]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - darkplaces-sdl2-vs2017.vcxproj
Merge intoverflow.h into qdefs.h
[xonotic/darkplaces.git] / darkplaces-sdl2-vs2017.vcxproj
index 7842ecb84ec48ee9dc4353563fa577f769086174..b984b24bcec5e9623af2303c250f41e9b0fb7d13 100644 (file)
@@ -93,7 +93,7 @@
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <ClCompile>\r
       <Optimization>Disabled</Optimization>\r
-      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_CD;CONFIG_VIDEO_CAPTURE;WIN32;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_VIDEO_CAPTURE;WIN32;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <MinimalRebuild>true</MinimalRebuild>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
     </Midl>\r
     <ClCompile>\r
       <Optimization>Disabled</Optimization>\r
-      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_CD;CONFIG_VIDEO_CAPTURE;WIN32;WIN64;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_VIDEO_CAPTURE;WIN32;WIN64;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <MinimalRebuild>true</MinimalRebuild>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
     <ClCompile>\r
       <Optimization>MaxSpeed</Optimization>\r
       <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_CD;CONFIG_VIDEO_CAPTURE;WIN32;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_VIDEO_CAPTURE;WIN32;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
       <FunctionLevelLinking>true</FunctionLevelLinking>\r
       <PrecompiledHeader />\r
     <ClCompile>\r
       <Optimization>MaxSpeed</Optimization>\r
       <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_CD;CONFIG_VIDEO_CAPTURE;WIN32;WIN64;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>CONFIG_MENU;CONFIG_VIDEO_CAPTURE;WIN32;WIN64;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
       <FunctionLevelLinking>true</FunctionLevelLinking>\r
       <PrecompiledHeader />\r
     <ClCompile Include="cap_avi.c" />\r
     <ClCompile Include="cap_ogg.c" />\r
     <ClCompile Include="cd_shared.c" />\r
+       <ClCompile Include="cl_cmd.c" />\r
     <ClCompile Include="cl_collision.c" />\r
     <ClCompile Include="cl_demo.c" />\r
+       <ClCompile Include="cl_ents.c" />\r
+       <ClCompile Include="cl_ents4.c" />\r
+       <ClCompile Include="cl_ents5.c" />\r
+       <ClCompile Include="cl_ents_nq.c" />\r
+       <ClCompile Include="cl_ents_qw.c" />\r
     <ClCompile Include="cl_input.c" />\r
     <ClCompile Include="cl_main.c" />\r
     <ClCompile Include="cl_parse.c" />\r
     <ClCompile Include="cl_particles.c" />\r
     <ClCompile Include="cl_screen.c" />\r
     <ClCompile Include="cl_video.c" />\r
+       <ClCompile Include="cl_video_libavw.c" />\r
     <ClCompile Include="clvm_cmds.c" />\r
     <ClCompile Include="cmd.c" />\r
     <ClCompile Include="collision.c" />\r
+       <ClCompile Include="com_crc16.c" />\r
+       <ClCompile Include="com_ents.c" />\r
+       <ClCompile Include="com_ents4.c" />\r
+       <ClCompile Include="com_game.c" />\r
+       <ClCompile Include="com_msg.c" />\r
     <ClCompile Include="common.c" />\r
     <ClCompile Include="console.c" />\r
     <ClCompile Include="crypto.c">\r
     <ClCompile Include="gl_textures.c" />\r
     <ClCompile Include="hmac.c" />\r
     <ClCompile Include="host.c" />\r
-    <ClCompile Include="host_cmd.c" />\r
     <ClCompile Include="image.c" />\r
     <ClCompile Include="image_png.c" />\r
     <ClCompile Include="jpeg.c" />\r
     <ClCompile Include="r_lightning.c" />\r
     <ClCompile Include="r_modules.c" />\r
     <ClCompile Include="r_shadow.c" />\r
+    <ClInclude Include="r_stats.c" />\r
     <ClCompile Include="r_sky.c" />\r
     <ClCompile Include="r_sprites.c" />\r
     <ClCompile Include="sbar.c" />\r
     <ClCompile Include="snd_ogg.c" />\r
     <ClCompile Include="snd_sdl.c" />\r
     <ClCompile Include="snd_wav.c" />\r
+       <ClInclude Include="snd_xmp.c" />\r
+    <ClCompile Include="sv_ccmds.c" />\r
     <ClCompile Include="sv_demo.c" />\r
+       <ClCompile Include="sv_ents.c" />\r
+       <ClCompile Include="sv_ents4.c" />\r
+       <ClCompile Include="sv_ents5.c" />\r
+       <ClCompile Include="sv_ents_nq.c" />\r
+       <ClCompile Include="sv_ents_csqc.c" />\r
     <ClCompile Include="sv_main.c" />\r
     <ClCompile Include="sv_move.c" />\r
     <ClCompile Include="sv_phys.c" />\r
+    <ClCompile Include="sv_save.c" />\r
+    <ClCompile Include="sv_send.c" />\r
     <ClCompile Include="sv_user.c" />\r
     <ClCompile Include="svbsp.c" />\r
     <ClCompile Include="svvm_cmds.c" />\r
     <ClCompile Include="sys_sdl.c" />\r
     <ClCompile Include="sys_shared.c" />\r
+    <ClCompile Include="taskqueue.c" />\r
     <ClCompile Include="thread_sdl.c" />\r
     <ClCompile Include="utf8lib.c" />\r
     <ClCompile Include="vid_sdl.c" />\r
   <ItemGroup>\r
     <ClInclude Include="bih.h" />\r
     <ClInclude Include="bspfile.h" />\r
+    <ClInclude Include="cap.h" />\r
     <ClInclude Include="cap_avi.h" />\r
     <ClInclude Include="cap_ogg.h" />\r
     <ClInclude Include="cdaudio.h" />\r
     <ClInclude Include="cl_collision.h" />\r
     <ClInclude Include="cl_gecko.h" />\r
+       <ClInclude Include="cl_parse.h" />\r
+       <ClInclude Include="cl_particles.h" />\r
     <ClInclude Include="cl_screen.h" />\r
     <ClInclude Include="cl_video.h" />\r
+    <ClInclude Include="cl_video_libavw.h" />\r
     <ClInclude Include="client.h" />\r
     <ClInclude Include="clprogdefs.h" />\r
     <ClInclude Include="clvm_cmds.h" />\r
     <ClInclude Include="cmd.h" />\r
     <ClInclude Include="collision.h" />\r
+       <ClInclude Include="com_list.h" />\r
     <ClInclude Include="common.h" />\r
     <ClInclude Include="console.h" />\r
     <ClInclude Include="crypto.h" />\r
     <ClInclude Include="csprogs.h" />\r
     <ClInclude Include="curves.h" />\r
     <ClInclude Include="cvar.h" />\r
+    <ClInclude Include="darkplaces.h" />\r
     <ClInclude Include="dpvsimpledecode.h" />\r
     <ClInclude Include="draw.h" />\r
     <ClInclude Include="fs.h" />\r
     <ClInclude Include="gl_backend.h" />\r
     <ClInclude Include="glquake.h" />\r
     <ClInclude Include="hmac.h" />\r
+    <ClInclude Include="host.h" />\r
     <ClInclude Include="image.h" />\r
     <ClInclude Include="image_png.h" />\r
     <ClInclude Include="input.h" />\r
-    <ClInclude Include="intoverflow.h" />\r
     <ClInclude Include="jpeg.h" />\r
     <ClInclude Include="keys.h" />\r
     <ClInclude Include="lhfont.h" />\r
     <ClInclude Include="model_dpmodel.h" />\r
     <ClInclude Include="model_iqm.h" />\r
     <ClInclude Include="model_psk.h" />\r
+    <ClInclude Include="model_q1bsp.h" />\r
+    <ClInclude Include="model_q2bsp.h" />\r
+    <ClInclude Include="model_q3bsp.h" />\r
+    <ClInclude Include="model_vbsp.h" />\r
     <ClInclude Include="model_shared.h" />\r
     <ClInclude Include="model_sprite.h" />\r
     <ClInclude Include="model_zymotic.h" />\r
     <ClInclude Include="protocol.h" />\r
     <ClInclude Include="prvm_cmds.h" />\r
     <ClInclude Include="prvm_execprogram.h" />\r
+    <ClInclude Include="qdefs.h" />\r
+    <ClInclude Include="qstats.h" />\r
     <ClInclude Include="qtypes.h" />\r
     <ClInclude Include="quakedef.h" />\r
     <ClInclude Include="r_lerpanim.h" />\r
     <ClInclude Include="r_modules.h" />\r
+    <ClInclude Include="r_qshader.h" />\r
     <ClInclude Include="r_shadow.h" />\r
+    <ClInclude Include="r_stats.h" />\r
     <ClInclude Include="r_textures.h" />\r
     <ClInclude Include="render.h" />\r
     <ClInclude Include="resource.h" />\r
     <ClInclude Include="snd_main.h" />\r
     <ClInclude Include="snd_ogg.h" />\r
     <ClInclude Include="snd_wav.h" />\r
+       <ClInclude Include="snd_xmp.h" />\r
     <ClInclude Include="sound.h" />\r
     <ClInclude Include="spritegn.h" />\r
     <ClInclude Include="sv_demo.h" />\r
     <ClInclude Include="svbsp.h" />\r
     <ClInclude Include="sys.h" />\r
+    <ClInclude Include="taskqueue.h" />\r
     <ClInclude Include="thread.h" />\r
     <ClInclude Include="timing.h" />\r
     <ClInclude Include="utf8lib.h" />\r
     <ClInclude Include="vid.h" />\r
+    <ClInclude Include="view.h" />\r
     <ClInclude Include="wad.h" />\r
     <ClInclude Include="world.h" />\r
     <ClInclude Include="zone.h" />\r