X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fdarkplaces.git;a=blobdiff_plain;f=bspfile.h;h=1341b9e07aa8c470b6eb92e5860afb223ed4dfcc;hp=35137c31b7ecfdda36eb850cbcd604906135b298;hb=a66ee73e39edd25878ca5f5a58f35b125fffca29;hpb=6824d8ddc8a43cae0609be5bbe8bee01fa1a4225 diff --git a/bspfile.h b/bspfile.h index 35137c31..1341b9e0 100644 --- a/bspfile.h +++ b/bspfile.h @@ -18,20 +18,18 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ +#ifndef BSPFILE_H +#define BSPFILE_H -#define MAX_MAP_HULLS 16 // was 4 -#define MAX_MAP_LEAFS 65536 // was 8192 - -// key / value pair sizes - -#define MAX_KEY 32 -#define MAX_VALUE 1024 +#define MAX_MAP_HULLS 16 // Q1BSP has 4, Hexen2 Q1BSP has 8, MCBSP has 16 //============================================================================= #define BSPVERSION 29 -#define MCBSPVERSION 2 +#define HLBSPVERSION 30 +#define _2PSBVERSION ('2' + 'P' * 256 + 'S' * 65536 + 'B' * 16777216) +#define BSP2VERSION ('B' + 'S' * 256 + 'P' * 65536 + '2' * 16777216) typedef struct lump_s { @@ -57,11 +55,21 @@ typedef struct lump_s typedef struct hullinfo_s { - int numhulls; int filehulls; float hullsizes[MAX_MAP_HULLS][2][3]; } hullinfo_t; +typedef struct mmodel_s +{ + float mins[3], maxs[3]; + float origin[3]; + int headnode[MAX_MAP_HULLS]; + int visleafs; // not including the solid leaf 0 + int firstface, numfaces; +} mmodel_t; + +/* +// WARNING: this struct does NOT match q1bsp's disk format because MAX_MAP_HULLS has been changed by Sajt's MCBSP code, this struct is only being used in memory as a result typedef struct dmodel_s { float mins[3], maxs[3]; @@ -82,8 +90,10 @@ typedef struct dmiptexlump_s int nummiptex; int dataofs[4]; // [nummiptex] } dmiptexlump_t; +*/ #define MIPLEVELS 4 +/* typedef struct miptex_s { char name[16]; @@ -96,6 +106,7 @@ typedef struct dvertex_s { float point[3]; } dvertex_t; +*/ // 0-2 are axial planes @@ -108,12 +119,14 @@ typedef struct dvertex_s #define PLANE_ANYY 4 #define PLANE_ANYZ 5 +/* typedef struct dplane_s { float normal[3]; float dist; int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate } dplane_t; +*/ // contents values in Q1 maps @@ -170,6 +183,7 @@ typedef struct dplane_s #define CONTENTSQ3_JUMPPAD 0x00080000 // hint for Q3's bots #define CONTENTSQ3_CLUSTERPORTAL 0x00100000 // hint for Q3's bots #define CONTENTSQ3_DONOTENTER 0x00200000 // hint for Q3's bots +#define CONTENTSQ3_BOTCLIP 0x00400000 // hint for Q3's bots #define CONTENTSQ3_ORIGIN 0x01000000 // used by origin brushes to indicate origin of bmodel (removed by map compiler) #define CONTENTSQ3_BODY 0x02000000 // used by bbox entities (should never be on a brush) #define CONTENTSQ3_CORPSE 0x04000000 // used by dead bodies (SOLID_CORPSE in darkplaces) @@ -190,7 +204,19 @@ typedef struct dplane_s #define SUPERCONTENTS_PLAYERCLIP 0x00000100 #define SUPERCONTENTS_MONSTERCLIP 0x00000200 #define SUPERCONTENTS_DONOTENTER 0x00000400 +#define SUPERCONTENTS_BOTCLIP 0x00000800 +#define SUPERCONTENTS_OPAQUE 0x00001000 +// TODO: is there any reason to define: +// fog? +// areaportal? +// teleporter? +// jumppad? +// clusterportal? +// detail? (div0) no, game code should not be allowed to differentiate between structural and detail +// structural? (div0) no, game code should not be allowed to differentiate between structural and detail +// trigger? (div0) no, as these are always solid anyway, and that's all that matters for trigger brushes #define SUPERCONTENTS_LIQUIDSMASK (SUPERCONTENTS_LAVA | SUPERCONTENTS_SLIME | SUPERCONTENTS_WATER) +#define SUPERCONTENTS_VISBLOCKERMASK SUPERCONTENTS_OPAQUE /* #define SUPERCONTENTS_DEADMONSTER 0x00000000 @@ -217,7 +243,7 @@ typedef struct dplane_s #define SUPERCONTENTS_WINDOW 0x00000000 */ - +/* typedef struct dnode_s { int planenum; @@ -241,19 +267,23 @@ typedef struct texinfo_s int miptex; int flags; } texinfo_t; +*/ #define TEX_SPECIAL 1 // sky or slime, no lightmap or 256 subdivision // note that edge 0 is never used, because negative edge nums are used for // counterclockwise use of the edge in a face +/* typedef struct dedge_s { unsigned short v[2]; // vertex numbers } dedge_t; +*/ #define MAXLIGHTMAPS 4 +/* typedef struct dface_s { - // LordHavoc: changed from short to unsigned short for q2 support + // LadyHavoc: changed from short to unsigned short for q2 support unsigned short planenum; short side; @@ -265,6 +295,7 @@ typedef struct dface_s unsigned char styles[MAXLIGHTMAPS]; int lightofs; // start of [numstyles*surfsize] samples } dface_t; +*/ @@ -277,6 +308,7 @@ typedef struct dface_s // leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas // all other leafs need visibility info +/* typedef struct dleaf_s { int contents; @@ -290,4 +322,6 @@ typedef struct dleaf_s unsigned char ambient_level[NUM_AMBIENTS]; } dleaf_t; +*/ +#endif