]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_user.c
protocol/dp8: Implement parting messages
[xonotic/darkplaces.git] / sv_user.c
index 377472cca6ae087329465a767c8a9efa8fcd3538..6a621bac6d293c9ec2a573187e7ee821f1f805c9 100644 (file)
--- a/sv_user.c
+++ b/sv_user.c
@@ -23,8 +23,212 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "sv_demo.h"
 #define DEBUGMOVES 0
 
-static usercmd_t cmd;
+static usercmd_t usercmd;
 extern cvar_t sv_autodemo_perclient;
+extern cvar_t sv_rollangle;
+extern cvar_t sv_rollspeed;
+
+/*
+==================
+SV_PreSpawn_f
+==================
+*/
+void SV_PreSpawn_f(cmd_state_t *cmd)
+{
+       if (host_client->prespawned)
+       {
+               Con_Print("prespawn not valid -- already prespawned\n");
+               return;
+       }
+       host_client->prespawned = true;
+
+       if (host_client->netconnection)
+       {
+               SZ_Write (&host_client->netconnection->message, sv.signon.data, sv.signon.cursize);
+               MSG_WriteByte (&host_client->netconnection->message, svc_signonnum);
+               MSG_WriteByte (&host_client->netconnection->message, 2);
+               host_client->sendsignon = 0;            // enable unlimited sends again
+       }
+
+       // reset the name change timer because the client will send name soon
+       host_client->nametime = 0;
+}
+
+/*
+==================
+SV_Spawn_f
+==================
+*/
+void SV_Spawn_f(cmd_state_t *cmd)
+{
+       prvm_prog_t *prog = SVVM_prog;
+       int i;
+       client_t *client;
+       int stats[MAX_CL_STATS];
+
+       if (!host_client->prespawned)
+       {
+               Con_Print("Spawn not valid -- not yet prespawned\n");
+               return;
+       }
+       if (host_client->spawned)
+       {
+               Con_Print("Spawn not valid -- already spawned\n");
+               return;
+       }
+       host_client->spawned = true;
+
+       // reset name change timer again because they might want to change name
+       // again in the first 5 seconds after connecting
+       host_client->nametime = 0;
+
+       // LadyHavoc: moved this above the QC calls at FrikaC's request
+       // LadyHavoc: commented this out
+       //if (host_client->netconnection)
+       //      SZ_Clear (&host_client->netconnection->message);
+
+       // run the entrance script
+       if (sv.loadgame)
+       {
+               // loaded games are fully initialized already
+               if (PRVM_serverfunction(RestoreGame))
+               {
+                       Con_DPrint("Calling RestoreGame\n");
+                       PRVM_serverglobalfloat(time) = sv.time;
+                       PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
+                       prog->ExecuteProgram(prog, PRVM_serverfunction(RestoreGame), "QC function RestoreGame is missing");
+               }
+       }
+       else
+       {
+               //Con_Printf("SV_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PRVM_GetString(PRVM_serveredictstring(host_client->edict, netname)), PRVM_GetString(PRVM_serveredictstring(host_client->edict, netname)), host_client->name);
+
+               // copy spawn parms out of the client_t
+               for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
+                       (&PRVM_serverglobalfloat(parm1))[i] = host_client->spawn_parms[i];
+
+               // call the spawn function
+               host_client->clientconnectcalled = true;
+               PRVM_serverglobalfloat(time) = sv.time;
+               PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
+               prog->ExecuteProgram(prog, PRVM_serverfunction(ClientConnect), "QC function ClientConnect is missing");
+
+               Con_Printf("%s connected\n", host_client->name);
+
+               PRVM_serverglobalfloat(time) = sv.time;
+               prog->ExecuteProgram(prog, PRVM_serverfunction(PutClientInServer), "QC function PutClientInServer is missing");
+       }
+
+       if (!host_client->netconnection)
+               return;
+
+       // send time of update
+       MSG_WriteByte (&host_client->netconnection->message, svc_time);
+       MSG_WriteFloat (&host_client->netconnection->message, sv.time);
+
+       // send all current names, colors, and frag counts
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
+       {
+               if (!client->active)
+                       continue;
+               MSG_WriteByte (&host_client->netconnection->message, svc_updatename);
+               MSG_WriteByte (&host_client->netconnection->message, i);
+               MSG_WriteString (&host_client->netconnection->message, client->name);
+               MSG_WriteByte (&host_client->netconnection->message, svc_updatefrags);
+               MSG_WriteByte (&host_client->netconnection->message, i);
+               MSG_WriteShort (&host_client->netconnection->message, client->frags);
+               MSG_WriteByte (&host_client->netconnection->message, svc_updatecolors);
+               MSG_WriteByte (&host_client->netconnection->message, i);
+               MSG_WriteByte (&host_client->netconnection->message, client->colors);
+       }
+
+       // send all current light styles
+       for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
+       {
+               if (sv.lightstyles[i][0])
+               {
+                       MSG_WriteByte (&host_client->netconnection->message, svc_lightstyle);
+                       MSG_WriteByte (&host_client->netconnection->message, (char)i);
+                       MSG_WriteString (&host_client->netconnection->message, sv.lightstyles[i]);
+               }
+       }
+
+       // send some stats
+       MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
+       MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALSECRETS);
+       MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(total_secrets));
+
+       MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
+       MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALMONSTERS);
+       MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(total_monsters));
+
+       MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
+       MSG_WriteByte (&host_client->netconnection->message, STAT_SECRETS);
+       MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(found_secrets));
+
+       MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
+       MSG_WriteByte (&host_client->netconnection->message, STAT_MONSTERS);
+       MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(killed_monsters));
+
+       // send a fixangle
+       // Never send a roll angle, because savegames can catch the server
+       // in a state where it is expecting the client to correct the angle
+       // and it won't happen if the game was just loaded, so you wind up
+       // with a permanent head tilt
+       if (sv.loadgame)
+       {
+               MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
+               MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, v_angle)[0], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, v_angle)[1], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+       }
+       else
+       {
+               MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
+               MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, angles)[0], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, angles)[1], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+       }
+
+       SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->netconnection->message, stats);
+
+       MSG_WriteByte (&host_client->netconnection->message, svc_signonnum);
+       MSG_WriteByte (&host_client->netconnection->message, 3);
+}
+
+/*
+==================
+SV_Begin_f
+==================
+*/
+void SV_Begin_f(cmd_state_t *cmd)
+{
+       if (!host_client->spawned)
+       {
+               Con_Print("Begin not valid -- not yet spawned\n");
+               return;
+       }
+       if (host_client->begun)
+       {
+               Con_Print("Begin not valid -- already begun\n");
+               return;
+       }
+       host_client->begun = true;
+
+       // LadyHavoc: note: this code also exists in SV_DropClient
+       if (sv.loadgame)
+       {
+               int i;
+               for (i = 0;i < svs.maxclients;i++)
+                       if (svs.clients[i].active && !svs.clients[i].spawned)
+                               break;
+               if (i == svs.maxclients)
+               {
+                       Con_Printf("Loaded game, everyone rejoined - unpausing\n");
+                       sv.paused = sv.loadgame = false; // we're basically done with loading now
+               }
+       }
+}
 
 /*
 ===============
@@ -59,7 +263,7 @@ void SV_SetIdealPitch (void)
                bottom[1] = top[1];
                bottom[2] = top[2] - 160;
 
-               tr = SV_TraceLine(top, bottom, MOVE_NOMONSTERS, host_client->edict, SUPERCONTENTS_SOLID, collision_extendmovelength.value);
+               tr = SV_TraceLine(top, bottom, MOVE_NOMONSTERS, host_client->edict, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value);
                // if looking at a wall, leave ideal the way is was
                if (tr.startsolid)
                        return;
@@ -101,7 +305,7 @@ void SV_SetIdealPitch (void)
 static vec3_t wishdir, forward, right, up;
 static float wishspeed;
 
-static qboolean onground;
+static qbool onground;
 
 /*
 ==================
@@ -126,7 +330,7 @@ static void SV_UserFriction (void)
        start[2] = PRVM_serveredictvector(host_client->edict, origin)[2] + PRVM_serveredictvector(host_client->edict, mins)[2];
        stop[2] = start[2] - 34;
 
-       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, host_client->edict, SV_GenericHitSuperContentsMask(host_client->edict), collision_extendmovelength.value);
+       trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, host_client->edict, SV_GenericHitSuperContentsMask(host_client->edict), 0, 0, collision_extendmovelength.value);
 
        if (trace.fraction == 1.0)
                friction = sv_friction.value*sv_edgefriction.value;
@@ -233,28 +437,28 @@ static void SV_WaterMove (void)
        prvm_prog_t *prog = SVVM_prog;
        int i;
        vec3_t wishvel, v_angle;
-       vec_t speed, newspeed, wishspeed, addspeed, accelspeed, temp;
+       vec_t speed, newspeed, fwishspeed, addspeed, accelspeed, temp;
 
        // user intentions
        VectorCopy(PRVM_serveredictvector(host_client->edict, v_angle), v_angle);
        AngleVectors(v_angle, forward, right, up);
 
        for (i=0 ; i<3 ; i++)
-               wishvel[i] = forward[i]*cmd.forwardmove + right[i]*cmd.sidemove;
+               wishvel[i] = forward[i]*usercmd.forwardmove + right[i]*usercmd.sidemove;
 
-       if (!cmd.forwardmove && !cmd.sidemove && !cmd.upmove)
+       if (!usercmd.forwardmove && !usercmd.sidemove && !usercmd.upmove)
                wishvel[2] -= 60;               // drift towards bottom
        else
-               wishvel[2] += cmd.upmove;
+               wishvel[2] += usercmd.upmove;
 
-       wishspeed = VectorLength(wishvel);
-       if (wishspeed > sv_maxspeed.value)
+       fwishspeed = VectorLength(wishvel);
+       if (fwishspeed > sv_maxspeed.value)
        {
-               temp = sv_maxspeed.value/wishspeed;
+               temp = sv_maxspeed.value/fwishspeed;
                VectorScale (wishvel, temp, wishvel);
-               wishspeed = sv_maxspeed.value;
+               fwishspeed = sv_maxspeed.value;
        }
-       wishspeed *= 0.7;
+       fwishspeed *= 0.7;
 
        // water friction
        speed = VectorLength(PRVM_serveredictvector(host_client->edict, velocity));
@@ -270,15 +474,15 @@ static void SV_WaterMove (void)
                newspeed = 0;
 
        // water acceleration
-       if (!wishspeed)
+       if (!fwishspeed)
                return;
 
-       addspeed = wishspeed - newspeed;
+       addspeed = fwishspeed - newspeed;
        if (addspeed <= 0)
                return;
 
        VectorNormalize (wishvel);
-       accelspeed = (sv_wateraccelerate.value < 0 ? sv_accelerate.value : sv_wateraccelerate.value) * wishspeed * sv.frametime;
+       accelspeed = (sv_wateraccelerate.value < 0 ? sv_accelerate.value : sv_wateraccelerate.value) * fwishspeed * sv.frametime;
        if (accelspeed > addspeed)
                accelspeed = addspeed;
 
@@ -312,13 +516,13 @@ static void SV_AirMove (void)
        vec3_t wishvel;
        float fmove, smove, temp;
 
-       // LordHavoc: correct quake movement speed bug when looking up/down
+       // LadyHavoc: correct quake movement speed bug when looking up/down
        wishvel[0] = wishvel[2] = 0;
        wishvel[1] = PRVM_serveredictvector(host_client->edict, angles)[1];
        AngleVectors (wishvel, forward, right, up);
 
-       fmove = cmd.forwardmove;
-       smove = cmd.sidemove;
+       fmove = usercmd.forwardmove;
+       smove = usercmd.sidemove;
 
 // hack to not let you back into teleporter
        if (sv.time < PRVM_serveredictfloat(host_client->edict, teleport_time) && fmove < 0)
@@ -328,7 +532,7 @@ static void SV_AirMove (void)
                wishvel[i] = forward[i]*fmove + right[i]*smove;
 
        if ((int)PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_WALK)
-               wishvel[2] += cmd.upmove;
+               wishvel[2] += usercmd.upmove;
 
        VectorCopy (wishvel, wishdir);
        wishspeed = VectorNormalizeLength(wishdir);
@@ -358,13 +562,13 @@ static void SV_AirMove (void)
 
 /*
 ===================
-SV_ClientThink
+SV_PlayerPhysics
 
 the move fields specify an intended velocity in pix/sec
 the angle fields specify an exact angular motion in degrees
 ===================
 */
-void SV_ClientThink (void)
+void SV_PlayerPhysics (void)
 {
        prvm_prog_t *prog = SVVM_prog;
        vec3_t v_angle, angles, velocity;
@@ -375,7 +579,7 @@ void SV_ClientThink (void)
        // make sure the velocity is sane (not a NaN)
        SV_CheckVelocity(host_client->edict);
 
-       // LordHavoc: QuakeC replacement for SV_ClientThink (player movement)
+       // LadyHavoc: QuakeC replacement for SV_PlayerPhysics (player movement)
        if (PRVM_serverfunction(SV_PlayerPhysics) && sv_playerphysicsqc.integer)
        {
                PRVM_serverglobalfloat(time) = sv.time;
@@ -396,14 +600,14 @@ void SV_ClientThink (void)
        if (PRVM_serveredictfloat(host_client->edict, health) <= 0)
                return;
 
-       cmd = host_client->cmd;
+       usercmd = host_client->cmd;
 
        // angles
        // show 1/3 the pitch angle and all the roll angle
        VectorAdd (PRVM_serveredictvector(host_client->edict, v_angle), PRVM_serveredictvector(host_client->edict, punchangle), v_angle);
        VectorCopy(PRVM_serveredictvector(host_client->edict, angles), angles);
        VectorCopy(PRVM_serveredictvector(host_client->edict, velocity), velocity);
-       PRVM_serveredictvector(host_client->edict, angles)[ROLL] = V_CalcRoll (angles, velocity)*4;
+       PRVM_serveredictvector(host_client->edict, angles)[ROLL] = Com_CalcRoll (angles, velocity, sv_rollangle.value, sv_rollspeed.value)*4;
        if (!PRVM_serveredictfloat(host_client->edict, fixangle))
        {
                PRVM_serveredictvector(host_client->edict, angles)[PITCH] = -v_angle[PITCH]/3;
@@ -417,16 +621,6 @@ void SV_ClientThink (void)
                return;
        }
 
-       /*
-       // Player is (somehow) outside of the map, or flying, or noclipping
-       if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP && (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)))
-       //if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NOCLIP || PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))
-       {
-               SV_FreeMove ();
-               return;
-       }
-       */
-
        // walk
        if ((PRVM_serveredictfloat(host_client->edict, waterlevel) >= 2) && (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP))
        {
@@ -460,16 +654,16 @@ static void SV_ReadClientMove (void)
        // read ping time
        if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5 && sv.protocol != PROTOCOL_DARKPLACES6)
                move->sequence = MSG_ReadLong(&sv_message);
-       move->time = move->clienttime = MSG_ReadFloat(&sv_message);
+       move->time = MSG_ReadFloat(&sv_message);
        if (sv_message.badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
        move->receivetime = (float)sv.time;
 
 #if DEBUGMOVES
-       Con_Printf("%s move%i #%i %ims (%ims) %i %i '%i %i %i' '%i %i %i'\n", move->time > move->receivetime ? "^3read future" : "^4read normal", sv_numreadmoves + 1, move->sequence, (int)floor((move->time - host_client->cmd.time) * 1000.0 + 0.5), (int)floor(move->time * 1000.0 + 0.5), move->impulse, move->buttons, (int)move->viewangles[0], (int)move->viewangles[1], (int)move->viewangles[2], (int)move->forwardmove, (int)move->sidemove, (int)move->upmove);
+       Con_Printf("%s move%i #%u %ims (%ims) %i %i '%i %i %i' '%i %i %i'\n", move->time > move->receivetime ? "^3read future" : "^4read normal", sv_numreadmoves + 1, move->sequence, (int)floor((move->time - host_client->cmd.time) * 1000.0 + 0.5), (int)floor(move->time * 1000.0 + 0.5), move->impulse, move->buttons, (int)move->viewangles[0], (int)move->viewangles[1], (int)move->viewangles[2], (int)move->forwardmove, (int)move->sidemove, (int)move->upmove);
 #endif
        // limit reported time to current time
        // (incase the client is trying to cheat)
-       move->time = min(move->time, move->receivetime + sv.frametime);
+       move->time = min(move->time, sv.time + sv.frametime);
 
        // read current angles
        for (i = 0;i < 3;i++)
@@ -524,7 +718,7 @@ static void SV_ReadClientMove (void)
                }
                // as requested by FrikaC, cursor_trace_ent is reset to world if the
                // entity is free at time of receipt
-               if (PRVM_EDICT_NUM(move->cursor_entitynumber)->priv.server->free)
+               if (PRVM_EDICT_NUM(move->cursor_entitynumber)->free)
                        move->cursor_entitynumber = 0;
                if (sv_message.badread) Con_Printf("SV_ReadClientMessage: badread at %s:%i\n", __FILE__, __LINE__);
        }
@@ -544,16 +738,21 @@ static void SV_ReadClientMove (void)
                sv_readmoves[sv_numreadmoves++] = *move;
 
        // movement packet loss tracking
-       if(move->sequence)
+       // bones_was_here: checking begun prevents heavy loss detection right after a map change
+       if(move->sequence && host_client->begun)
        {
                if(move->sequence > host_client->movement_highestsequence_seen)
                {
                        if(host_client->movement_highestsequence_seen)
                        {
                                // mark moves in between as lost
-                               if(move->sequence - host_client->movement_highestsequence_seen - 1 < NETGRAPH_PACKETS)
-                                       for(i = host_client->movement_highestsequence_seen + 1; i < move->sequence; ++i)
-                                               host_client->movement_count[i % NETGRAPH_PACKETS] = -1;
+                               unsigned int delta = move->sequence - host_client->movement_highestsequence_seen - 1;
+                               if(delta < NETGRAPH_PACKETS)
+                               {
+                                       unsigned int u;
+                                       for(u = 0; u < delta; ++u)
+                                               host_client->movement_count[(host_client->movement_highestsequence_seen + 1 + u) % NETGRAPH_PACKETS] = -1;
+                               }
                                else
                                        memset(host_client->movement_count, -1, sizeof(host_client->movement_count));
                        }
@@ -577,12 +776,10 @@ static void SV_ExecuteClientMoves(void)
 {
        prvm_prog_t *prog = SVVM_prog;
        int moveindex;
-       float moveframetime;
+       double moveframetime;
        double oldframetime;
        double oldframetime2;
-#ifdef NUM_PING_TIMES
-       double total;
-#endif
+
        if (sv_numreadmoves < 1)
                return;
        // only start accepting input once the player is spawned
@@ -593,9 +790,9 @@ static void SV_ExecuteClientMoves(void)
 #endif
        // disable clientside movement prediction in some cases
        if (ceil(max(sv_readmoves[sv_numreadmoves-1].receivetime - sv_readmoves[sv_numreadmoves-1].time, 0) * 1000.0) < sv_clmovement_minping.integer)
-               host_client->clmovement_disabletimeout = realtime + sv_clmovement_minping_disabletime.value / 1000.0;
+               host_client->clmovement_disabletimeout = host.realtime + sv_clmovement_minping_disabletime.value / 1000.0;
        // several conditions govern whether clientside movement prediction is allowed
-       if (sv_readmoves[sv_numreadmoves-1].sequence && sv_clmovement_enable.integer && sv_clmovement_inputtimeout.value > 0 && host_client->clmovement_disabletimeout <= realtime && PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_WALK && (!PRVM_serveredictfloat(host_client->edict, disableclientprediction)))
+       if (sv_readmoves[sv_numreadmoves-1].sequence && sv_clmovement_enable.integer && sv_clmovement_inputtimeout.value > 0 && host_client->clmovement_disabletimeout <= host.realtime && (PRVM_serveredictfloat(host_client->edict, disableclientprediction) == -1 || (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_WALK && (!PRVM_serveredictfloat(host_client->edict, disableclientprediction)))))
        {
                // process the moves in order and ignore old ones
                // but always trust the latest move
@@ -608,12 +805,14 @@ static void SV_ExecuteClientMoves(void)
                        if (host_client->movesequence < move->sequence || moveindex == sv_numreadmoves - 1)
                        {
 #if DEBUGMOVES
-                               Con_Printf("%smove #%i %ims (%ims) %i %i '%i %i %i' '%i %i %i'\n", (move->time - host_client->cmd.time) > sv.frametime * 1.01 ? "^1" : "^2", move->sequence, (int)floor((move->time - host_client->cmd.time) * 1000.0 + 0.5), (int)floor(move->time * 1000.0 + 0.5), move->impulse, move->buttons, (int)move->viewangles[0], (int)move->viewangles[1], (int)move->viewangles[2], (int)move->forwardmove, (int)move->sidemove, (int)move->upmove);
+                               Con_Printf("%smove #%u %ims (%ims) %i %i '%i %i %i' '%i %i %i'\n", (move->time - host_client->cmd.time) > sv.frametime * 1.01 ? "^1" : "^2", move->sequence, (int)floor((move->time - host_client->cmd.time) * 1000.0 + 0.5), (int)floor(move->time * 1000.0 + 0.5), move->impulse, move->buttons, (int)move->viewangles[0], (int)move->viewangles[1], (int)move->viewangles[2], (int)move->forwardmove, (int)move->sidemove, (int)move->upmove);
 #endif
                                // this is a new move
                                move->time = bound(sv.time - 1, move->time, sv.time); // prevent slowhack/speedhack combos
                                move->time = max(move->time, host_client->cmd.time); // prevent backstepping of time
-                               moveframetime = bound(0, move->time - host_client->cmd.time, min(0.1, sv_clmovement_inputtimeout.value));
+                               // bones_was_here: limit moveframetime to a multiple of sv.frametime to match inputtimeout behaviour
+                               moveframetime = min(move->time - host_client->cmd.time, min(0.1, sys_ticrate.value > 0.0 && sv.frametime > 0.0 ? sv.frametime * ceil(sv_clmovement_inputtimeout.value / sv.frametime) : sv_clmovement_inputtimeout.value));
+
 
                                // discard (treat like lost) moves with too low distance from
                                // the previous one to prevent hacks using float inaccuracy
@@ -642,8 +841,6 @@ static void SV_ExecuteClientMoves(void)
                                //  with this approach, and if they don't send input for a while they
                                //  start moving anyway, so the longest 'lagaport' possible is
                                //  determined by the sv_clmovement_inputtimeout cvar)
-                               if (moveframetime <= 0)
-                                       continue;
                                oldframetime = PRVM_serverglobalfloat(frametime);
                                oldframetime2 = sv.frametime;
                                // update ping time for qc to see while executing this move
@@ -659,7 +856,7 @@ static void SV_ExecuteClientMoves(void)
                                SV_Physics_ClientMove();
                                sv.frametime = oldframetime2;
                                PRVM_serverglobalfloat(frametime) = oldframetime;
-                               host_client->clmovement_inputtimeout = sv_clmovement_inputtimeout.value;
+                               host_client->clmovement_inputtimeout = min(0.1, sv_clmovement_inputtimeout.value);
                        }
                }
        }
@@ -688,17 +885,9 @@ static void SV_ExecuteClientMoves(void)
                host_client->movesequence = 0;
                // make sure that normal physics takes over immediately
                host_client->clmovement_inputtimeout = 0;
+               // update ping time
+               host_client->ping = host_client->cmd.receivetime - sv_readmoves[sv_numreadmoves-1].time;
        }
-
-       // calculate average ping time
-       host_client->ping = host_client->cmd.receivetime - host_client->cmd.clienttime;
-#ifdef NUM_PING_TIMES
-       host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = host_client->cmd.receivetime - host_client->cmd.clienttime;
-       host_client->num_pings++;
-       for (i=0, total = 0;i < NUM_PING_TIMES;i++)
-               total += host_client->ping_times[i];
-       host_client->ping = total / NUM_PING_TIMES;
-#endif
 }
 
 void SV_ApplyClientMove (void)
@@ -764,13 +953,18 @@ void SV_ApplyClientMove (void)
        PRVM_serveredictfloat(host_client->edict, ping_movementloss) = movementloss / (float) NETGRAPH_PACKETS;
 }
 
-static void SV_FrameLost(int framenum)
+static qbool SV_FrameLost(int framenum)
 {
        if (host_client->entitydatabase5)
        {
-               EntityFrame5_LostFrame(host_client->entitydatabase5, framenum);
-               EntityFrameCSQC_LostFrame(host_client, framenum);
+               if (framenum <= host_client->entitydatabase5->latestframenum)
+               {
+                       EntityFrame5_LostFrame(host_client->entitydatabase5, framenum);
+                       EntityFrameCSQC_LostFrame(host_client, framenum);
+                       return true;
+               }
        }
+       return false;
 }
 
 static void SV_FrameAck(int framenum)
@@ -791,7 +985,7 @@ SV_ReadClientMessage
 void SV_ReadClientMessage(void)
 {
        prvm_prog_t *prog = SVVM_prog;
-       int cmd, num, start;
+       int netcmd, num, start;
        char *s, *p, *q;
 
        if(sv_autodemo_perclient.integer >= 2)
@@ -805,19 +999,19 @@ void SV_ReadClientMessage(void)
                if (!host_client->active)
                {
                        // a command caused an error
-                       SV_DropClient (false);
+                       SV_DropClient (false, "Connection closing");
                        return;
                }
 
                if (sv_message.badread)
                {
                        Con_Print("SV_ReadClientMessage: badread\n");
-                       SV_DropClient (false);
+                       SV_DropClient (false, "An internal server error occurred");
                        return;
                }
 
-               cmd = MSG_ReadByte(&sv_message);
-               if (cmd == -1)
+               netcmd = MSG_ReadByte(&sv_message);
+               if (netcmd == -1)
                {
                        // end of message
                        // apply the moves that were read this frame
@@ -825,13 +1019,13 @@ void SV_ReadClientMessage(void)
                        break;
                }
 
-               switch (cmd)
+               switch (netcmd)
                {
                default:
-                       Con_Printf("SV_ReadClientMessage: unknown command char %i (at offset 0x%x)\n", cmd, sv_message.readcount);
+                       Con_Printf("SV_ReadClientMessage: unknown command char %i (at offset 0x%x)\n", netcmd, sv_message.readcount);
                        if (developer_networking.integer)
                                Com_HexDumpToConsole(sv_message.data, sv_message.cursize);
-                       SV_DropClient (false);
+                       SV_DropClient (false, "Unknown message sent to the server");
                        return;
 
                case clc_nop:
@@ -860,7 +1054,7 @@ void SV_ReadClientMessage(void)
                        if (strncasecmp(s, "spawn", 5) == 0
                         || strncasecmp(s, "begin", 5) == 0
                         || strncasecmp(s, "prespawn", 8) == 0)
-                               Cmd_ExecuteString (s, src_client, true);
+                               Cmd_ExecuteString (cmd_serverfromclient, s, src_client, true);
                        else if (PRVM_serverfunction(SV_ParseClientCommand))
                        {
                                int restorevm_tempstringsbuf_cursize;
@@ -872,17 +1066,19 @@ void SV_ReadClientMessage(void)
                                prog->tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize;
                        }
                        else
-                               Cmd_ExecuteString (s, src_client, true);
+                               Cmd_ExecuteString (cmd_serverfromclient, s, src_client, true);
                        break;
 
 clc_stringcmd_invalid:
                        Con_Printf("Received invalid stringcmd from %s\n", host_client->name);
                        if(developer.integer > 0)
-                               Com_HexDumpToConsole((unsigned char *) s, strlen(s));
+                               Com_HexDumpToConsole((unsigned char *) s, (int)strlen(s));
                        break;
 
                case clc_disconnect:
-                       SV_DropClient (false); // client wants to disconnect
+                       SV_DropClient (true, sv.protocol == PROTOCOL_DARKPLACES8
+                                      ? MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring))
+                                      : "Disconnect by user"); // client wants to disconnect
                        return;
 
                case clc_move:
@@ -923,7 +1119,7 @@ clc_stringcmd_invalid:
                                                Mem_Free(temp);
                                                // calculated crc, send the file info to the client
                                                // (so that it can verify the data)
-                                               Host_ClientCommands("\ncl_downloadfinished %i %i %s\n", size, crc, host_client->download_name);
+                                               SV_ClientCommands("\ncl_downloadfinished %i %i %s\n", size, crc, host_client->download_name);
                                                Con_DPrintf("Download of %s by %s has finished\n", host_client->download_name, host_client->name);
                                                FS_Close(host_client->download_file);
                                                host_client->download_file = NULL;
@@ -954,7 +1150,8 @@ clc_stringcmd_invalid:
                        {
                                int i;
                                for (i = host_client->latestframenum + 1;i < num;i++)
-                                       SV_FrameLost(i);
+                                       if (!SV_FrameLost(i))
+                                               break;
                                SV_FrameAck(num);
                                host_client->latestframenum = num;
                        }