]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_ccmds.c
protocol/dp8: Implement parting messages
[xonotic/darkplaces.git] / sv_ccmds.c
index b995ff7a2ad1c4de34677ac488adf4e98a39e2f6..036f4c63f1588cae58155a02479a9ec77f9ae1b7 100644 (file)
@@ -62,7 +62,7 @@ static void SV_Map_f(cmd_state_t *cmd)
                Cvar_Set(&cvars_all, "warpmark", "");
 
        if(host.hook.Disconnect)
-               host.hook.Disconnect();
+               host.hook.Disconnect(false, NULL);
 
        SV_Shutdown();
 
@@ -740,7 +740,7 @@ static void SV_Status_f(cmd_state_t *cmd)
        print ("version:  %s build %s (gamename %s)\n", gamename, buildstring, gamenetworkfiltername);
        print ("protocol: %i (%s)\n", Protocol_NumberForEnum(sv.protocol), Protocol_NameForEnum(sv.protocol));
        print ("map:      %s\n", sv.name);
-       print ("timing:   %s\n", Host_TimingReport(vabuf, sizeof(vabuf)));
+       print ("timing:   %s\n", SV_TimingReport(vabuf, sizeof(vabuf)));
        print ("players:  %i active (%i max)\n\n", players, svs.maxclients);
 
        if (in == 1)
@@ -1026,6 +1026,7 @@ static void SV_Kick_f(cmd_state_t *cmd)
 {
        const char *who;
        const char *message = NULL;
+       char reason[512];
        client_t *save;
        int i;
        qbool byNumber = false;
@@ -1084,10 +1085,11 @@ static void SV_Kick_f(cmd_state_t *cmd)
                                message++;
                }
                if (message)
-                       SV_ClientPrintf("Kicked by %s: %s\n", who, message);
+                       SV_DropClient (false, va(reason, sizeof(reason), "Kicked by %s: %s", who, message)); // kicked
+                       //SV_ClientPrintf("Kicked by %s: %s\n", who, message);
                else
-                       SV_ClientPrintf("Kicked by %s\n", who);
-               SV_DropClient (false); // kicked
+                       //SV_ClientPrintf("Kicked by %s\n", who);
+                       SV_DropClient (false, va(reason, sizeof(reason), "Kicked by %s", who)); // kicked
        }
 
        host_client = save;
@@ -1459,9 +1461,9 @@ static void SV_Ent_Create_f(cmd_state_t *cmd)
                }
 
                /*
-               * This is mostly for dedicated server console, but if the
-               * player gave a custom origin, we can ignore the traceline.
-               */
+                * This is mostly for dedicated server console, but if the
+                * player gave a custom origin, we can ignore the traceline.
+                */
                if(!strcmp(Cmd_Argv(cmd, i), "origin"))
                        haveorigin = true;
 
@@ -1556,7 +1558,7 @@ static void SV_Ent_Remove_f(cmd_state_t *cmd)
                                return;
                }
 
-               if(!ed->priv.required->free)
+               if(!ed->free)
                {
                        print("Removed a \"%s\"\n", PRVM_GetString(prog, PRVM_serveredictstring(ed, classname)));
                        PRVM_ED_ClearEdict(prog, ed);
@@ -1580,7 +1582,7 @@ static void SV_Ent_Remove_All_f(cmd_state_t *cmd)
 
        for (i = 0, rmcount = 0, ed = PRVM_EDICT_NUM(i); i < prog->num_edicts; i++, ed = PRVM_NEXT_EDICT(ed))
        {
-               if(!ed->priv.required->free && !strcmp(PRVM_GetString(prog, PRVM_serveredictstring(ed, classname)), Cmd_Argv(cmd, 1)))
+               if(!ed->free && !strcmp(PRVM_GetString(prog, PRVM_serveredictstring(ed, classname)), Cmd_Argv(cmd, 1)))
                {
                        if(!i)
                        {
@@ -1627,7 +1629,7 @@ void SV_InitOperatorCommands(void)
        Cmd_AddCommand(CF_SHARED, "maxplayers", SV_MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");
        host.hook.SV_SendCvar = SV_SendCvar_f;
 
-       // commands that do not have automatic forwarding from cmd_client, these are internal details of the network protocol and not of interest to users (if they know what they are doing they can still use a generic "cmd prespawn" or similar)
+       // commands that do not have automatic forwarding from cmd_local, these are internal details of the network protocol and not of interest to users (if they know what they are doing they can still use a generic "cmd prespawn" or similar)
        Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "prespawn", SV_PreSpawn_f, "internal use - signon 1 (client acknowledges that server information has been received)");
        Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "spawn", SV_Spawn_f, "internal use - signon 2 (client has sent player information, and is asking server to send scoreboard rankings)");
        Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "begin", SV_Begin_f, "internal use - signon 3 (client asks server to start sending entities, and will go to signon 4 (playing) when the first entity update is received)");