]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - darkplaces-sdl2-vs2019.vcxproj
common: Move filematch headers to new filematch.h
[xonotic/darkplaces.git] / darkplaces-sdl2-vs2019.vcxproj
index 2d5ff7a0eae408dc2abfe3c0af3188e5d5424319..47ae78934078141b934861acea0bdf0e98db2dc9 100644 (file)
     <ClCompile Include="cap_avi.c" />\r
     <ClCompile Include="cap_ogg.c" />\r
     <ClCompile Include="cd_shared.c" />\r
-       <ClCompile Include="cl_cmd.c" />\r
+    <ClCompile Include="cl_cmd.c" />\r
     <ClCompile Include="cl_collision.c" />\r
     <ClCompile Include="cl_demo.c" />\r
-       <ClCompile Include="cl_ents.c" />\r
-       <ClCompile Include="cl_ents4.c" />\r
-       <ClCompile Include="cl_ents5.c" />\r
-       <ClCompile Include="cl_ents_nq.c" />\r
-       <ClCompile Include="cl_ents_qw.c" />\r
+    <ClCompile Include="cl_ents.c" />\r
+    <ClCompile Include="cl_ents4.c" />\r
+    <ClCompile Include="cl_ents5.c" />\r
+    <ClCompile Include="cl_ents_nq.c" />\r
+    <ClCompile Include="cl_ents_qw.c" />\r
     <ClCompile Include="cl_input.c" />\r
     <ClCompile Include="cl_main.c" />\r
     <ClCompile Include="cl_parse.c" />\r
     <ClCompile Include="cl_particles.c" />\r
     <ClCompile Include="cl_screen.c" />\r
     <ClCompile Include="cl_video.c" />\r
-       <ClCompile Include="cl_video_libavw.c" />\r
+    <ClCompile Include="cl_video_libavw.c" />\r
     <ClCompile Include="clvm_cmds.c" />\r
     <ClCompile Include="cmd.c" />\r
     <ClCompile Include="collision.c" />\r
-       <ClCompile Include="com_crc16.c" />\r
-       <ClCompile Include="com_ents.c" />\r
-       <ClCompile Include="com_ents4.c" />\r
-       <ClCompile Include="com_game.c" />\r
-       <ClCompile Include="com_list.c" />\r
-       <ClCompile Include="com_msg.c" />\r
+    <ClCompile Include="com_crc16.c" />\r
+    <ClCompile Include="com_ents.c" />\r
+    <ClCompile Include="com_ents4.c" />\r
+    <ClCompile Include="com_game.c" />\r
+    <ClCompile Include="com_infostring.c" />\r
+    <ClCompile Include="com_msg.c" />\r
     <ClCompile Include="common.c" />\r
     <ClCompile Include="console.c" />\r
     <ClCompile Include="crypto.c">\r
     <ClCompile Include="r_lightning.c" />\r
     <ClCompile Include="r_modules.c" />\r
     <ClCompile Include="r_shadow.c" />\r
+    <ClCompile Include="r_stats.c" />\r
     <ClCompile Include="r_sky.c" />\r
     <ClCompile Include="r_sprites.c" />\r
     <ClCompile Include="sbar.c" />\r
     <ClCompile Include="snd_ogg.c" />\r
     <ClCompile Include="snd_sdl.c" />\r
     <ClCompile Include="snd_wav.c" />\r
-       <ClCompile Include="snd_xmp.c" />\r
+    <ClCompile Include="snd_xmp.c" />\r
     <ClCompile Include="sv_ccmds.c" />\r
     <ClCompile Include="sv_demo.c" />\r
-       <ClCompile Include="sv_ents.c" />\r
-       <ClCompile Include="sv_ents4.c" />\r
-       <ClCompile Include="sv_ents5.c" />\r
-       <ClCompile Include="sv_ents_nq.c" />\r
-       <ClCompile Include="sv_ents_csqc.c" />\r
+    <ClCompile Include="sv_ents.c" />\r
+    <ClCompile Include="sv_ents4.c" />\r
+    <ClCompile Include="sv_ents5.c" />\r
+    <ClCompile Include="sv_ents_nq.c" />\r
+    <ClCompile Include="sv_ents_csqc.c" />\r
     <ClCompile Include="sv_main.c" />\r
     <ClCompile Include="sv_move.c" />\r
     <ClCompile Include="sv_phys.c" />\r
   <ItemGroup>\r
     <ClInclude Include="bih.h" />\r
     <ClInclude Include="bspfile.h" />\r
+    <ClInclude Include="cap.h" />\r
     <ClInclude Include="cap_avi.h" />\r
     <ClInclude Include="cap_ogg.h" />\r
     <ClInclude Include="cdaudio.h" />\r
     <ClInclude Include="cl_collision.h" />\r
     <ClInclude Include="cl_gecko.h" />\r
+    <ClInclude Include="cl_parse.h" />\r
+    <ClInclude Include="cl_particles.h" />\r
     <ClInclude Include="cl_screen.h" />\r
     <ClInclude Include="cl_video.h" />\r
     <ClInclude Include="cl_video_libavw.h" />\r
     <ClInclude Include="clvm_cmds.h" />\r
     <ClInclude Include="cmd.h" />\r
     <ClInclude Include="collision.h" />\r
-       <ClInclude Include="com_list.h" />\r
+    <ClInclude Include="com_infostring.h" />\r
+    <ClInclude Include="com_list.h" />\r
     <ClInclude Include="common.h" />\r
     <ClInclude Include="console.h" />\r
     <ClInclude Include="crypto.h" />\r
     <ClInclude Include="csprogs.h" />\r
     <ClInclude Include="curves.h" />\r
     <ClInclude Include="cvar.h" />\r
+    <ClInclude Include="darkplaces.h" />\r
     <ClInclude Include="dpvsimpledecode.h" />\r
     <ClInclude Include="draw.h" />\r
+    <ClInclude Include="filematch.h" />\r
     <ClInclude Include="fs.h" />\r
     <ClInclude Include="ft2.h" />\r
     <ClInclude Include="ft2_defs.h" />\r
     <ClInclude Include="image.h" />\r
     <ClInclude Include="image_png.h" />\r
     <ClInclude Include="input.h" />\r
-    <ClInclude Include="intoverflow.h" />\r
     <ClInclude Include="jpeg.h" />\r
     <ClInclude Include="keys.h" />\r
     <ClInclude Include="lhfont.h" />\r
     <ClInclude Include="model_dpmodel.h" />\r
     <ClInclude Include="model_iqm.h" />\r
     <ClInclude Include="model_psk.h" />\r
+    <ClInclude Include="model_q1bsp.h" />\r
+    <ClInclude Include="model_q2bsp.h" />\r
+    <ClInclude Include="model_q3bsp.h" />\r
+    <ClInclude Include="model_vbsp.h" />\r
     <ClInclude Include="model_shared.h" />\r
     <ClInclude Include="model_sprite.h" />\r
     <ClInclude Include="model_zymotic.h" />\r
     <ClInclude Include="mprogdefs.h" />\r
     <ClInclude Include="netconn.h" />\r
     <ClInclude Include="palette.h" />\r
+    <ClInclude Include="pmove.h" />\r
     <ClInclude Include="polygon.h" />\r
     <ClInclude Include="portals.h" />\r
     <ClInclude Include="prvm_offsets.h" />\r
     <ClInclude Include="protocol.h" />\r
     <ClInclude Include="prvm_cmds.h" />\r
     <ClInclude Include="prvm_execprogram.h" />\r
+    <ClInclude Include="qdefs.h" />\r
+    <ClInclude Include="qstats.h" />\r
     <ClInclude Include="qtypes.h" />\r
     <ClInclude Include="quakedef.h" />\r
     <ClInclude Include="r_lerpanim.h" />\r
     <ClInclude Include="r_modules.h" />\r
+    <ClInclude Include="r_qshader.h" />\r
     <ClInclude Include="r_shadow.h" />\r
+    <ClInclude Include="r_stats.h" />\r
     <ClInclude Include="r_textures.h" />\r
     <ClInclude Include="render.h" />\r
     <ClInclude Include="resource.h" />\r
     <ClInclude Include="snd_main.h" />\r
     <ClInclude Include="snd_ogg.h" />\r
     <ClInclude Include="snd_wav.h" />\r
-       <ClInclude Include="snd_xmp.h" />\r
+    <ClInclude Include="snd_xmp.h" />\r
     <ClInclude Include="sound.h" />\r
     <ClInclude Include="spritegn.h" />\r
     <ClInclude Include="sv_demo.h" />\r
     <ClInclude Include="timing.h" />\r
     <ClInclude Include="utf8lib.h" />\r
     <ClInclude Include="vid.h" />\r
+    <ClInclude Include="view.h" />\r
     <ClInclude Include="wad.h" />\r
     <ClInclude Include="world.h" />\r
     <ClInclude Include="zone.h" />\r
   <ItemGroup>\r
     <ResourceCompile Include="darkplaces.rc" />\r
   </ItemGroup>\r
+  <ItemGroup>\r
+    <None Include="packages.config" />\r
+  </ItemGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
   <ImportGroup Label="ExtensionTargets">\r
+    <Import Project="packages\sdl2.nuget.redist.2.0.14\build\native\sdl2.nuget.redist.targets" Condition="Exists('packages\sdl2.nuget.redist.2.0.14\build\native\sdl2.nuget.redist.targets')" />\r
+    <Import Project="packages\sdl2.nuget.2.0.14\build\native\sdl2.nuget.targets" Condition="Exists('packages\sdl2.nuget.2.0.14\build\native\sdl2.nuget.targets')" />\r
   </ImportGroup>\r
+  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">\r
+    <PropertyGroup>\r
+      <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>\r
+    </PropertyGroup>\r
+    <Error Condition="!Exists('packages\sdl2.nuget.redist.2.0.14\build\native\sdl2.nuget.redist.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\sdl2.nuget.redist.2.0.14\build\native\sdl2.nuget.redist.targets'))" />\r
+    <Error Condition="!Exists('packages\sdl2.nuget.2.0.14\build\native\sdl2.nuget.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\sdl2.nuget.2.0.14\build\native\sdl2.nuget.targets'))" />\r
+  </Target>\r
 </Project>
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