void CL_EstablishConnection(const char *host, int firstarg);
-void CL_Disconnect (qbool kicked, const char *reason, ... );
+void CL_Disconnect(void);
+void CL_DisconnectEx(qbool kicked, const char *reason, ... );
void CL_Disconnect_f(cmd_state_t *cmd);
void CL_UpdateRenderEntity(entity_render_t *ent);