_StopDownload_f(cmd_state_t *cmd) { Curl_CancelAll(); if (cls.qw_downloadname[0]) @@ -1521,17 +1551,19 @@ static void CL_StopDownload_f(void) CL_BeginDownloads(true); } -static void CL_DownloadFinished_f(void) +static void CL_DownloadFinished_f(cmd_state_t *cmd) { - if (Cmd_Argc() < 3) + if (Cmd_Argc(cmd) < 3) { Con_Printf("Malformed cl_downloadfinished command\n"); return; } - CL_StopDownload(atoi(Cmd_Argv(1)), atoi(Cmd_Argv(2))); + CL_StopDownload(atoi(Cmd_Argv(cmd, 1)), atoi(Cmd_Argv(cmd, 2))); CL_BeginDownloads(false); } +extern cvar_t cl_topcolor; +extern cvar_t cl_bottomcolor; static void CL_SendPlayerInfo(void) { char vabuf[1024]; @@ -1539,11 +1571,14 @@ static void CL_SendPlayerInfo(void) MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "name \"%s\"", cl_name.string)); MSG_WriteByte (&cls.netcon->message, clc_stringcmd); - MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_color.integer >> 4, cl_color.integer & 15)); + MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "color %i %i", cl_topcolor.integer, cl_bottomcolor.integer)); MSG_WriteByte (&cls.netcon->message, clc_stringcmd); MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate %i", cl_rate.integer)); + MSG_WriteByte (&cls.netcon->message, clc_stringcmd); + MSG_WriteString (&cls.netcon->message, va(vabuf, sizeof(vabuf), "rate_burstsize %i", cl_rate_burstsize.integer)); + if (cl_pmodel.integer) { MSG_WriteByte (&cls.netcon->message, clc_stringcmd); @@ -1584,7 +1619,7 @@ static void CL_SignonReply (void) // execute cl_begindownloads next frame // (after any commands added by svc_stufftext have been executed) // when done with downloads the "prespawn" will be sent - Cbuf_AddText("\ncl_begindownloads\n"); + Cbuf_AddText(cmd_local, "\ncl_begindownloads\n"); //MSG_WriteByte (&cls.netcon->message, clc_stringcmd); //MSG_WriteString (&cls.netcon->message, "prespawn"); @@ -1596,11 +1631,11 @@ static void CL_SignonReply (void) case 2: if (cls.netcon) { - // LordHavoc: quake sent the player info here but due to downloads + // LadyHavoc: quake sent the player info here but due to downloads // it is sent earlier instead // CL_SendPlayerInfo(); - // LordHavoc: changed to begin a loading stage and issue this when done + // LadyHavoc: changed to begin a loading stage and issue this when done MSG_WriteByte (&cls.netcon->message, clc_stringcmd); MSG_WriteString (&cls.netcon->message, "spawn"); } @@ -1623,7 +1658,7 @@ static void CL_SignonReply (void) S_PurgeUnused(); Con_ClearNotify(); - if (COM_CheckParm("-profilegameonly")) + if (Sys_CheckParm("-profilegameonly")) Sys_AllowProfiling(true); break; } @@ -1651,7 +1686,7 @@ static void CL_ParseServerInfo (void) // if server is active, we already began a loading plaque if (!sv.active) { - SCR_BeginLoadingPlaque(); + SCR_BeginLoadingPlaque(false); S_StopAllSounds(); // free q3 shaders so that any newly downloaded shaders will be active Mod_FreeQ3Shaders(); @@ -1680,7 +1715,7 @@ static void CL_ParseServerInfo (void) if (protocol == PROTOCOL_QUAKEDP && cls.demoplayback && gamemode == GAME_NEHAHRA) protocol = PROTOCOL_NEHAHRAMOVIE; cls.protocol = protocol; - Con_DPrintf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol)); + Con_Printf("Server protocol is %s\n", Protocol_NameForEnum(cls.protocol)); cl.num_entities = 1; @@ -1885,7 +1920,7 @@ static void CL_ParseServerInfo (void) if (cls.demorecording) { // finish the previous level's demo file - CL_Stop_f(); + CL_Stop_f(cmd_local); } // start a new demo file @@ -1911,7 +1946,7 @@ static void CL_ParseServerInfo (void) cls.demo_lastcsprogscrc = -1; } else - Con_Print ("ERROR: couldn't open.\n"); + Con_Print(CON_ERROR "ERROR: couldn't open.\n"); } } cl.islocalgame = NetConn_IsLocalGame(); @@ -1919,7 +1954,7 @@ static void CL_ParseServerInfo (void) void CL_ValidateState(entity_state_t *s) { - dp_model_t *model; + model_t *model; if (!s->active) return; @@ -2033,11 +2068,7 @@ void CL_MoveLerpEntityStates(entity_t *ent) { // not a monster ent->persistent.lerpstarttime = ent->state_previous.time; - // no lerp if it's singleplayer - if (cl.islocalgame && !sv_fixedframeratesingleplayer.integer) - ent->persistent.lerpdeltatime = 0; - else - ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1); + ent->persistent.lerpdeltatime = bound(0, ent->state_current.time - ent->state_previous.time, 0.1); VectorCopy(ent->persistent.neworigin, ent->persistent.oldorigin); VectorCopy(ent->persistent.newangles, ent->persistent.oldangles); VectorCopy(ent->state_current.origin, ent->persistent.neworigin); @@ -2167,7 +2198,7 @@ static void CL_ParseClientdata (void) } } - // LordHavoc: hipnotic demos don't have this bit set but should + // LadyHavoc: hipnotic demos don't have this bit set but should if (bits & SU_ITEMS || cls.protocol == PROTOCOL_QUAKE || cls.protocol == PROTOCOL_QUAKEDP || cls.protocol == PROTOCOL_NEHAHRAMOVIE || cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 || cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3 || cls.protocol == PROTOCOL_DARKPLACES4 || cls.protocol == PROTOCOL_DARKPLACES5) cl.stats[STAT_ITEMS] = MSG_ReadLong(&cl_message); @@ -2187,7 +2218,7 @@ static void CL_ParseClientdata (void) cl.stats[STAT_CELLS] = MSG_ReadShort(&cl_message); cl.stats[STAT_ACTIVEWEAPON] = (unsigned short) MSG_ReadShort(&cl_message); } - else if (cls.protocol == PROTOCOL_QUAKE || cls.protocol == PROTOCOL_QUAKEDP || cls.protocol == PROTOCOL_NEHAHRAMOVIE || cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 || cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 || cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3 || cls.protocol == PROTOCOL_DARKPLACES4) + else if (cls.protocol == PROTOCOL_QUAKE || cls.protocol == PROTOCOL_QUAKEDP || cls.protocol == PROTOCOL_NEHAHRAMOVIE || cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 || cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3 || cls.protocol == PROTOCOL_DARKPLACES4) { cl.stats[STAT_WEAPONFRAME] = (bits & SU_WEAPONFRAME) ? MSG_ReadByte(&cl_message) : 0; cl.stats[STAT_ARMOR] = (bits & SU_ARMOR) ? MSG_ReadByte(&cl_message) : 0; @@ -2201,7 +2232,7 @@ static void CL_ParseClientdata (void) cl.stats[STAT_NAILS] = MSG_ReadByte(&cl_message); cl.stats[STAT_ROCKETS] = MSG_ReadByte(&cl_message); cl.stats[STAT_CELLS] = MSG_ReadByte(&cl_message); - if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ) + if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_QUOTH || IS_OLDNEXUIZ_DERIVED(gamemode)) cl.stats[STAT_ACTIVEWEAPON] = (1<= MAX_SOUNDS) + { + Con_Printf("CL_ParseStaticSound: sound_num(%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS); + return; + } + vol = MSG_ReadByte(&cl_message); atten = MSG_ReadByte(&cl_message); @@ -2291,7 +2329,7 @@ static void CL_ParseEffect (void) framecount = MSG_ReadByte(&cl_message); framerate = MSG_ReadByte(&cl_message); - CL_Effect(org, modelindex, startframe, framecount, framerate); + CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate); } static void CL_ParseEffect2 (void) @@ -2305,10 +2343,10 @@ static void CL_ParseEffect2 (void) framecount = MSG_ReadByte(&cl_message); framerate = MSG_ReadByte(&cl_message); - CL_Effect(org, modelindex, startframe, framecount, framerate); + CL_Effect(org, CL_GetModelByIndex(modelindex), startframe, framecount, framerate); } -void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning) +void CL_NewBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning) { int i; beam_t *b = NULL; @@ -2344,10 +2382,10 @@ void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning VectorCopy (end, b->end); } else - Con_Print("beam list overflow!\n"); + Con_DPrint("beam list overflow!\n"); } -static void CL_ParseBeam (dp_model_t *m, int lightning) +static void CL_ParseBeam (model_t *m, int lightning) { int ent; vec3_t start, end; @@ -2442,7 +2480,7 @@ static void CL_ParseTempEntity(void) CL_FindNonSolidLocation(pos, pos, 10); CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0); S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1); - CL_Effect(pos, cl.qw_modelindex_s_explod, 0, 6, 10); + CL_Effect(pos, CL_GetModelByIndex(cl.qw_modelindex_s_explod), 0, 6, 10); break; case QW_TE_TAREXPLOSION: @@ -2613,7 +2651,7 @@ static void CL_ParseTempEntity(void) S_StartSound(-1, 0, cl.sfx_ric3, pos, 1, 1); } break; - // LordHavoc: added for improved blood splatters + // LadyHavoc: added for improved blood splatters case TE_BLOOD: // blood puff MSG_ReadVector(&cl_message, pos, cls.protocol); @@ -2639,7 +2677,7 @@ static void CL_ParseTempEntity(void) CL_FindNonSolidLocation(pos, pos, 4); CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0); break; - // LordHavoc: added for improved gore + // LadyHavoc: added for improved gore case TE_BLOODSHOWER: // vaporized body MSG_ReadVector(&cl_message, pos, cls.protocol); // mins @@ -2756,7 +2794,7 @@ static void CL_ParseTempEntity(void) color[2] = MSG_ReadCoord(&cl_message, cls.protocol) * (2.0f / 1.0f); CL_ParticleExplosion(pos); Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]); - CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); + CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1); break; @@ -2769,7 +2807,7 @@ static void CL_ParseTempEntity(void) color[1] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f); color[2] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f); Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]); - CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); + CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1); break; @@ -2796,7 +2834,7 @@ static void CL_ParseTempEntity(void) color[1] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f); color[2] = MSG_ReadByte(&cl_message) * (2.0f / 255.0f); Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]); - CL_AllocLightFlash(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); + CL_AllocLightFlash(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); break; case TE_FLAMEJET: @@ -2828,7 +2866,7 @@ static void CL_ParseTempEntity(void) break; // PGM 01/21/97 - // LordHavoc: for compatibility with the Nehahra movie... + // LadyHavoc: for compatibility with the Nehahra movie... case TE_LIGHTNING4NEH: CL_ParseBeam(Mod_ForName(MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), true, false, NULL), false); break; @@ -2849,13 +2887,15 @@ static void CL_ParseTempEntity(void) CL_FindNonSolidLocation(pos, pos, 10); colorStart = MSG_ReadByte(&cl_message); colorLength = MSG_ReadByte(&cl_message); + if (colorLength == 0) + colorLength = 1; CL_ParticleExplosion2(pos, colorStart, colorLength); tempcolor = palette_rgb[(rand()%colorLength) + colorStart]; color[0] = tempcolor[0] * (2.0f / 255.0f); color[1] = tempcolor[1] * (2.0f / 255.0f); color[2] = tempcolor[2] * (2.0f / 255.0f); Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]); - CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); + CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); S_StartSound(-1, 0, cl.sfx_r_exp3, pos, 1, 1); break; @@ -2863,7 +2903,7 @@ static void CL_ParseTempEntity(void) MSG_ReadVector(&cl_message, pos, cls.protocol); MSG_ReadVector(&cl_message, pos2, cls.protocol); MSG_ReadVector(&cl_message, dir, cls.protocol); - CL_ParticleEffect(EFFECT_TE_TEI_G3, 1, pos, pos2, dir, dir, NULL, 0); + CL_ParticleTrail(EFFECT_TE_TEI_G3, 1, pos, pos2, dir, dir, NULL, 0, true, true, NULL, NULL, 1); break; case TE_TEI_SMOKE: @@ -2908,7 +2948,7 @@ static void CL_ParseTrailParticles(void) effectindex = (unsigned short)MSG_ReadShort(&cl_message); MSG_ReadVector(&cl_message, start, cls.protocol); MSG_ReadVector(&cl_message, end, cls.protocol); - CL_ParticleEffect(effectindex, 1, start, end, vec3_origin, vec3_origin, entityindex > 0 ? cl.entities + entityindex : NULL, 0); + CL_ParticleTrail(effectindex, 1, start, end, vec3_origin, vec3_origin, entityindex > 0 ? cl.entities + entityindex : NULL, 0, true, true, NULL, NULL, 1); } static void CL_ParsePointParticles(void) @@ -2938,15 +2978,16 @@ typedef struct cl_iplog_item_s } cl_iplog_item_t; -static qboolean cl_iplog_loaded = false; +static qbool cl_iplog_loaded = false; static int cl_iplog_numitems = 0; static int cl_iplog_maxitems = 0; static cl_iplog_item_t *cl_iplog_items; static void CL_IPLog_Load(void); -static void CL_IPLog_Add(const char *address, const char *name, qboolean checkexisting, qboolean addtofile) +static void CL_IPLog_Add(const char *address, const char *name, qbool checkexisting, qbool addtofile) { int i; + size_t sz_name, sz_address; if (!address || !address[0] || !name || !name[0]) return; if (!cl_iplog_loaded) @@ -2979,21 +3020,26 @@ static void CL_IPLog_Add(const char *address, const char *name, qboolean checkex Mem_Free(olditems); } } - cl_iplog_items[cl_iplog_numitems].address = (char *) Mem_Alloc(cls.permanentmempool, strlen(address) + 1); - cl_iplog_items[cl_iplog_numitems].name = (char *) Mem_Alloc(cls.permanentmempool, strlen(name) + 1); - strlcpy(cl_iplog_items[cl_iplog_numitems].address, address, strlen(address) + 1); + sz_address = strlen(address) + 1; + sz_name = strlen(name) + 1; + cl_iplog_items[cl_iplog_numitems].address = (char *) Mem_Alloc(cls.permanentmempool, sz_address); + cl_iplog_items[cl_iplog_numitems].name = (char *) Mem_Alloc(cls.permanentmempool, sz_name); + strlcpy(cl_iplog_items[cl_iplog_numitems].address, address, sz_address); // TODO: maybe it would be better to strip weird characters from name when // copying it here rather than using a straight strcpy? - strlcpy(cl_iplog_items[cl_iplog_numitems].name, name, strlen(name) + 1); + strlcpy(cl_iplog_items[cl_iplog_numitems].name, name, sz_name); cl_iplog_numitems++; if (addtofile) { // add it to the iplog.txt file // TODO: this ought to open the one in the userpath version of the base // gamedir, not the current gamedir +// not necessary for mobile +#ifndef DP_MOBILETOUCH Log_Printf(cl_iplog_name.string, "%s %s\n", address, name); if (developer_extra.integer) Con_DPrintf("CL_IPLog_Add: appending this line to %s: %s %s\n", cl_iplog_name.string, address, name); +#endif } } @@ -3008,7 +3054,12 @@ static void CL_IPLog_Load(void) cl_iplog_loaded = true; // TODO: this ought to open the one in the userpath version of the base // gamedir, not the current gamedir +// not necessary for mobile +#ifndef DP_MOBILETOUCH filedata = FS_LoadFile(cl_iplog_name.string, tempmempool, true, &filesize); +#else + filedata = NULL; +#endif if (!filedata) return; text = (char *)filedata; @@ -3039,18 +3090,18 @@ static void CL_IPLog_Load(void) } } -static void CL_IPLog_List_f(void) +static void CL_IPLog_List_f(cmd_state_t *cmd) { int i, j; const char *addressprefix; - if (Cmd_Argc() > 2) + if (Cmd_Argc(cmd) > 2) { - Con_Printf("usage: %s 123.456.789.\n", Cmd_Argv(0)); + Con_Printf("usage: %s 123.456.789.\n", Cmd_Argv(cmd, 0)); return; } addressprefix = ""; - if (Cmd_Argc() >= 2) - addressprefix = Cmd_Argv(1); + if (Cmd_Argc(cmd) >= 2) + addressprefix = Cmd_Argv(cmd, 1); if (!cl_iplog_loaded) CL_IPLog_Load(); if (addressprefix && addressprefix[0]) @@ -3081,7 +3132,7 @@ static void CL_IPLog_List_f(void) } // look for anything interesting like player IP addresses or ping reports -static qboolean CL_ExaminePrintString(const char *text) +static qbool CL_ExaminePrintString(const char *text) { int len; const char *t; @@ -3113,7 +3164,7 @@ static qboolean CL_ExaminePrintString(const char *text) if (cl.parsingtextmode == CL_PARSETEXTMODE_PING) { // if anything goes wrong, we'll assume this is not a ping report - qboolean expected = cl.parsingtextexpectingpingforscores != 0; + qbool expected = cl.parsingtextexpectingpingforscores != 0; cl.parsingtextexpectingpingforscores = 0; cl.parsingtextmode = CL_PARSETEXTMODE_NONE; t = text; @@ -3224,14 +3275,13 @@ static qboolean CL_ExaminePrintString(const char *text) return true; } -extern cvar_t slowmo; +extern cvar_t host_timescale; extern cvar_t cl_lerpexcess; static void CL_NetworkTimeReceived(double newtime) { - double timehigh; cl.mtime[1] = cl.mtime[0]; cl.mtime[0] = newtime; - if (cl_nolerp.integer || cls.timedemo || (cl.islocalgame && !sv_fixedframeratesingleplayer.integer) || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS) + if (cl_nolerp.integer || cls.timedemo || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS) cl.time = cl.mtime[1] = newtime; else if (cls.demoplayback) { @@ -3243,7 +3293,9 @@ static void CL_NetworkTimeReceived(double newtime) } else if (cls.protocol != PROTOCOL_QUAKEWORLD) { + double timehigh = 0; // hush compiler warning cl.mtime[1] = max(cl.mtime[1], cl.mtime[0] - 0.1); + if (developer_extra.integer && vid_activewindow) { if (cl.time < cl.mtime[1] - (cl.mtime[0] - cl.mtime[1])) @@ -3251,22 +3303,31 @@ static void CL_NetworkTimeReceived(double newtime) else if (cl.time > cl.mtime[0] + (cl.mtime[0] - cl.mtime[1])) Con_DPrintf("--- cl.time > cl.mtime[0] (%f > %f ... %f)\n", cl.time, cl.mtime[1], cl.mtime[0]); } - cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1); - timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value; - if (cl_nettimesyncboundmode.integer == 1) - cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]); - else if (cl_nettimesyncboundmode.integer == 2) + + if (cl_nettimesyncboundmode.integer < 4) { - if (cl.time < cl.mtime[1] || cl.time > timehigh) - cl.time = cl.mtime[1]; + // doesn't make sense for modes > 3 + cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1); + timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value; } - else if (cl_nettimesyncboundmode.integer == 3) + + switch (cl_nettimesyncboundmode.integer) { + case 1: + cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]); + break; + + case 2: + if (cl.time < cl.mtime[1] || cl.time > timehigh) + cl.time = cl.mtime[1]; + break; + + case 3: if ((cl.time < cl.mtime[1] && cl.oldtime < cl.mtime[1]) || (cl.time > timehigh && cl.oldtime > timehigh)) cl.time = cl.mtime[1]; - } - else if (cl_nettimesyncboundmode.integer == 4) - { + break; + + case 4: if (fabs(cl.time - cl.mtime[1]) > 0.5) cl.time = cl.mtime[1]; // reset else if (fabs(cl.time - cl.mtime[1]) > 0.1) @@ -3275,20 +3336,44 @@ static void CL_NetworkTimeReceived(double newtime) cl.time -= 0.002 * cl.movevars_timescale; // fall into the past by 2ms else cl.time += 0.001 * cl.movevars_timescale; // creep forward 1ms - } - else if (cl_nettimesyncboundmode.integer == 5) - { + break; + + case 5: if (fabs(cl.time - cl.mtime[1]) > 0.5) cl.time = cl.mtime[1]; // reset else if (fabs(cl.time - cl.mtime[1]) > 0.1) cl.time += 0.5 * (cl.mtime[1] - cl.time); // fast else cl.time = bound(cl.time - 0.002 * cl.movevars_timescale, cl.mtime[1], cl.time + 0.001 * cl.movevars_timescale); - } - else if (cl_nettimesyncboundmode.integer == 6) - { + break; + + case 6: cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]); cl.time = bound(cl.time - 0.002 * cl.movevars_timescale, cl.mtime[1], cl.time + 0.001 * cl.movevars_timescale); + break; + + case 7: + /* bones_was_here: this aims to prevent disturbances in the force from affecting cl.time + * the rolling harmonic mean gives large time error outliers low significance + * correction rate is dynamic and gradual (max 10% of mean error per tic) + * time is correct within a few server frames of connect/map start + * can achieve microsecond accuracy when cl.realframetime is a multiple of sv.frametime + * prevents 0ms move frame times with uncapped fps + * smoothest mode esp. for vsynced clients on servers with aggressive inputtimeout + */ + { + unsigned char i; + float error; + // in event of packet loss, cl.mtime[1] could be very old, so avoid if possible + double target = cl.movevars_ticrate ? cl.mtime[0] - cl.movevars_ticrate : cl.mtime[1]; + cl.ts_error_stor[cl.ts_error_num] = 1.0f / max(fabs(cl.time - target), FLT_MIN); + cl.ts_error_num = (cl.ts_error_num + 1) % NUM_TS_ERRORS; + for (i = 0, error = 0.0f; i < NUM_TS_ERRORS; i++) + error += cl.ts_error_stor[i]; + error = 0.1f / (error / NUM_TS_ERRORS); + cl.time = bound(cl.time - error, target, cl.time + error); + } + break; } } // this packet probably contains a player entity update, so we will need @@ -3306,8 +3391,10 @@ static void CL_NetworkTimeReceived(double newtime) // update the csqc's server timestamps, critical for proper sync CSQC_UpdateNetworkTimes(cl.mtime[0], cl.mtime[1]); +#ifdef USEODE if (cl.mtime[0] > cl.mtime[1]) World_Physics_Frame(&cl.world, cl.mtime[0] - cl.mtime[1], cl.movevars_gravity); +#endif // only lerp entities that also get an update in this frame, when lerp excess is used if(cl_lerpexcess.value > 0) @@ -3340,17 +3427,17 @@ void CL_ParseServerMessage(void) unsigned char cmdlog[32]; const char *cmdlogname[32], *temp; int cmdindex, cmdcount = 0; - qboolean qwplayerupdatereceived; - qboolean strip_pqc; + qbool qwplayerupdatereceived; + qbool strip_pqc; char vabuf[1024]; - // LordHavoc: moved demo message writing from before the packet parse to + // LadyHavoc: moved demo message writing from before the packet parse to // after the packet parse so that CL_Stop_f can be called by cl_autodemo // code in CL_ParseServerinfo //if (cls.demorecording) // CL_WriteDemoMessage (&cl_message); - cl.last_received_message = realtime; + cl.last_received_message = host.realtime; CL_KeepaliveMessage(false); @@ -3358,7 +3445,7 @@ void CL_ParseServerMessage(void) // if recording demos, copy the message out // if (cl_shownet.integer == 1) - Con_Printf("%f %i\n", realtime, cl_message.cursize); + Con_Printf("%f %i\n", host.realtime, cl_message.cursize); else if (cl_shownet.integer == 2) Con_Print("------------------\n"); @@ -3371,7 +3458,7 @@ void CL_ParseServerMessage(void) if (cls.protocol == PROTOCOL_QUAKEWORLD) { - CL_NetworkTimeReceived(realtime); // qw has no clock + CL_NetworkTimeReceived(host.realtime); // qw has no clock // kill all qw nails cl.qw_num_nails = 0; @@ -3404,9 +3491,9 @@ void CL_ParseServerMessage(void) cmdlogname[cmdindex] = qw_svc_strings[cmd]; if (!cmdlogname[cmdindex]) { - // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) - temp = ""; - cmdlogname[cmdindex] = temp; + // LadyHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) + const char *d = ""; + cmdlogname[cmdindex] = d; } // other commands @@ -3414,7 +3501,7 @@ void CL_ParseServerMessage(void) { default: { - char description[32*64], temp[64]; + char description[32*64], logtemp[64]; int count; strlcpy(description, "packet dump: ", sizeof(description)); i = cmdcount - 32; @@ -3424,8 +3511,8 @@ void CL_ParseServerMessage(void) i &= 31; while(count > 0) { - dpsnprintf(temp, sizeof(temp), "%3i:%s ", cmdlog[i], cmdlogname[i]); - strlcat(description, temp, sizeof(description)); + dpsnprintf(logtemp, sizeof(logtemp), "%3i:%s ", cmdlog[i], cmdlogname[i]); + strlcat(description, logtemp, sizeof(description)); count--; i++; i &= 31; @@ -3441,12 +3528,11 @@ void CL_ParseServerMessage(void) break; case qw_svc_disconnect: - Con_Printf("Server disconnected\n"); if (cls.demonum != -1) CL_NextDemo(); else - CL_Disconnect(); - return; + CL_Disconnect(true, NULL); + break; case qw_svc_print: i = MSG_ReadByte(&cl_message); @@ -3608,7 +3694,7 @@ void CL_ParseServerMessage(void) break; case qw_svc_sellscreen: - Cmd_ExecuteString ("help", src_command, true); + Cmd_ExecuteString(cmd_local, "help", src_local, true); break; case qw_svc_smallkick: @@ -3661,7 +3747,7 @@ void CL_ParseServerMessage(void) break; case qw_svc_chokecount: - i = MSG_ReadByte(&cl_message); + (void) MSG_ReadByte(&cl_message); // FIXME: apply to netgraph //for (j = 0;j < i;j++) // cl.frames[(cls.netcon->qw.incoming_acknowledged-1-j)&QW_UPDATE_MASK].receivedtime = -2; @@ -3747,7 +3833,7 @@ void CL_ParseServerMessage(void) // if the high bit of the command byte is set, it is a fast update if (cmd & 128) { - // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) + // LadyHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) temp = "entity"; cmdlogname[cmdindex] = temp; SHOWNET("fast update"); @@ -3765,9 +3851,9 @@ void CL_ParseServerMessage(void) cmdlogname[cmdindex] = svc_strings[cmd]; if (!cmdlogname[cmdindex]) { - // LordHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) - temp = ""; - cmdlogname[cmdindex] = temp; + // LadyHavoc: fix for bizarre problem in MSVC that I do not understand (if I assign the string pointer directly it ends up storing a NULL pointer) + const char *d = ""; + cmdlogname[cmdindex] = d; } // other commands @@ -3775,7 +3861,7 @@ void CL_ParseServerMessage(void) { default: { - char description[32*64], temp[64]; + char description[32*64], tempdesc[64]; int count; strlcpy (description, "packet dump: ", sizeof(description)); i = cmdcount - 32; @@ -3785,8 +3871,8 @@ void CL_ParseServerMessage(void) i &= 31; while(count > 0) { - dpsnprintf (temp, sizeof (temp), "%3i:%s ", cmdlog[i], cmdlogname[i]); - strlcat (description, temp, sizeof (description)); + dpsnprintf (tempdesc, sizeof (tempdesc), "%3i:%s ", cmdlog[i], cmdlogname[i]); + strlcat (description, tempdesc, sizeof (description)); count--; i++; i &= 31; @@ -3822,11 +3908,10 @@ void CL_ParseServerMessage(void) break; case svc_disconnect: - Con_Printf ("Server disconnected\n"); if (cls.demonum != -1) - CL_NextDemo (); + CL_NextDemo(); else - CL_Disconnect (); + CL_Disconnect(true, cls.protocol == PROTOCOL_DARKPLACES8 ? MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)) : NULL); break; case svc_print: @@ -3905,7 +3990,7 @@ void CL_ParseServerMessage(void) Host_Error("svc_setview >= MAX_EDICTS"); if (cl.viewentity >= cl.max_entities) CL_ExpandEntities(cl.viewentity); - // LordHavoc: assume first setview recieved is the real player entity + // LadyHavoc: assume first setview recieved is the real player entity if (!cl.realplayerentity) cl.realplayerentity = cl.viewentity; // update cl.playerentity to this one if it is a valid player @@ -3926,7 +4011,7 @@ void CL_ParseServerMessage(void) break; case svc_sound: - CL_ParseStartSoundPacket(false); + CL_ParseStartSoundPacket(cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 ? true : false); break; case svc_precache: @@ -3937,13 +4022,14 @@ void CL_ParseServerMessage(void) } else { - int i = (unsigned short)MSG_ReadShort(&cl_message); - char *s = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)); + char *s; + i = (unsigned short)MSG_ReadShort(&cl_message); + s = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)); if (i < 32768) { if (i >= 1 && i < MAX_MODELS) { - dp_model_t *model = Mod_ForName(s, false, false, s[0] == '*' ? cl.model_name[1] : NULL); + model_t *model = Mod_ForName(s, false, false, s[0] == '*' ? cl.model_name[1] : NULL); if (!model) Con_DPrintf("svc_precache: Mod_ForName(\"%s\") failed\n", s); cl.model_precache[i] = model; @@ -4043,7 +4129,7 @@ void CL_ParseServerMessage(void) case svc_signonnum: i = MSG_ReadByte(&cl_message); - // LordHavoc: it's rude to kick off the client if they missed the + // LadyHavoc: it's rude to kick off the client if they missed the // reconnect somehow, so allow signon 1 even if at signon 1 if (i <= cls.signon && i != 1) Host_Error ("Received signon %i when at %i", i, cls.signon); @@ -4074,7 +4160,7 @@ void CL_ParseServerMessage(void) break; case svc_spawnstaticsound: - CL_ParseStaticSound (false); + CL_ParseStaticSound (cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3 ? true : false); break; case svc_spawnstaticsound2: @@ -4114,7 +4200,7 @@ void CL_ParseServerMessage(void) break; case svc_sellscreen: - Cmd_ExecuteString ("help", src_command, true); + Cmd_ExecuteString(cmd_local, "help", src_local, true); break; case svc_hidelmp: if (gamemode == GAME_TENEBRAE) @@ -4196,7 +4282,7 @@ void CL_ParseServerMessage(void) parsingerror = false; - // LordHavoc: this was at the start of the function before cl_autodemo was + // LadyHavoc: this was at the start of the function before cl_autodemo was // implemented if (cls.demorecording) { @@ -4217,7 +4303,7 @@ void CL_Parse_DumpPacket(void) void CL_Parse_ErrorCleanUp(void) { CL_StopDownload(0, 0); - QW_CL_StopUpload(); + QW_CL_StopUpload_f(cmd_local); } void CL_Parse_Init(void) @@ -4250,15 +4336,15 @@ void CL_Parse_Init(void) Cvar_RegisterVariable(&cl_iplog_name); Cvar_RegisterVariable(&cl_readpicture_force); - Cmd_AddCommand("nextul", QW_CL_NextUpload, "sends next fragment of current upload buffer (screenshot for example)"); - Cmd_AddCommand("stopul", QW_CL_StopUpload, "aborts current upload (screenshot for example)"); - Cmd_AddCommand("skins", QW_CL_Skins_f, "downloads missing qw skins from server"); - Cmd_AddCommand("changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change"); - Cmd_AddCommand("cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)"); - Cmd_AddCommand("cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer"); - Cmd_AddCommand("stopdownload", CL_StopDownload_f, "terminates a download"); - Cmd_AddCommand("cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity"); - Cmd_AddCommand("iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)"); + Cmd_AddCommand(CF_CLIENT, "nextul", QW_CL_NextUpload_f, "sends next fragment of current upload buffer (screenshot for example)"); + Cmd_AddCommand(CF_CLIENT, "stopul", QW_CL_StopUpload_f, "aborts current upload (screenshot for example)"); + Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "skins", QW_CL_Skins_f, "downloads missing qw skins from server"); + Cmd_AddCommand(CF_CLIENT, "changing", QW_CL_Changing_f, "sent by qw servers to tell client to wait for level change"); + Cmd_AddCommand(CF_CLIENT, "cl_begindownloads", CL_BeginDownloads_f, "used internally by darkplaces client while connecting (causes loading of models and sounds or triggers downloads for missing ones)"); + Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cl_downloadbegin", CL_DownloadBegin_f, "(networking) informs client of download file information, client replies with sv_startsoundload to begin the transfer"); + Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "stopdownload", CL_StopDownload_f, "terminates a download"); + Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cl_downloadfinished", CL_DownloadFinished_f, "signals that a download has finished and provides the client with file size and crc to check its integrity"); + Cmd_AddCommand(CF_CLIENT, "iplog_list", CL_IPLog_List_f, "lists names of players whose IP address begins with the supplied text (example: iplog_list 123.456.789)"); } void CL_Parse_Shutdown(void)