]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - darkplaces-sdl2-vs2017.vcxproj
common: Move com_game headers to new com_game.h
[xonotic/darkplaces.git] / darkplaces-sdl2-vs2017.vcxproj
index c292a78270733c627c040d4effef82377e741635..de80fba5c52a36a56371f0b12b8451ee22e5feed 100644 (file)
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>\r
+<?xml version="1.0" encoding="utf-8"?>\r
 <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
   <ItemGroup Label="ProjectConfigurations">\r
     <ProjectConfiguration Include="Debug|Win32">\r
     <ClCompile Include="cap_avi.c" />\r
     <ClCompile Include="cap_ogg.c" />\r
     <ClCompile Include="cd_shared.c" />\r
-       <ClCompile Include="cl_cmd.c" />        \r
+    <ClCompile Include="cl_cmd.c" />\r
     <ClCompile Include="cl_collision.c" />\r
     <ClCompile Include="cl_demo.c" />\r
+    <ClCompile Include="cl_ents.c" />\r
+    <ClCompile Include="cl_ents4.c" />\r
+    <ClCompile Include="cl_ents5.c" />\r
+    <ClCompile Include="cl_ents_nq.c" />\r
+    <ClCompile Include="cl_ents_qw.c" />\r
     <ClCompile Include="cl_input.c" />\r
     <ClCompile Include="cl_main.c" />\r
     <ClCompile Include="cl_parse.c" />\r
     <ClCompile Include="cl_particles.c" />\r
     <ClCompile Include="cl_screen.c" />\r
     <ClCompile Include="cl_video.c" />\r
+    <ClCompile Include="cl_video_libavw.c" />\r
     <ClCompile Include="clvm_cmds.c" />\r
     <ClCompile Include="cmd.c" />\r
     <ClCompile Include="collision.c" />\r
-       <ClCompile Include="com_crc16.c" />\r
-       <ClCompile Include="com_msg.c" />\r
+    <ClCompile Include="com_crc16.c" />\r
+    <ClCompile Include="com_ents.c" />\r
+    <ClCompile Include="com_ents4.c" />\r
+    <ClCompile Include="com_game.c" />\r
+    <ClCompile Include="com_infostring.c" />\r
+    <ClCompile Include="com_msg.c" />\r
     <ClCompile Include="common.c" />\r
     <ClCompile Include="console.c" />\r
     <ClCompile Include="crypto.c">\r
     <ClCompile Include="r_lightning.c" />\r
     <ClCompile Include="r_modules.c" />\r
     <ClCompile Include="r_shadow.c" />\r
+    <ClInclude Include="r_stats.c" />\r
     <ClCompile Include="r_sky.c" />\r
     <ClCompile Include="r_sprites.c" />\r
     <ClCompile Include="sbar.c" />\r
     <ClCompile Include="snd_ogg.c" />\r
     <ClCompile Include="snd_sdl.c" />\r
     <ClCompile Include="snd_wav.c" />\r
-       <ClInclude Include="snd_xmp.c" />\r
+    <ClInclude Include="snd_xmp.c" />\r
     <ClCompile Include="sv_ccmds.c" />\r
     <ClCompile Include="sv_demo.c" />\r
+    <ClCompile Include="sv_ents.c" />\r
+    <ClCompile Include="sv_ents4.c" />\r
+    <ClCompile Include="sv_ents5.c" />\r
+    <ClCompile Include="sv_ents_nq.c" />\r
+    <ClCompile Include="sv_ents_csqc.c" />\r
     <ClCompile Include="sv_main.c" />\r
     <ClCompile Include="sv_move.c" />\r
     <ClCompile Include="sv_phys.c" />\r
   <ItemGroup>\r
     <ClInclude Include="bih.h" />\r
     <ClInclude Include="bspfile.h" />\r
+    <ClInclude Include="cap.h" />\r
     <ClInclude Include="cap_avi.h" />\r
     <ClInclude Include="cap_ogg.h" />\r
     <ClInclude Include="cdaudio.h" />\r
     <ClInclude Include="cl_collision.h" />\r
     <ClInclude Include="cl_gecko.h" />\r
+    <ClInclude Include="cl_parse.h" />\r
+    <ClInclude Include="cl_particles.h" />\r
     <ClInclude Include="cl_screen.h" />\r
     <ClInclude Include="cl_video.h" />\r
+    <ClInclude Include="cl_video_libavw.h" />\r
     <ClInclude Include="client.h" />\r
     <ClInclude Include="clprogdefs.h" />\r
     <ClInclude Include="clvm_cmds.h" />\r
     <ClInclude Include="cmd.h" />\r
     <ClInclude Include="collision.h" />\r
+    <ClInclude Include="com_game.h" />\r
+    <ClInclude Include="com_infostring.h" />\r
+    <ClInclude Include="com_list.h" />\r
     <ClInclude Include="common.h" />\r
     <ClInclude Include="console.h" />\r
     <ClInclude Include="crypto.h" />\r
     <ClInclude Include="csprogs.h" />\r
     <ClInclude Include="curves.h" />\r
     <ClInclude Include="cvar.h" />\r
+    <ClInclude Include="darkplaces.h" />\r
     <ClInclude Include="dpvsimpledecode.h" />\r
     <ClInclude Include="draw.h" />\r
+    <ClInclude Include="filematch.h" />\r
     <ClInclude Include="fs.h" />\r
     <ClInclude Include="ft2.h" />\r
     <ClInclude Include="ft2_defs.h" />\r
     <ClInclude Include="gl_backend.h" />\r
     <ClInclude Include="glquake.h" />\r
     <ClInclude Include="hmac.h" />\r
+    <ClInclude Include="host.h" />\r
     <ClInclude Include="image.h" />\r
     <ClInclude Include="image_png.h" />\r
     <ClInclude Include="input.h" />\r
-    <ClInclude Include="intoverflow.h" />\r
     <ClInclude Include="jpeg.h" />\r
     <ClInclude Include="keys.h" />\r
     <ClInclude Include="lhfont.h" />\r
     <ClInclude Include="model_dpmodel.h" />\r
     <ClInclude Include="model_iqm.h" />\r
     <ClInclude Include="model_psk.h" />\r
+    <ClInclude Include="model_q1bsp.h" />\r
+    <ClInclude Include="model_q2bsp.h" />\r
+    <ClInclude Include="model_q3bsp.h" />\r
+    <ClInclude Include="model_vbsp.h" />\r
     <ClInclude Include="model_shared.h" />\r
     <ClInclude Include="model_sprite.h" />\r
     <ClInclude Include="model_zymotic.h" />\r
     <ClInclude Include="protocol.h" />\r
     <ClInclude Include="prvm_cmds.h" />\r
     <ClInclude Include="prvm_execprogram.h" />\r
+    <ClInclude Include="qdefs.h" />\r
+    <ClInclude Include="qstats.h" />\r
     <ClInclude Include="qtypes.h" />\r
     <ClInclude Include="quakedef.h" />\r
     <ClInclude Include="r_lerpanim.h" />\r
     <ClInclude Include="r_modules.h" />\r
+    <ClInclude Include="r_qshader.h" />\r
     <ClInclude Include="r_shadow.h" />\r
+    <ClInclude Include="r_stats.h" />\r
     <ClInclude Include="r_textures.h" />\r
     <ClInclude Include="render.h" />\r
     <ClInclude Include="resource.h" />\r
     <ClInclude Include="snd_main.h" />\r
     <ClInclude Include="snd_ogg.h" />\r
     <ClInclude Include="snd_wav.h" />\r
-       <ClInclude Include="snd_xmp.h" />\r
+    <ClInclude Include="snd_xmp.h" />\r
     <ClInclude Include="sound.h" />\r
     <ClInclude Include="spritegn.h" />\r
     <ClInclude Include="sv_demo.h" />\r
     <ClInclude Include="timing.h" />\r
     <ClInclude Include="utf8lib.h" />\r
     <ClInclude Include="vid.h" />\r
+    <ClInclude Include="view.h" />\r
     <ClInclude Include="wad.h" />\r
     <ClInclude Include="world.h" />\r
     <ClInclude Include="zone.h" />\r